feat: Source generated Serialization/Deserialization (#550)
### Features
* Fully abstracts serialization by using compile-time attributes.
* Supports serializing the following:
- Primitives (integers, strings, etc)
- IP Addresses
- BigDecimal
- DateTime, Delta DateTimes
- TimeSpan
- Server.Race
- Server.Map
- Point2D, Point3D, Rect2D, Rect3D
- Existing/New `ISerializable` references
- Lists/Sets of serializable types
- Type with a `Serialize` method and constructor that takes an `IGenericReader`
* Supports forward-only migration
* Supports existing RunUO deserialization for older versions by changing to the following signature:
- `public void OldDeserialize(IGenericReader reader, int version)`
- Must remove deserializing the version since this is already done
* Supports serializing from private fields or custom made properties.
* Types do not require inheriting Item/Mobile. Code gen will fully create `ISerializable` information.
- This is not recommended yet, since it requires wiring to `Persistence` which will cause lots of unresolved symbol errors until code gen is built.
### Example
```cs
using System.Collections.Generic;
namespace Server.Items
{
[Serializable(1)]
public partial class TestItem1 : Item
{
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
private List<Item> _someProperty;
private void Deserialize(IGenericReader reader, int version)
{
}
}
}
```
Generates this:
```cs
namespace Server.Items
{
public partial class TestItem1
{
#pragma warning disable 0414
private const int _version = 1;
#pragma warning restore 0414
[CommandProperty(AccessLevel.Administrator)]
public System.Collections.Generic.List<Server.Item> SomeProperty
{
get => _someProperty;
set
{
if (value != _someProperty)
{
((ISerializable)this).MarkDirty();
_someProperty = value;
}
}
}
public TestItem1(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
var savePosition = ((Server.ISerializable)this).SavePosition;
if (savePosition > -1)
{
writer.Seek(savePosition, System.IO.SeekOrigin.Begin);
return;
}
writer.WriteEncodedInt(_version);
writer.Write(_someProperty);
}
public override void Deserialize(IGenericReader reader)
{
var version = reader.ReadEncodedInt();
if (version < 1)
{
OldDeserialize(reader, version);
((Server.ISerializable)this).MarkDirty();
return;
}
SomeProperty = reader.ReadEntityList<Server.Item>();
}
}
}
```
And this:
```json
{
"version": 1,
"type": "TestItem1",
"properties": [
{
"name": "SomeProperty",
"type": "System.Collections.Generic.List\u003CServer.Item\u003E",
"rule": "ListMigrationRule",
"ruleArguments": [
"Server.Item",
"SerializableInterfaceMigrationRule"
]
}
]
}
```
This commit is contained in:
parent
cb66bef0e5
commit
9afa4e4cab
61 changed files with 3203 additions and 142 deletions
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@ -16,7 +16,6 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Net;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Server.Text;
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27
Projects/Server/Serialization/DeltaDateTimeAttribute.cs
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27
Projects/Server/Serialization/DeltaDateTimeAttribute.cs
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@ -0,0 +1,27 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: DeltaDateTimeAttribute.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server
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{
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/// <summary>
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/// Hints to the source generator that a serializable DateTime field or property is for delta time (duration)
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/// </summary>
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
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public class DeltaDateTimeAttribute : Attribute
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{
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}
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}
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@ -53,6 +53,7 @@ namespace Server
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void Deserialize(string savePath)
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{
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var path = Path.Combine(savePath, name);
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AssemblyHandler.EnsureDirectory(path);
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string binPath = Path.Combine(path, $"{name}.bin");
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@ -13,12 +13,14 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.IO;
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namespace Server
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{
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public interface ISerializable
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{
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long SavePosition { get; protected set; }
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BufferWriter SaveBuffer { get; protected internal set; }
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int TypeRef { get; }
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Serial Serial { get; }
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@ -27,6 +29,13 @@ namespace Server
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void Delete();
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bool Deleted { get; }
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void MarkDirty()
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{
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SavePosition = -1;
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}
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void SetTypeRef(Type type);
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public void InitializeSaveBuffer(byte[] buffer)
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{
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SaveBuffer = new BufferWriter(buffer, true);
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@ -35,8 +44,21 @@ namespace Server
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public void Serialize()
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{
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SaveBuffer ??= new BufferWriter(true);
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// Clean, don't bother serializing
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if (SavePosition > -1)
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{
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SaveBuffer.Seek(SavePosition, SeekOrigin.Begin);
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return;
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}
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SaveBuffer.Seek(0, SeekOrigin.Begin);
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Serialize(SaveBuffer);
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if (World.DirtyTrackingEnabled)
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{
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SavePosition = SaveBuffer.Position;
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}
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}
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}
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}
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27
Projects/Server/Serialization/SerializableAttribute.cs
Executable file
27
Projects/Server/Serialization/SerializableAttribute.cs
Executable file
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@ -0,0 +1,27 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SerializableEntityAttribute.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server
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{
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class SerializableAttribute : Attribute
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{
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public int Version { get; }
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public SerializableAttribute(int version) => Version = version;
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}
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}
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27
Projects/Server/Serialization/SerializableFieldAttribute.cs
Executable file
27
Projects/Server/Serialization/SerializableFieldAttribute.cs
Executable file
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@ -0,0 +1,27 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SerializableFieldAttribute.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server
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{
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[AttributeUsage(AttributeTargets.Field)]
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public sealed class SerializableFieldAttribute : Attribute
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{
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public int Order { get; }
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public SerializableFieldAttribute(int order) => Order = order;
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}
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}
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@ -0,0 +1,40 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SerializableFieldAttributeAttribute.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server
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{
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[AttributeUsage(AttributeTargets.Field)]
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public sealed class SerializableFieldAttrAttribute : Attribute
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{
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public string AttributeString { get; }
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public Type AttributeType { get; }
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public object[] Arguments { get; }
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public SerializableFieldAttrAttribute(string attrString) => AttributeString = attrString;
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public SerializableFieldAttrAttribute(Type type, params object[] args)
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{
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if (typeof(Attribute).IsAssignableFrom(type))
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{
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throw new ArgumentException($"Argument {nameof(type)} must be an attribute.");
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}
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AttributeType = type;
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Arguments = args;
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}
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}
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}
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@ -0,0 +1,30 @@
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2021 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SerializablePropertyAttribute.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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namespace Server
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{
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/// <summary>
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/// Marks a property as serializable. Requires a call to ISerializable.MarkDirty()
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/// </summary>
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[AttributeUsage(AttributeTargets.Property)]
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public sealed class SerializablePropertyAttribute : Attribute
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{
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public int Order { get; }
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public SerializablePropertyAttribute(int order) => Order = order;
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}
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}
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