fix: Magic NPCs now use spell range (#1870)

### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
This commit is contained in:
Kamron Batman 2024-08-08 07:05:27 -07:00 • committed by GitHub
parent 91e37fb8d4
commit 9b7fea2c20
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
85 changed files with 255 additions and 313 deletions

View file

@ -4,7 +4,7 @@ using Server.Mobiles;
namespace Server.Spells.Fourth
{
public class ArchCureSpell : MagerySpell, ISpellTargetingPoint3D
public class ArchCureSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Arch Cure",
@ -95,7 +95,7 @@ namespace Server.Spells.Fourth
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<IPoint3D>(this);
}
private bool AreaCanTarget(Mobile target, bool feluccaRules)

View file

@ -6,7 +6,7 @@ using Server.Spells.Second;
namespace Server.Spells.Fourth
{
public class ArchProtectionSpell : MagerySpell, ISpellTargetingPoint3D
public class ArchProtectionSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Arch Protection",
@ -94,7 +94,7 @@ namespace Server.Spells.Fourth
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<IPoint3D>(this);
}
private static void AddEntry(Mobile m, int v)

View file

@ -4,7 +4,7 @@ using Server.Targeting;
namespace Server.Spells.Fourth
{
public class CurseSpell : MagerySpell, ISpellTargetingMobile
public class CurseSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Curse",
@ -105,7 +105,7 @@ namespace Server.Spells.Fourth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
public static bool RemoveEffect(Mobile m)

View file

@ -7,7 +7,7 @@ using Server.Mobiles;
namespace Server.Spells.Fourth;
public class FireFieldSpell : MagerySpell, ISpellTargetingPoint3D
public class FireFieldSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Fire Field",
@ -60,7 +60,7 @@ public class FireFieldSpell : MagerySpell, ISpellTargetingPoint3D
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<IPoint3D>(this);
}
}

View file

@ -5,7 +5,7 @@ using Server.Targeting;
namespace Server.Spells.Fourth
{
public class GreaterHealSpell : MagerySpell, ISpellTargetingMobile
public class GreaterHealSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Greater Heal",
@ -72,7 +72,7 @@ namespace Server.Spells.Fourth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
}
}
}

View file

@ -2,7 +2,7 @@ using Server.Targeting;
namespace Server.Spells.Fourth
{
public class LightningSpell : MagerySpell, ISpellTargetingMobile
public class LightningSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Lightning",
@ -57,7 +57,7 @@ namespace Server.Spells.Fourth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
}
}

View file

@ -4,7 +4,7 @@ using Server.Targeting;
namespace Server.Spells.Fourth
{
public class ManaDrainSpell : MagerySpell, ISpellTargetingMobile
public class ManaDrainSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Mana Drain",
@ -77,7 +77,7 @@ namespace Server.Spells.Fourth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
private static void AosDelay_Callback(Mobile m, int mana)