fix: Magic NPCs now use spell range (#1870)

### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
This commit is contained in:
Kamron Batman 2024-08-08 07:05:27 -07:00 • committed by GitHub
parent 91e37fb8d4
commit 9b7fea2c20
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
85 changed files with 255 additions and 313 deletions

View file

@ -3,7 +3,7 @@ using Server.Targeting;
namespace Server.Spells.Second
{
public class AgilitySpell : MagerySpell, ISpellTargetingMobile
public class AgilitySpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Agility",
@ -51,7 +51,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
}
}
}

View file

@ -3,7 +3,7 @@ using Server.Targeting;
namespace Server.Spells.Second
{
public class CunningSpell : MagerySpell, ISpellTargetingMobile
public class CunningSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Cunning",
@ -51,7 +51,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
}
}
}

View file

@ -3,7 +3,7 @@ using Server.Targeting;
namespace Server.Spells.Second
{
public class CureSpell : MagerySpell, ISpellTargetingMobile
public class CureSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Cure",
@ -70,7 +70,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
}
}
}

View file

@ -2,7 +2,7 @@ using Server.Targeting;
namespace Server.Spells.Second
{
public class HarmSpell : MagerySpell, ISpellTargetingMobile
public class HarmSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Harm",
@ -75,7 +75,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
public override double GetSlayerDamageScalar(Mobile target) => 1.0;

View file

@ -2,7 +2,7 @@ using Server.Items;
namespace Server.Spells.Second
{
public class MagicTrapSpell : MagerySpell, ISpellTargetingItem
public class MagicTrapSpell : MagerySpell, ITargetingSpell<Item>
{
private static readonly SpellInfo _info = new(
"Magic Trap",
@ -82,7 +82,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetItem(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Item>(this);
}
}
}

View file

@ -2,7 +2,7 @@ using Server.Items;
namespace Server.Spells.Second
{
public class RemoveTrapSpell : MagerySpell, ISpellTargetingItem
public class RemoveTrapSpell : MagerySpell, ITargetingSpell<Item>
{
private static readonly SpellInfo _info = new(
"Remove Trap",
@ -52,7 +52,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetItem(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Item>(this);
Caster.SendLocalizedMessage(502368);
}
}

View file

@ -3,7 +3,7 @@ using Server.Targeting;
namespace Server.Spells.Second
{
public class StrengthSpell : MagerySpell, ISpellTargetingMobile
public class StrengthSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Strength",
@ -51,7 +51,7 @@ namespace Server.Spells.Second
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
}
}
}