fix: Magic NPCs now use spell range (#1870)

### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
This commit is contained in:
Kamron Batman 2024-08-08 07:05:27 -07:00 • committed by GitHub
parent 91e37fb8d4
commit 9b7fea2c20
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
85 changed files with 255 additions and 313 deletions

View file

@ -4,7 +4,7 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class DispelSpell : MagerySpell, ISpellTargetingMobile
public class DispelSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Dispel",
@ -58,7 +58,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
}
}

View file

@ -2,7 +2,7 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class EnergyBoltSpell : MagerySpell, ISpellTargetingMobile
public class EnergyBoltSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Energy Bolt",
@ -63,7 +63,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
}
}

View file

@ -3,7 +3,7 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class ExplosionSpell : MagerySpell, ISpellTargetingMobile
public class ExplosionSpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Explosion",
@ -45,7 +45,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Harmful);
}
private class InternalTimer : Timer

View file

@ -7,7 +7,7 @@ using Server.Targeting;
namespace Server.Spells.Sixth
{
public class InvisibilitySpell : MagerySpell, ISpellTargetingMobile
public class InvisibilitySpell : MagerySpell, ITargetingSpell<Mobile>
{
private static readonly SpellInfo _info = new(
"Invisibility",
@ -82,7 +82,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetMobile(this, TargetFlags.Beneficial, Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Mobile>(this, TargetFlags.Beneficial);
}
public static bool HasTimer(Mobile m) => _table.ContainsKey(m);

View file

@ -3,7 +3,7 @@ using Server.Network;
namespace Server.Spells.Sixth
{
public class MarkSpell : MagerySpell, ISpellTargetingItem
public class MarkSpell : MagerySpell, ITargetingSpell<Item>
{
private static readonly SpellInfo _info = new(
"Mark",
@ -59,7 +59,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetItem(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<Item>(this);
}
public override bool CheckCast()

View file

@ -1,6 +1,6 @@
namespace Server.Spells.Sixth
{
public class MassCurseSpell : MagerySpell, ISpellTargetingPoint3D
public class MassCurseSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Mass Curse",
@ -58,7 +58,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<IPoint3D>(this);
}
}
}

View file

@ -6,7 +6,7 @@ using Server.Mobiles;
namespace Server.Spells.Sixth;
public class ParalyzeFieldSpell : MagerySpell, ISpellTargetingPoint3D
public class ParalyzeFieldSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Paralyze Field",
@ -71,7 +71,7 @@ public class ParalyzeFieldSpell : MagerySpell, ISpellTargetingPoint3D
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<IPoint3D>(this);
}
}

View file

@ -2,7 +2,7 @@ using Server.Mobiles;
namespace Server.Spells.Sixth
{
public class RevealSpell : MagerySpell, ISpellTargetingPoint3D
public class RevealSpell : MagerySpell, ITargetingSpell<IPoint3D>
{
private static readonly SpellInfo _info = new(
"Reveal",
@ -55,7 +55,7 @@ namespace Server.Spells.Sixth
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
Caster.Target = new SpellTarget<IPoint3D>(this);
}
// Reveal uses magery and detect hidden vs. hide and stealth