fix: Magic NPCs now use spell range (#1870)

### Summary
- Drastically streamlines the spell targeting by collapsing the target classes into a single `SpellTarget<T>` class.
- Moves TargetRange to the spell itself so it can be used by MageAI.
- Changes range check in MageAI to use TargetRange. This should fix target acquisition bugs
This commit is contained in:
Kamron Batman 2024-08-08 07:05:27 -07:00 • committed by GitHub
parent 91e37fb8d4
commit 9b7fea2c20
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GPG key ID: B5690EEEBB952194
85 changed files with 255 additions and 313 deletions

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@ -10,7 +10,7 @@ public class RecallSpellTarget : Target
private readonly IRecallSpell _spell;
private readonly bool _toBoat;
public RecallSpellTarget(IRecallSpell spell, bool toBoat = true) : base(Core.ML ? 10 : 12, false, TargetFlags.None)
public RecallSpellTarget(IRecallSpell spell, bool toBoat = true) : base(spell.TargetRange, false, TargetFlags.None)
{
_spell = spell;
_toBoat = toBoat;
@ -68,8 +68,5 @@ public class RecallSpellTarget : Target
{
}
protected override void OnTargetFinish(Mobile from)
{
_spell?.FinishSequence();
}
protected override void OnTargetFinish(Mobile from) => _spell?.FinishSequence();
}