fix: Delays getting item id of craftables until they are needed (#1114)
- [X] Fixes world loading for multi.mul. It was taking 10-15s, now takes 1s or less. - [X] Fixes loading the crafting system by offloading getting a label number to when the item needs it.
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11 changed files with 64 additions and 97 deletions
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@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using Server.ContextMenus;
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using Server.Items;
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