fix: Delays getting item id of craftables until they are needed (#1114)

- [X] Fixes world loading for multi.mul. It was taking 10-15s, now takes 1s or less.
- [X] Fixes loading the crafting system by offloading getting a label number to when the item needs it.
This commit is contained in:
Kamron Batman 2022-07-10 22:44:24 -07:00 • committed by GitHub
parent bd4e6fc30e
commit 9c374861d9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
11 changed files with 64 additions and 97 deletions

View file

@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Server.ContextMenus;
using Server.Items;