fix: Delays getting item id of craftables until they are needed (#1114)
- [X] Fixes world loading for multi.mul. It was taking 10-15s, now takes 1s or less. - [X] Fixes loading the crafting system by offloading getting a label number to when the item needs it.
This commit is contained in:
parent
bd4e6fc30e
commit
9c374861d9
11 changed files with 64 additions and 97 deletions
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Engines.Craft
|
||||
|
|
@ -8,7 +9,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
ChanceMinusSixty,
|
||||
FiftyPercentChanceMinusTenPercent,
|
||||
ChanceMinusSixtyToFourtyFive
|
||||
ChanceMinusSixtyToFortyFive
|
||||
}
|
||||
|
||||
public abstract class CraftSystem
|
||||
|
|
@ -126,20 +127,17 @@ namespace Server.Engines.Craft
|
|||
public int AddCraft(
|
||||
Type typeItem, TextDefinition group, TextDefinition name, double minSkill, double maxSkill,
|
||||
Type typeRes, TextDefinition nameRes, int amount
|
||||
) =>
|
||||
AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
) => AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
|
||||
public int AddCraft(
|
||||
Type typeItem, TextDefinition group, TextDefinition name, double minSkill, double maxSkill,
|
||||
Type typeRes, TextDefinition nameRes, int amount, TextDefinition message
|
||||
) =>
|
||||
AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, message);
|
||||
) => AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, message);
|
||||
|
||||
public int AddCraft(
|
||||
Type typeItem, TextDefinition group, TextDefinition name, SkillName skillToMake, double minSkill,
|
||||
double maxSkill, Type typeRes, TextDefinition nameRes, int amount
|
||||
) =>
|
||||
AddCraft(typeItem, group, name, skillToMake, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
) => AddCraft(typeItem, group, name, skillToMake, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
|
||||
public int AddCraft(
|
||||
Type typeItem, TextDefinition group, TextDefinition name, SkillName skillToMake, double minSkill,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue