fix(throwing): grant Str/Dex stat gains for the Throwing skill (#2514)

The Throwing skill shipped with `StrScale`/`DexScale`/`StatTotal`/`StrGain`/`DexGain` all `0` in `skills.json`, so training it never raised Str or Dex — unlike every other weapon skill.

Fills those in by mirroring **Archery** (the Dex-primary ranged analog, which matches Throwing's existing `PrimaryStat: Dex` / `SecondaryStat: Str`): `StrScale 0.025` / `DexScale 0.075`, `StatTotal 10`, `StrGain 0.25` / `DexGain 0.75`.

Data-only change.
This commit is contained in:
Kamron Batman 2026-07-02 23:07:36 -07:00 committed by GitHub
parent a706ef1449
commit 9c376cb06c
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -915,12 +915,12 @@
"SkillID": 57,
"Name": "Throwing",
"Title": "Bladeweaver",
"StrScale": 0,
"DexScale": 0,
"StrScale": 0.025,
"DexScale": 0.075,
"IntScale": 0,
"StatTotal": 0,
"StrGain": 0,
"DexGain": 0,
"StatTotal": 10,
"StrGain": 0.25,
"DexGain": 0.75,
"IntGain": 0,
"GainFactor": 1,
"ProfessionSkillName": "Throwing",