fix(throwing): grant Str/Dex stat gains for the Throwing skill (#2514)

The Throwing skill shipped with `StrScale`/`DexScale`/`StatTotal`/`StrGain`/`DexGain` all `0` in `skills.json`, so training it never raised Str or Dex — unlike every other weapon skill.

Fills those in by mirroring **Archery** (the Dex-primary ranged analog, which matches Throwing's existing `PrimaryStat: Dex` / `SecondaryStat: Str`): `StrScale 0.025` / `DexScale 0.075`, `StatTotal 10`, `StrGain 0.25` / `DexGain 0.75`.

Data-only change.
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Kamron Batman 2026-07-02 23:07:36 -07:00 committed by GitHub
parent a706ef1449
commit 9c376cb06c
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@ -915,12 +915,12 @@
"SkillID": 57, "SkillID": 57,
"Name": "Throwing", "Name": "Throwing",
"Title": "Bladeweaver", "Title": "Bladeweaver",
"StrScale": 0, "StrScale": 0.025,
"DexScale": 0, "DexScale": 0.075,
"IntScale": 0, "IntScale": 0,
"StatTotal": 0, "StatTotal": 10,
"StrGain": 0, "StrGain": 0.25,
"DexGain": 0, "DexGain": 0.75,
"IntGain": 0, "IntGain": 0,
"GainFactor": 1, "GainFactor": 1,
"ProfessionSkillName": "Throwing", "ProfessionSkillName": "Throwing",