fix(throwing): grant Str/Dex stat gains for the Throwing skill (#2514)
The Throwing skill shipped with `StrScale`/`DexScale`/`StatTotal`/`StrGain`/`DexGain` all `0` in `skills.json`, so training it never raised Str or Dex — unlike every other weapon skill. Fills those in by mirroring **Archery** (the Dex-primary ranged analog, which matches Throwing's existing `PrimaryStat: Dex` / `SecondaryStat: Str`): `StrScale 0.025` / `DexScale 0.075`, `StatTotal 10`, `StrGain 0.25` / `DexGain 0.75`. Data-only change.
This commit is contained in:
parent
a706ef1449
commit
9c376cb06c
1 changed files with 5 additions and 5 deletions
|
|
@ -915,12 +915,12 @@
|
||||||
"SkillID": 57,
|
"SkillID": 57,
|
||||||
"Name": "Throwing",
|
"Name": "Throwing",
|
||||||
"Title": "Bladeweaver",
|
"Title": "Bladeweaver",
|
||||||
"StrScale": 0,
|
"StrScale": 0.025,
|
||||||
"DexScale": 0,
|
"DexScale": 0.075,
|
||||||
"IntScale": 0,
|
"IntScale": 0,
|
||||||
"StatTotal": 0,
|
"StatTotal": 10,
|
||||||
"StrGain": 0,
|
"StrGain": 0.25,
|
||||||
"DexGain": 0,
|
"DexGain": 0.75,
|
||||||
"IntGain": 0,
|
"IntGain": 0,
|
||||||
"GainFactor": 1,
|
"GainFactor": 1,
|
||||||
"ProfessionSkillName": "Throwing",
|
"ProfessionSkillName": "Throwing",
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue