fix(throwing): grant Str/Dex stat gains for the Throwing skill (#2514)
The Throwing skill shipped with `StrScale`/`DexScale`/`StatTotal`/`StrGain`/`DexGain` all `0` in `skills.json`, so training it never raised Str or Dex — unlike every other weapon skill. Fills those in by mirroring **Archery** (the Dex-primary ranged analog, which matches Throwing's existing `PrimaryStat: Dex` / `SecondaryStat: Str`): `StrScale 0.025` / `DexScale 0.075`, `StatTotal 10`, `StrGain 0.25` / `DexGain 0.75`. Data-only change.
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@ -915,12 +915,12 @@
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"SkillID": 57,
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"Name": "Throwing",
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"Title": "Bladeweaver",
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"StrScale": 0,
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"DexScale": 0,
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"StrScale": 0.025,
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"DexScale": 0.075,
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"IntScale": 0,
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"StatTotal": 0,
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"StrGain": 0,
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"DexGain": 0,
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"StatTotal": 10,
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"StrGain": 0.25,
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"DexGain": 0.75,
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"IntGain": 0,
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"GainFactor": 1,
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"ProfessionSkillName": "Throwing",
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