Made NetState.Send virtual.
Lifespan of Packet.UnderlyingStream extended until Packet.Release (previously was freed in Packet.Compile).
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2 changed files with 7 additions and 4 deletions
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@ -3568,6 +3568,9 @@ namespace Server.Network
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if ( (m_State & State.Buffered) != 0 )
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m_Buffers.ReleaseBuffer( m_CompiledBuffer );
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PacketWriter.ReleaseInstance( m_Stream );
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m_Stream = null;
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m_State &= ~(State.Static | State.Acquired | State.Buffered);
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m_CompiledBuffer = null;
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@ -3671,8 +3674,8 @@ namespace Server.Network
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Buffer.BlockCopy( old, 0, m_CompiledBuffer, 0, length );
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}
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PacketWriter.ReleaseInstance( m_Stream );
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m_Stream = null;
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//PacketWriter.ReleaseInstance( m_Stream );
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//m_Stream = null;
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}
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}
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}
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