#W# Bounty: Bounty tiers are done.
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6 changed files with 1784 additions and 45 deletions
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using ModernUO.Serialization;
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using Server.Items;
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namespace Server.Mobiles
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{
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[SerializationGenerator(0, false)]
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public partial class TitanLord : BaseCreature
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{
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[Constructible]
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public TitanLord() : base(AIType.AI_Melee)
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{
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Body = 189; //76;
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SetStr(822, 930);
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SetDex(401, 415);
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SetInt(128, 138);
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SetHits(800, 975);
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SetDamage(16, 30);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 62);
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SetResistance(ResistanceType.Fire, 74);
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SetResistance(ResistanceType.Cold, 54);
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SetResistance(ResistanceType.Poison, 56);
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SetResistance(ResistanceType.Energy, 54);
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SetSkill(SkillName.Wrestling, 110.1, 111.0);
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SetSkill(SkillName.Tactics, 100.7, 102.8);
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SetSkill(SkillName.MagicResist, 104.3, 116.3);
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Fame = 20000;
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Karma = -20000;
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}
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public override string CorpseName => "a titan lord corpse";
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public override string DefaultName => "a titan lord";
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public override Poison PoisonImmune => Poison.Deadly;
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public override int TreasureMapLevel => 3;
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//public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 3);
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}
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public override int GetDeathSound() => 0x596;
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public override int GetAttackSound() => 0x597;
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public override int GetIdleSound() => 0x598;
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public override int GetAngerSound() => 0x599;
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public override int GetHurtSound() => 0x59A;
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}
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}
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