fix(core): Converts to ref struct enumerators (#426)

- [X] Converts boat moving entities to ref struct enumerator
- [X] Converts skills to a ref struct enumerator
- [X] Converts type cache to ref struct enumerator
This commit is contained in:
Kamron Batman 2021-01-22 19:41:44 -08:00 committed by GitHub
parent c6ef6ff80a
commit 9ef7752beb
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
13 changed files with 352 additions and 198 deletions

View file

@ -14,11 +14,11 @@
*************************************************************************/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Loader;
namespace Server
@ -104,7 +104,7 @@ namespace Server
for (var i = 0; i < Assemblies.Length; i++)
{
foreach (var type in GetTypeCache(Assemblies[i]).GetEnumerator(name, ignoreCase))
foreach (var type in GetTypeCache(Assemblies[i]).GetTypesByName(name, ignoreCase))
{
if (type.FullName.EqualsOrdinal(name))
{
@ -113,7 +113,7 @@ namespace Server
}
}
foreach(var type in GetTypeCache(Core.Assembly).GetEnumerator(name, ignoreCase))
foreach(var type in GetTypeCache(Core.Assembly).GetTypesByName(name, ignoreCase))
{
if (type.FullName.EqualsOrdinal(name))
{
@ -138,13 +138,13 @@ namespace Server
for (var i = 0; i < Assemblies.Length; i++)
{
foreach (var type in GetTypeCache(Assemblies[i]).GetEnumerator(name, ignoreCase))
foreach (var type in GetTypeCache(Assemblies[i]).GetTypesByName(name, ignoreCase))
{
return type;
}
}
foreach(var type in GetTypeCache(Core.Assembly).GetEnumerator(name, ignoreCase))
foreach(var type in GetTypeCache(Core.Assembly).GetTypesByName(name, ignoreCase))
{
return type;
}
@ -164,7 +164,7 @@ namespace Server
for (var i = 0; i < Assemblies.Length; i++)
{
foreach (var type in GetTypeCache(Assemblies[i]).GetEnumerator(name, ignoreCase))
foreach (var type in GetTypeCache(Assemblies[i]).GetTypesByName(name, ignoreCase))
{
if (type.FullName.EqualsOrdinal(name))
{
@ -173,7 +173,7 @@ namespace Server
}
}
foreach(var type in GetTypeCache(Core.Assembly).GetEnumerator(name, ignoreCase))
foreach(var type in GetTypeCache(Core.Assembly).GetTypesByName(name, ignoreCase))
{
if (type.FullName.EqualsOrdinal(name))
{
@ -196,13 +196,13 @@ namespace Server
for (var i = 0; i < Assemblies.Length; i++)
{
foreach (var type in GetTypeCache(Assemblies[i]).GetEnumerator(name, ignoreCase))
foreach (var type in GetTypeCache(Assemblies[i]).GetTypesByName(name, ignoreCase))
{
types.Add(type);
}
}
foreach(var type in GetTypeCache(Core.Assembly).GetEnumerator(name, ignoreCase))
foreach(var type in GetTypeCache(Core.Assembly).GetTypesByName(name, ignoreCase))
{
types.Add(type);
}
@ -278,18 +278,38 @@ namespace Server
}
}
public Enumerator GetEnumerator(string name, bool ignoreCase) => new(name, this, ignoreCase);
public Type[] Types { get; }
public struct Enumerator : IEnumerable<Type>, IEnumerator<Type>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TypeEnumerable GetTypesByName(string name, bool ignoreCase) => new(name, this, ignoreCase);
public ref struct TypeEnumerable
{
private readonly TypeCache _cache;
private readonly string _name;
private readonly bool _ignoreCase;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TypeEnumerable(string name, TypeCache cache, bool ignoreCase)
{
_name = name;
_cache = cache;
_ignoreCase = ignoreCase;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TypeEnumerator GetEnumerator() => new(_name, _cache, _ignoreCase);
}
public ref struct TypeEnumerator
{
private readonly TypeCache _cache;
private readonly int[] _values;
private int _index;
private Type _current;
internal Enumerator(string name, TypeCache cache, bool ignoreCase)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal TypeEnumerator(string name, TypeCache cache, bool ignoreCase)
{
_cache = cache;
@ -299,51 +319,26 @@ namespace Server
_current = default;
}
public void Dispose()
{
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
int[] localList = _values;
while ((uint)_index < (uint)localList.Length)
if ((uint)_index < (uint)localList.Length)
{
_current = _cache.Types[_values[_index++]];
if (_current != null)
{
return true;
}
return true;
}
return false;
}
public Type Current => _current!;
object IEnumerator.Current
public Type Current
{
get
{
if (_index == 0 || _index == _values.Length + 1)
{
throw new InvalidOperationException(nameof(_index));
}
return Current;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _current;
}
void IEnumerator.Reset()
{
_index = 0;
_current = default;
}
public IEnumerator<Type> GetEnumerator() => this;
IEnumerator IEnumerable.GetEnumerator() => this;
}
}
}

View file

@ -1,4 +1,5 @@
using System;
using System.Runtime.CompilerServices;
namespace Server.Items
{
@ -94,8 +95,10 @@ namespace Server.Items
&& mcl.Tiles[x][y].Length > 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Contains(Mobile m) => m.Map == Map && Contains(m.X, m.Y);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Contains(Item item) => item.Map == Map && Contains(item.X, item.Y);
public override void Serialize(IGenericWriter writer)

View file

@ -1,6 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Server.Network;
namespace Server
@ -491,7 +492,7 @@ namespace Server
}
[PropertyObject]
public class Skills : IEnumerable<Skill>
public class Skills
{
private readonly Skill[] m_Skills;
private Skill m_Highest;
@ -805,10 +806,6 @@ namespace Server
[CommandProperty(AccessLevel.Counselor)]
public Skill Throwing => this[SkillName.Throwing];
public Enumerator GetEnumerator() => new(m_Skills);
IEnumerator<Skill> IEnumerable<Skill>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public override string ToString() => "...";
public static bool UseSkill(Mobile from, SkillName name) => UseSkill(from, (int)name);
@ -896,23 +893,24 @@ namespace Server
Owner.NetState.SendSkillChange(skill);
}
public struct Enumerator : IEnumerator<Skill>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public SkillsEnumerator GetEnumerator() => new(m_Skills);
public ref struct SkillsEnumerator
{
private readonly Skill[] _skills;
private int _index;
private Skill _current;
internal Enumerator(Skill[] skills)
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal SkillsEnumerator(Skill[] skills)
{
_skills = skills;
_index = 0;
_current = default;
}
public void Dispose()
{
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
Skill[] localList = _skills;
@ -929,25 +927,10 @@ namespace Server
return false;
}
public Skill Current => _current!;
object IEnumerator.Current
public Skill Current
{
get
{
if (_index == 0 || _index == _skills.Length + 1)
{
throw new InvalidOperationException(nameof(_index));
}
return Current;
}
}
void IEnumerator.Reset()
{
_index = 0;
_current = default;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _current;
}
}
}

View file

@ -1,8 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Moq;
using Server;
using Server.Items;
using Server.Multis;
using Server.Multis.Boats;
using Server.Network;
@ -18,33 +18,45 @@ namespace UOContent.Tests
[InlineData(Direction.West, 10, 100, 200)]
public void TestMoveBoatHS(Direction d, int speed, int xOffset, int yOffset)
{
var boat = new Mock<BaseBoat>((Serial)0x2);
boat.Object.Location = new Point3D(10, 20, 15);
boat.Object.Facing = Direction.Right;
var item1 = new Item((Serial)0x1000)
{
ItemID = 0x13B9,
Location = new Point3D(11, 21, 16),
Map = Map.Felucca,
Visible = true
};
var item2 = new Item((Serial)0x2000)
{
ItemID = 0x13B9,
Location = new Point3D(100, 200, 16),
Map = Map.Felucca,
Visible = true
};
// Item on the boat
var item1 = new Mock<BaseWeapon>((Serial)0x2);
item1.Setup(m => m.ItemID).Returns(0x13B9);
item1.Object.Location = new Point3D(10, 20, 15);
// Item not on the boat
var item2 = new Mock<BaseWeapon>((Serial)0x2);
item2.Setup(m => m.ItemID).Returns(0x13B9);
item2.Object.Location = new Point3D(100, 200, 15);
var beholder = new Mock<Mobile>((Serial)0x1024u);
var beholder = new Mock<Mobile>((Serial)0x100);
beholder.Object.DefaultMobileInit();
beholder.Object.Location = new Point3D(10, 20, 15);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == boat.Object))).Returns(true);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == item1.Object))).Returns(true);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == item2.Object))).Returns(false);
beholder.Object.Map = Map.Felucca;
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == beholder.Object))).Returns(true);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == item1))).Returns(true);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == item2))).Returns(false);
var list = new List<IEntity>(4) { item1.Object, item2.Object, boat.Object, beholder.Object };
var list = new List<IEntity> { item1, beholder.Object };
var notContained = new List<IEntity> { item2 };
var boat = new TestBoat(0x3000, list, notContained)
{
Location = new Point3D(10, 20, 15),
Facing = Direction.Right,
Map = Map.Felucca
};
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == boat))).Returns(true);
using var ns = PacketTestUtilities.CreateTestNetState();
ns.ProtocolChanges = ProtocolChanges.HighSeas;
var expected = new MoveBoatHS(beholder.Object, boat.Object, d, speed, list, xOffset, yOffset).Compile();
var expected = new MoveBoatHS(beholder.Object, boat, d, speed, list, xOffset, yOffset).Compile();
ns.SendMoveBoatHS(beholder.Object, boat.Object, d, speed, list, xOffset, yOffset);
ns.SendMoveBoatHS(beholder.Object, boat, d, speed, boat.GetMovingEntities(true), xOffset, yOffset);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
@ -53,8 +65,18 @@ namespace UOContent.Tests
[Fact]
public void TestDisplayBoatHS()
{
var item1 = new Item((Serial)0x1000) { ItemID = 0x13B9, Location = new Point3D(11, 21, 16), Map = Map.Felucca };
var item2 = new Item((Serial)0x2000) { ItemID = 0x13B9, Location = new Point3D(100, 200, 16), Map = Map.Felucca };
var item1 = new Item((Serial)0x1000)
{
ItemID = 0x13B9,
Location = new Point3D(11, 21, 16),
Map = Map.Felucca
};
var item2 = new Item((Serial)0x2000)
{
ItemID = 0x13B9,
Location = new Point3D(100, 200, 16),
Map = Map.Felucca
};
var beholder = new Mock<Mobile>((Serial)0x100);
beholder.Object.DefaultMobileInit();
@ -63,22 +85,45 @@ namespace UOContent.Tests
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == item1))).Returns(true);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == item2))).Returns(false);
var boat = new Mock<BaseBoat>((Serial)0x3000);
boat.Setup(b => b.GetMovingEntities()).Returns(() => new List<IEntity>{ item1, beholder.Object });
boat.Setup(b => b.Location).Returns(new Point3D(10, 20, 15));
boat.Object.Facing = Direction.Right;
var list = new List<IEntity> { item1, beholder.Object };
var notContained = new List<IEntity> { item2 };
var boat = new TestBoat(0x3000, list, notContained)
{
Location = new Point3D(10, 20, 15),
Facing = Direction.Right
};
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == boat.Object))).Returns(true);
beholder.Setup(m => m.CanSee(It.Is<IEntity>(e => e == boat))).Returns(true);
using var ns = PacketTestUtilities.CreateTestNetState();
ns.ProtocolChanges = ProtocolChanges.HighSeas;
var expected = new DisplayBoatHS(beholder.Object, boat.Object).Compile();
var expected = new DisplayBoatHS(beholder.Object, boat).Compile();
ns.SendDisplayBoatHS(beholder.Object, boat.Object);
ns.SendDisplayBoatHS(beholder.Object, boat);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
public class TestBoat : BaseBoat
{
private readonly List<IEntity> components;
private readonly List<IEntity> notContained;
public TestBoat(Serial serial, List<IEntity> list, List<IEntity> notContainedList) : base(serial)
{
components = list;
notContained = notContainedList;
Components = new MultiComponentList(new List<MultiTileEntry>());
}
public override MultiComponentList Components { get; }
public override bool Contains(int x, int y) => !notContained.Any(e => e.X == x && e.Y == y);
public override MovingEntitiesEnumerable GetMovingEntities(bool includeBoat = false) =>
new(this, true, new Map.PooledEnumerable<IEntity>(components));
}
}
}

View file

@ -1,5 +1,6 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Server;
using Server.Collections;
using Server.Items;
@ -52,16 +53,9 @@ namespace UOContent.Tests
{
public DisplayBoatHS(Mobile beholder, BaseBoat boat) : base(0xF7)
{
var ents = boat.GetMovingEntities();
var ents = boat.GetMovingEntities(true);
ents.AddNotNull(boat.TillerMan);
ents.AddNotNull(boat.Hold);
ents.AddNotNull(boat.PPlank);
ents.AddNotNull(boat.SPlank);
ents.Add(boat);
EnsureCapacity(3 + 2 + ents.Count * 26);
EnsureCapacity(3 + 2 + 5 * 26);
Stream.Write((short)0); // count placeholder

View file

@ -394,8 +394,17 @@ namespace Server.Commands
{
public int Compare(KeyValuePair<Type, int[]> x, KeyValuePair<Type, int[]> y)
{
var aCount = x.Value.Aggregate(0, (t, val) => t + val);
var bCount = y.Value.Aggregate(0, (t, val) => t + val);
var aCount = 0;
foreach (var val in x.Value)
{
aCount += val;
}
var bCount = 0;
foreach (var val in y.Value)
{
bCount += val;
}
var v = -aCount.CompareTo(bCount);

View file

@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Server.Gumps;
using Server.Items;
@ -472,7 +471,15 @@ namespace Server.Engines.ConPVP
{
var eable = Map.GetItemsInRange(point, 0);
var empty = eable.All(item => item == this);
var empty = true;
foreach (var item in eable)
{
if (item != this)
{
empty = false;
break;
}
}
eable.Free();

View file

@ -2711,9 +2711,15 @@ namespace Server.Gumps
}
else
{
results = Accounts.GetAccounts()
.Where(acct => acct.Username.InsensitiveContains(match))
.ToList();
results = new List<IAccount>();
foreach (var acct in Accounts.GetAccounts())
{
if (acct.Username.InsensitiveContains(match))
{
results.Add(acct);
}
}
results.Sort(AccountComparer.Instance);
}

View file

@ -1,6 +1,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using Server.Collections;
using Server.Items;
using Server.Multis.Boats;
@ -736,11 +738,12 @@ namespace Server.Multis
return DryDockResult.Items;
}
var ents = GetMovingEntities();
using var ents = GetMovingEntities();
var enumerator = ents.GetEnumerator();
if (ents.Count >= 1)
if (enumerator.MoveNext())
{
return ents[0] is Mobile ? DryDockResult.Mobiles : DryDockResult.Items;
return enumerator.Current is Mobile ? DryDockResult.Mobiles : DryDockResult.Items;
}
return DryDockResult.Valid;
@ -1737,11 +1740,8 @@ namespace Server.Multis
}
else
{
var toMove = GetMovingEntities();
toMove.AddNotNull(TillerMan);
toMove.AddNotNull(Hold);
toMove.AddNotNull(PPlank);
toMove.AddNotNull(SPlank);
using var eable = GetMovingEntities(true);
var enumerator = eable.GetEnumerator();
// Packet must be sent before actual locations are changed
foreach (var ns in Map.GetClientsInRange(Location, GetMaxUpdateRange()))
@ -1750,11 +1750,12 @@ namespace Server.Multis
if (ns.HighSeas && m.CanSee(this) && m.InRange(Location, GetUpdateRange(m)))
{
ns.SendMoveBoatHS(m, this, d, clientSpeed, toMove, xOffset, yOffset);
ns.SendMoveBoatHS(m, this, d, clientSpeed, eable, xOffset, yOffset);
eable.Reset();
}
}
foreach (var e in toMove)
foreach (var e in eable)
{
if (e is Item item)
{
@ -1775,7 +1776,9 @@ namespace Server.Multis
NoMoveHS = true;
Location = new Point3D(X + xOffset, Y + yOffset, Z);
foreach (var e in toMove)
eable.Reset();
foreach (var e in eable)
{
if (e is Item item)
{
@ -1795,12 +1798,8 @@ namespace Server.Multis
public void Teleport(int xOffset, int yOffset, int zOffset)
{
var toMove = GetMovingEntities();
for (var i = 0; i < toMove.Count; ++i)
foreach (var e in GetMovingEntities())
{
var e = toMove[i];
if (e is Item item)
{
item.Location = new Point3D(item.X + xOffset, item.Y + yOffset, item.Z + zOffset);
@ -1814,47 +1813,115 @@ namespace Server.Multis
Location = new Point3D(X + xOffset, Y + yOffset, Z + zOffset);
}
public virtual List<IEntity> GetMovingEntities()
public virtual MovingEntitiesEnumerable GetMovingEntities(bool includeBoat = false)
{
var list = new List<IEntity>();
var map = Map;
if (map == null || map == Map.Internal)
{
return list;
return new MovingEntitiesEnumerable(this, includeBoat, null);
}
var mcl = Components;
var eable = map.GetObjectsInBounds(new Rectangle2D(X + mcl.Min.X, Y + mcl.Min.Y, mcl.Width, mcl.Height));
return new MovingEntitiesEnumerable(this, includeBoat, eable);
}
foreach (var o in eable)
public ref struct MovingEntitiesEnumerable
{
private readonly IPooledEnumerable<IEntity> _entities;
private readonly IEnumerator<IEntity> _enumerator;
private readonly bool _includeBoat;
private BaseBoat _boat;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public MovingEntitiesEnumerable(BaseBoat boat, bool includeBoat, IPooledEnumerable<IEntity> entities)
{
if (o == this || o is TillerMan || o is Hold || o is Plank)
{
continue;
}
if (o is Item item)
{
if (Contains(item) && item.Visible && item.Z >= Z)
{
list.Add(item);
}
}
else if (o is Mobile m)
{
if (Contains(m))
{
list.Add(m);
}
}
_entities = entities;
_enumerator = entities?.GetEnumerator();
_boat = boat;
_includeBoat = includeBoat;
}
eable.Free();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public MovingEntitiesEnumerator GetEnumerator() => new(_boat, _includeBoat, _enumerator);
return list;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Dispose()
{
_entities?.Free();
_enumerator?.Dispose();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Reset()
{
_enumerator?.Reset();
}
}
public ref struct MovingEntitiesEnumerator
{
private readonly IEnumerator<IEntity> _enumerator;
private IEntity? _current;
private readonly bool _includeBoat;
private readonly BaseBoat _boat;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public MovingEntitiesEnumerator(BaseBoat boat, bool includeBoat, IEnumerator<IEntity> enumerator = null)
{
_enumerator = enumerator;
_current = default;
_includeBoat = includeBoat;
_boat = boat;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool MoveNext()
{
if (_enumerator?.MoveNext() != true)
{
return false;
}
var current = _enumerator.Current;
if (!_includeBoat && (current is TillerMan || current is Hold || current is Plank))
{
return false;
}
if (current is Item item)
{
if (item == _boat)
{
return false;
}
if (_boat.Contains(item) && item.Visible && item.Z >= _boat.Z)
{
_current = current;
return true;
}
}
else if (current is Mobile m)
{
if (_boat.Contains(m))
{
_current = current;
return true;
}
}
return false;
}
public IEntity Current
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => _current;
}
}
public bool SetFacing(Direction facing)
@ -1916,36 +1983,37 @@ namespace Server.Multis
SPlank?.SetFacing(facing);
var toMove = GetMovingEntities();
toMove.Add(PPlank);
toMove.Add(SPlank);
int xOffset = 0, yOffset = 0;
Movement.Movement.Offset(facing, ref xOffset, ref yOffset);
if (TillerMan != null)
{
TillerMan.Location = new Point3D(
X + xOffset * TillerManDistance + (facing == Direction.North ? 1 : 0),
Y + yOffset * TillerManDistance,
TillerMan.Z
);
}
if (Hold != null)
{
Hold.Location = new Point3D(X + xOffset * HoldDistance, Y + yOffset * HoldDistance, Hold.Z);
}
var count = (m_Facing - old) & 0x7;
count /= 2;
for (var i = 0; i < toMove.Count; ++i)
foreach (var e in GetMovingEntities(true))
{
var e = toMove[i];
if (e == this)
{
continue;
}
if (e is Item item)
if (e is TillerMan tiller)
{
tiller.Location = new Point3D(
X + xOffset * TillerManDistance + (facing == Direction.North ? 1 : 0),
Y + yOffset * TillerManDistance,
tiller.Z
);
}
else if (e is Hold hold)
{
hold.Location = new Point3D(X + xOffset * HoldDistance, Y + yOffset * HoldDistance, hold.Z);
}
else if (e is Item item)
{
item.Location = Rotate(item.Location, count);
}

View file

@ -13,11 +13,9 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Buffers;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Server.Collections;
using Server.Network;
namespace Server.Multis.Boats
@ -25,15 +23,15 @@ namespace Server.Multis.Boats
public static class BoatPackets
{
public static void SendMoveBoatHS(this NetState ns, Mobile beholder, BaseBoat boat,
Direction d, int speed, List<IEntity> ents, int xOffset, int yOffset)
Direction d, int speed, BaseBoat.MovingEntitiesEnumerable ents, int xOffset, int yOffset)
{
if (ns?.HighSeas != true)
{
return;
}
var maxLength = 18 + ents.Count * 10;
var writer = new SpanWriter(stackalloc byte[maxLength]);
var minLength = 68; // 18 + 5 * 10
var writer = new SpanWriter(stackalloc byte[minLength], true);
writer.Write((byte)0xF6); // Packet ID
writer.Seek(2, SeekOrigin.Current);
@ -71,18 +69,35 @@ namespace Server.Multis.Boats
public static void SendDisplayBoatHS(this NetState ns, Mobile beholder, BaseBoat boat)
{
var ents = boat.GetMovingEntities();
if (ns?.HighSeas != true)
{
return;
}
ents.AddNotNull(boat.TillerMan);
ents.AddNotNull(boat.Hold);
ents.AddNotNull(boat.PPlank);
ents.AddNotNull(boat.SPlank);
bool isSA = ns.StygianAbyss;
bool isHS = ns.HighSeas;
ents.Add(boat);
var minLength = PacketContainerBuilder.MinPacketLength
+ OutgoingEntityPackets.MaxWorldEntityPacketLength
* 5; // Minimum of boat, hold, planks, and the player
var eable = ents.Where(beholder.CanSee);
using var builder = new PacketContainerBuilder(stackalloc byte[minLength]);
ns.SendBatchEntities(eable, ents.Count);
Span<byte> buffer = builder.GetSpan(OutgoingEntityPackets.MaxWorldEntityPacketLength);
foreach (var entity in boat.GetMovingEntities(true))
{
if (!beholder.CanSee(entity))
{
continue;
}
buffer.InitializePacket();
var bytesWritten = OutgoingEntityPackets.CreateWorldEntity(buffer, entity, isSA, isHS);
builder.Advance(bytesWritten);
}
ns.Send(builder.Finalize());
}
}
}

View file

@ -1,5 +1,4 @@
using System;
using System.Linq;
using Server.Factions;
using Server.Multis;
using Server.Network;
@ -226,7 +225,28 @@ namespace Server.Items
return false;
}
public bool CanClose() => Map != null && !Deleted && GetObjectsInRange(0).All(o => o == this);
public bool CanClose()
{
if (Map == null || Deleted)
{
return false;
}
var eable = GetObjectsInRange(0);
foreach (var obj in eable)
{
if (obj == this)
{
eable.Free();
return true;
}
}
eable.Free();
return false;
}
public void Close()
{

View file

@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
@ -2251,7 +2250,15 @@ namespace Server.Items
if (obj is List<HousePlacementEntry> list)
{
return list.FirstOrDefault(e => e.MultiID == house.ItemID);
foreach (var hpe in list)
{
if (hpe.MultiID == house.ItemID)
{
return hpe;
}
}
return null;
}
if (obj is Dictionary<int, HousePlacementEntry> table)

View file

@ -41,9 +41,11 @@ namespace Server.Network
using var builder = new PacketContainerBuilder(stackalloc byte[minLength]);
Span<byte> buffer = builder.GetSpan(OutgoingEntityPackets.MaxWorldEntityPacketLength);
foreach (var entity in entities)
{
Span<byte> buffer = builder.GetSpan(OutgoingEntityPackets.MaxWorldEntityPacketLength).InitializePacket();
buffer.InitializePacket();
var bytesWritten = OutgoingEntityPackets.CreateWorldEntity(buffer, entity, isSA, isHS);
builder.Advance(bytesWritten);
}