- Added a new Assemblies.cfg file (Assemblies_4_0.cfg) specific for .NET 4.0, which includes System.Core.dll by default.
- Fixed cu sidhe and reptalon trade statuettes. - Made IAccount comparable, to be able to sort by account in-game. - Fixed item leak in ChampionSpawn and Harrower. - Added ChampionSpawn and Harrower leaked item types to Cleanup. - Added a helper for handling validation after deserialization, and converted classes using that technique to the new system. - Fixed bulletin board item leak, and the core bug that caused it. Leaked items will be cleaned up on server boot. - Fixed bulletin board message content packet to compensate for a client bug. - Monster AI is now deactivated on the internal map, like it is on inactive sectors. - Monster AI activity is now checked on map changes as well, not just location changes. - Corrected hiding requirement needed to train stealth from an NPC for Core.ML. - Fixed a SendLocalizedMessage overload calling itself.
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20 changed files with 191 additions and 101 deletions
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@ -264,23 +264,12 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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if ( reader.ReadBool() )
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m_ToRevert.Add( this );
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ValidationQueue<Changeling>.Add( this );
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}
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private static List<Changeling> m_ToRevert;
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public static void Configure()
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public void Validate()
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{
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m_ToRevert = new List<Changeling>();
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}
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public static void Initialize()
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{
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foreach ( Changeling c in m_ToRevert )
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c.Revert();
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m_ToRevert.Clear();
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m_ToRevert = null;
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Revert();
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}
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private class ClonedItem : Item
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