- Future ML craftables added to the special repair list until the craft system is updated.
- Items can now be repaired while wearing them. - Items can now be fortified while wearing them. - Fixed repair deed messages not sending. - Sound effect added to powder of fortifying. - Map issue for fishing and SOSs fixed, where it would not allow fishing in empty resource banks when not on the target SOS map. - Added proximity spawner. - Improved spawner mouseover menu, now also shows types set on the spawner which are not yet spawned. - Fixed spawners only deleting half of their spawned objects when deleted. - Added the ability to set TextDefinition objects in the props gump. - WaitTeleporters now round delays to nearest in the remaining time messages. - Updated TextDefinition to be more usable; made it parsable from string and added safe serialization/deserialization methods. - Improved checking whether a mobile can flee. - Monsters that give ML minor artifacts will no longer flee when low on hits (like paragons). - Monsters that give ML minor artifacts will no longer spawn as paragon. - Fixed issue with pets not eating certain foods. - AI and targeting fixes for Red Death, Pyre and Swoop. - Fame and karma added to Rend. - Swoop corrected to have 0 karma. - Stat and skill tweaks for Putrefier. - Changelings will no longer show their fame title when morphed. - Added travel restrictions for ML dungeons. - Fixed issue of travel restriction message displaying twice. - Monster teleporting is no longer affected by region travel restrictions.
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4bcde77cc2
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25 changed files with 432 additions and 140 deletions
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@ -314,7 +314,7 @@ namespace Server.Gumps
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from.SendGump( new SetListOptionGump( prop, from, m_Object, m_Stack, m_Page, m_List, Enum.GetNames( type ), GetObjects( Enum.GetValues( type ) ) ) );
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else if ( IsType( type, typeofBool ) )
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from.SendGump( new SetListOptionGump( prop, from, m_Object, m_Stack, m_Page, m_List, m_BoolNames, m_BoolValues ) );
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else if ( IsType( type, typeofString ) || IsType( type, typeofReal ) || IsType( type, typeofNumeric ) )
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else if ( IsType( type, typeofString ) || IsType( type, typeofReal ) || IsType( type, typeofNumeric ) || IsType( type, typeofText ) )
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from.SendGump( new SetGump( prop, from, m_Object, m_Stack, m_Page, m_List ) );
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else if ( IsType( type, typeofPoison ) )
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from.SendGump( new SetListOptionGump( prop, from, m_Object, m_Stack, m_Page, m_List, m_PoisonNames, m_PoisonValues ) );
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@ -416,6 +416,7 @@ namespace Server.Gumps
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private static Type typeofEnum = typeof( Enum );
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private static Type typeofBool = typeof( Boolean );
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private static Type typeofString = typeof( String );
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private static Type typeofText = typeof( TextDefinition );
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private static Type typeofPoison = typeof( Poison );
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private static Type typeofMap = typeof( Map );
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private static Type typeofSkills = typeof( Skills );
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