- Future ML craftables added to the special repair list until the craft system is updated.

- Items can now be repaired while wearing them.
- Items can now be fortified while wearing them.
- Fixed repair deed messages not sending.
- Sound effect added to powder of fortifying.
- Map issue for fishing and SOSs fixed, where it would not allow fishing in empty resource banks when not on the target SOS map.
- Added proximity spawner.
- Improved spawner mouseover menu, now also shows types set on the spawner which are not yet spawned.
- Fixed spawners only deleting half of their spawned objects when deleted.
- Added the ability to set TextDefinition objects in the props gump.
- WaitTeleporters now round delays to nearest in the remaining time messages.
- Updated TextDefinition to be more usable; made it parsable from string and added safe serialization/deserialization methods.
- Improved checking whether a mobile can flee.
- Monsters that give ML minor artifacts will no longer flee when low on hits (like paragons).
- Monsters that give ML minor artifacts will no longer spawn as paragon.
- Fixed issue with pets not eating certain foods.
- AI and targeting fixes for Red Death, Pyre and Swoop.
- Fame and karma added to Rend.
- Swoop corrected to have 0 karma.
- Stat and skill tweaks for Putrefier.
- Changelings will no longer show their fame title when morphed.
- Added travel restrictions for ML dungeons.
- Fixed issue of travel restriction message displaying twice.
- Monster teleporting is no longer affected by region travel restrictions.
This commit is contained in:
eos 2012-03-07 18:59:52 +00:00
parent 4bcde77cc2
commit a0e13d5007
25 changed files with 432 additions and 140 deletions

View file

@ -579,31 +579,7 @@ namespace Server
#region Mondain's Legacy
private static bool IsMondain( Mobile m )
{
if ( m.Region.IsPartOf( "Twisted Weald" ) )
return true;
if ( m.Region.IsPartOf( "Sanctuary" ) )
return true;
if ( m.Region.IsPartOf( "Prism of Light" ) )
return true;
if ( m.Region.IsPartOf( "Citadel" ) )
return true;
if ( m.Region.IsPartOf( "Bedlam" ) )
return true;
if ( m.Region.IsPartOf( "Blighted Grove" ) )
return true;
if ( m.Region.IsPartOf( "Painted Caves" ) )
return true;
if ( m.Region.IsPartOf( "Palace of Paroxysmus" ) )
return true;
return false;
return MondainsLegacy.IsMLRegion( m.Region );
}
#endregion
@ -861,7 +837,7 @@ namespace Server
new Type[] // high
{
typeof( VengefulSpiritScroll ), typeof( VampiricEmbraceScroll ), typeof( ExorcismScroll )
} :
} :
new Type[] // high
{
typeof( VengefulSpiritScroll ), typeof( VampiricEmbraceScroll )