- Future ML craftables added to the special repair list until the craft system is updated.
- Items can now be repaired while wearing them. - Items can now be fortified while wearing them. - Fixed repair deed messages not sending. - Sound effect added to powder of fortifying. - Map issue for fishing and SOSs fixed, where it would not allow fishing in empty resource banks when not on the target SOS map. - Added proximity spawner. - Improved spawner mouseover menu, now also shows types set on the spawner which are not yet spawned. - Fixed spawners only deleting half of their spawned objects when deleted. - Added the ability to set TextDefinition objects in the props gump. - WaitTeleporters now round delays to nearest in the remaining time messages. - Updated TextDefinition to be more usable; made it parsable from string and added safe serialization/deserialization methods. - Improved checking whether a mobile can flee. - Monsters that give ML minor artifacts will no longer flee when low on hits (like paragons). - Monsters that give ML minor artifacts will no longer spawn as paragon. - Fixed issue with pets not eating certain foods. - AI and targeting fixes for Red Death, Pyre and Swoop. - Fame and karma added to Rend. - Swoop corrected to have 0 karma. - Stat and skill tweaks for Putrefier. - Changelings will no longer show their fame title when morphed. - Added travel restrictions for ML dungeons. - Fixed issue of travel restriction message displaying twice. - Monster teleporting is no longer affected by region travel restrictions.
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25 changed files with 432 additions and 140 deletions
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@ -16,6 +16,8 @@ namespace Server.Mobiles
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Name = "Pyre";
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Hue = 0x489;
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FightMode = FightMode.Closest;
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SetStr( 605, 611 );
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SetDex( 391, 519 );
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SetInt( 669, 818 );
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@ -36,6 +36,9 @@ namespace Server.Mobiles
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SetSkill( SkillName.MagicResist, 90.9, 110.0 );
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SetSkill( SkillName.Anatomy, 66.6, 72.0 );
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Fame = 21000;
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Karma = -21000;
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Tamable = false;
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/*
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