v0.0.1-Alpha (#42)
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37
Projects/Scripts/Engines/Ethics/Hero/Ethic.cs
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37
Projects/Scripts/Engines/Ethics/Hero/Ethic.cs
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using Server.Factions;
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namespace Server.Ethics.Hero
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{
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public sealed class HeroEthic : Ethic
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{
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public HeroEthic()
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{
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m_Definition = new EthicDefinition(
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0x482,
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"Hero", "(Hero)",
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"I will defend the virtues",
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new Power[]
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{
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new HolySense(),
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new HolyItem(),
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new SummonFamiliar(),
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new HolyBlade(),
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new Bless(),
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new HolyShield(),
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new HolySteed(),
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new HolyWord()
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}
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);
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}
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public override bool IsEligible(Mobile mob)
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{
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if (mob.Kills >= 5)
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return false;
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Faction fac = Faction.Find(mob);
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return fac is TrueBritannians || fac is CouncilOfMages;
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}
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}
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}
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