v0.0.1-Alpha (#42)
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48
Projects/Scripts/Spells/Necromancy/TransformationSpell.cs
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48
Projects/Scripts/Spells/Necromancy/TransformationSpell.cs
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namespace Server.Spells.Necromancy
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{
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public abstract class TransformationSpell : NecromancerSpell, ITransformationSpell
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{
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public TransformationSpell(Mobile caster, Item scroll, SpellInfo info) : base(caster, scroll, info)
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{
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}
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public override bool BlockedByHorrificBeast => false;
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public abstract int Body{ get; }
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public virtual int Hue => 0;
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public virtual int PhysResistOffset => 0;
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public virtual int FireResistOffset => 0;
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public virtual int ColdResistOffset => 0;
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public virtual int PoisResistOffset => 0;
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public virtual int NrgyResistOffset => 0;
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public virtual double TickRate => 1.0;
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public virtual void OnTick(Mobile m)
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{
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}
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public virtual void DoEffect(Mobile m)
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{
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}
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public virtual void RemoveEffect(Mobile m)
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{
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}
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public override bool CheckCast()
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{
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if (!TransformationSpellHelper.CheckCast(Caster, this))
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return false;
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return base.CheckCast();
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}
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public override void OnCast()
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{
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TransformationSpellHelper.OnCast(Caster, this);
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FinishSequence();
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}
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}
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}
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