- Moved BaseHouse's CheckAccount to AccountHandler for general use.

- Rented vendors can now be managed by all characters on the vendor owner's account.
- Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking)
- Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel.
- Small SubtextSign fix hiding empty subtexts. (Not just nulls.)
- Added SA and HS power scroll skill arrays for future reference.
- Fixed house resizing not placing a temp no housing region for staff.
This commit is contained in:
eos 2012-04-15 02:36:01 +00:00
parent 9ceb0bc3c9
commit a3f8cb5fc6
11 changed files with 161 additions and 144 deletions

View file

@ -141,7 +141,7 @@ namespace Server.Engines.Craft
if ( minSkill < 0 )
minSkill = 0;
AddHtmlLocalized( 170, 132 + (i * 20), 200, 18, 1044060 + (int)skill.SkillToMake, LabelColor, false, false );
AddHtmlLocalized( 170, 132 + (i * 20), 200, 18, AosSkillBonuses.GetLabel( skill.SkillToMake ), LabelColor, false, false );
AddLabel( 430, 132 + (i * 20), LabelHue, String.Format( "{0:F1}", minSkill ) );
}