- Moved BaseHouse's CheckAccount to AccountHandler for general use.
- Rented vendors can now be managed by all characters on the vendor owner's account. - Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking) - Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel. - Small SubtextSign fix hiding empty subtexts. (Not just nulls.) - Added SA and HS power scroll skill arrays for future reference. - Fixed house resizing not placing a temp no housing region for staff.
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@ -141,7 +141,7 @@ namespace Server.Engines.Craft
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if ( minSkill < 0 )
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minSkill = 0;
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AddHtmlLocalized( 170, 132 + (i * 20), 200, 18, 1044060 + (int)skill.SkillToMake, LabelColor, false, false );
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AddHtmlLocalized( 170, 132 + (i * 20), 200, 18, AosSkillBonuses.GetLabel( skill.SkillToMake ), LabelColor, false, false );
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AddLabel( 430, 132 + (i * 20), LabelHue, String.Format( "{0:F1}", minSkill ) );
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}
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