- Moved BaseHouse's CheckAccount to AccountHandler for general use.

- Rented vendors can now be managed by all characters on the vendor owner's account.
- Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking)
- Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel.
- Small SubtextSign fix hiding empty subtexts. (Not just nulls.)
- Added SA and HS power scroll skill arrays for future reference.
- Fixed house resizing not placing a temp no housing region for staff.
This commit is contained in:
eos 2012-04-15 02:36:01 +00:00
parent 9ceb0bc3c9
commit a3f8cb5fc6
11 changed files with 161 additions and 144 deletions

View file

@ -87,11 +87,11 @@ namespace Server.Gumps
return;
}
if ( m_Mobile.AccessLevel >= AccessLevel.GameMaster )
{
m_Mobile.SendMessage( "You do not get a refund for your house as you are not a player" );
m_House.RemoveKeys(m_Mobile);
m_House.RemoveKeys( m_Mobile );
new TempNoHousingRegion( m_House, m_Mobile );
m_House.Delete();
}
else