- Moved BaseHouse's CheckAccount to AccountHandler for general use.
- Rented vendors can now be managed by all characters on the vendor owner's account. - Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking) - Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel. - Small SubtextSign fix hiding empty subtexts. (Not just nulls.) - Added SA and HS power scroll skill arrays for future reference. - Fixed house resizing not placing a temp no housing region for staff.
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11 changed files with 161 additions and 144 deletions
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@ -87,11 +87,11 @@ namespace Server.Gumps
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return;
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}
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if ( m_Mobile.AccessLevel >= AccessLevel.GameMaster )
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{
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m_Mobile.SendMessage( "You do not get a refund for your house as you are not a player" );
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m_House.RemoveKeys(m_Mobile);
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m_House.RemoveKeys( m_Mobile );
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new TempNoHousingRegion( m_House, m_Mobile );
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m_House.Delete();
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}
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else
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