- Moved BaseHouse's CheckAccount to AccountHandler for general use.
- Rented vendors can now be managed by all characters on the vendor owner's account. - Corrected skill names displayed for skill bonuses on equipment. (Affected: Eval Intelligence -> Evaluate Intelligence, Forensics -> Forensic Evaluation, Lock Picking -> Lockpicking) - Centralized skill name to cliloc conversion to AosSkillBonuses.GetLabel. - Small SubtextSign fix hiding empty subtexts. (Not just nulls.) - Added SA and HS power scroll skill arrays for future reference. - Fixed house resizing not placing a temp no housing region for staff.
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11 changed files with 161 additions and 144 deletions
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@ -32,7 +32,7 @@ namespace Server.Items
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{
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base.OnSingleClick( from );
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if ( m_Subtext != null )
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if ( !String.IsNullOrEmpty( m_Subtext ) )
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LabelTo( from, m_Subtext );
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}
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@ -40,7 +40,7 @@ namespace Server.Items
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{
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base.AddNameProperties( list );
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if ( m_Subtext != null )
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if ( !String.IsNullOrEmpty( m_Subtext ) )
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list.Add( m_Subtext );
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}
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