Fixes FindItemsByType and FindItemByType and new override of IsLockedDown and IsSecure by renaming their methods.
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7321fa1b63
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a48ebb3a5f
50 changed files with 416 additions and 643 deletions
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@ -168,7 +168,7 @@ namespace Server.Items
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{
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house == null || !house.IsLockedDown( this ) )
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if ( house == null || !house.HasLockedDownItem( this ) )
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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else if ( !from.InRange( GetWorldLocation(), 2 ) || !from.InLOS( this ) )
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
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@ -202,7 +202,7 @@ namespace Server.Items
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BaseHouse house = m_House;
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BasePlayerBB board = m_Board;
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if ( house == null || !house.IsLockedDown( board ) )
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if ( house == null || !house.HasLockedDownItem( board ) )
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{
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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return;
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@ -278,7 +278,7 @@ namespace Server.Items
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BaseHouse house = m_House;
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BasePlayerBB board = m_Board;
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if ( house == null || !house.IsLockedDown( board ) )
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if ( house == null || !house.HasLockedDownItem( board ) )
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{
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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return;
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@ -369,7 +369,7 @@ namespace Server.Items
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BaseHouse house = m_House;
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BasePlayerBB board = m_Board;
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if ( house == null || !house.IsLockedDown( board ) )
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if ( house == null || !house.HasLockedDownItem( board ) )
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{
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from.SendLocalizedMessage( 1062396 ); // This bulletin board must be locked down in a house to be usable.
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return;
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