#W# Fix: Dungeon traps and there spawners now get deleted if they where prevously enabled.

This commit is contained in:
WarrentyExpired 2026-10-16 12:57:41 -04:00
parent 9c3ae44601
commit a4d7500518
2 changed files with 64 additions and 6 deletions

View file

@ -115,7 +115,7 @@ namespace Server.Gumps
case 4:
if (Settings.S_DungeonTraps)
{
InvokeCommand("IS Data/Spawns/traps.json", from);
InvokeCommand("IS Data/Spawns/Underworld/traps.json", from);
}
InvokeCommand("IS Data/Spawns/Chests/**.json", from);
break;
@ -137,7 +137,7 @@ namespace Server.Gumps
InvokeCommand("IS Data/Spawns/Underworld/**.json", from);
if (Settings.S_DungeonTraps)
{
InvokeCommand("IS Data/Spawns/traps.json", from);
InvokeCommand("IS Data/Spawns/Underworld/traps.json", from);
}
InvokeCommand("IS Data/Spawns/Chests/**.json", from);