refactor(spawners): subclass-owned entries, lifecycle hooks, per-entry Disabled flag (#2621)
## Summary
Moves spawner entry storage out of the abstract `BaseSpawner` into the concrete owner, so a spawner subclass can store its own entry type while every stock code path keeps working. Motivation: an out-of-tree spawner (ModernSpawner) needs `ModernSpawnerEntry : SpawnerEntry` with extra fields; today `BaseSpawner` owns `List<SpawnerEntry>` and a family of non-virtual members, and the serialization generator constructs list elements from the declared element type, so storage has to live in the class that declares the concrete list.
### What changed
- **`BaseSpawner` v13** no longer owns `_entries`. It reads entries through an abstract view and mutates them through an owner contract (`BaseSpawner.Entries.cs`):
`Entries` (`IReadOnlyList<SpawnerEntry>`, `[IgnoreDupe]`), `EntrySpan` (`ReadOnlySpan<SpawnerEntry>` for hot loops), `CreateEntry`, `AddEntryCore`, `RemoveEntryCore`, `ClearEntriesCore`, `AdoptEntries`, `CloneEntry`, `TransferSpawned`, plus public `RemoveAllEntries()`, `CopyEntriesTo(target)` and protected `RebuildSpawned()`. Every loop inside `BaseSpawner` is an indexed `for` over `EntrySpan`.
- **`Spawner` v2** owns `[SerializedIgnoreDupe] List<SpawnerEntry> _entryList` (generated `EntryList`, protected). `ProximitySpawner`/`RegionSpawner` inherit it unchanged. The `Spawned` rebuild and timer re-arm moved from the base `[AfterDeserialization]` (which runs before derived fields are read) into `Spawner`'s.
- **Save migration**: `MigrateFrom(V12Content)` (and the v10/v11/legacy readers) hand the old list to the owner via `AdoptEntries`; `Spawner.MigrateFrom(V1Content)` restores its own fields and leaves the adopted list alone. Three v12/v1/v0 save blobs captured before the change are committed as fixtures and loaded by tests.
- **Lifecycle hooks** (`BaseSpawner.Hooks.cs`, all no-op by default): `OnStarted`, `OnStopped`, `OnBeforeSpawn(entry)` veto, `OnConfigureSpawned(entry, spawned)` before positioning, entry-aware `GetSpawnPosition(entry, spawned, map)`, `OnSpawned(entry, spawned)`, `OnSpawnedDeath(entry, spawned, killer)`. `BaseCreature.OnDeath` calls `NotifySpawnedDeath` before base death (which deletes the mobile and unlinks the spawner). `Start()` and the `NextSpawn` setter share one start core so `OnStarted` fires on both.
- **`SpawnerEntry` v2**: per-entry `Disabled` (XmlSpawner's entry "lock"), stored inverted so the common case writes nothing in binary or JSON; skipped by weighted selection, live spawns untouched; toggle button per row in `SpawnerGump`. `SetParent` is public and `Parent` is protected so an out-of-tree entry subclass can adopt and dirty-track.
- **DTO**: `SpawnerDto` loses `Entries`; each concrete record declares its own `entries` at the same JSON order, so `Distribution/Data/Spawns/**` is byte-identical. Import adopts the deserialized entry objects instead of recreating them through `AddEntry`, which is what preserves subtype fields (and `disabled`).
### Breaking changes and behaviour changes
- **API:** `BaseSpawner.Entries` is `IReadOnlyList<SpawnerEntry>` instead of `List<SpawnerEntry>`. The generated `AddToEntries`/`RemoveFromEntries`/`InsertIntoEntries`/`RemoveFromEntriesAt`/`ClearEntries` helpers on `BaseSpawner` are gone; use `AddEntry`/`RemoveEntry`/`RemoveAllEntries`/`CopyEntriesTo`. `RemoveAllEntries()` deletes the entries' live spawns as well as the entries (the old generated `ClearEntries()` only cleared the list), which is why it has a new name rather than the old one.
- `SpawnerControllerGump` "copy entries" now goes through `CopyEntriesTo`, which deletes the target's live spawns (previously it cleared the list and left the spawns orphaned) and is a no-op when source == target (previously that wiped the source).
- `RemoveEntry` with an entry the spawner does not own is now a no-op (previously it deleted that entry's spawns).
- `Respawn()` honours `Disabled` because it calls `Spawn()`; `Spawn(int index)`, `RemoveSpawn`, and `RemoveSpawns` ignore it.
- Copying entries between spawners no longer forces a 1-second first spawn; the target re-arms on its normal delay.
- Subclasses that own a different entry list than `Spawner`'s must call `RebuildSpawned()` from their own `[AfterDeserialization]` (`Spawner`'s call runs before their list is read) and, when converting adopted entries into their own type, carry live spawns across with `TransferSpawned`. The in-repo test subclass demonstrates both.
### Performance
Manual harness (`Benchmark_SpawnPath_Manual`, skipped by default): 100k calls, entries all full so `Spawn()` does selection only.
| Path | Before (4bad0cc9e) | After |
|---|---|---|
| `Spawn()` 1 entry | 48.7 ns | 53.2 ns (within run-to-run noise) |
| `Spawn()` 10 entries | 243.7 ns | 153.1 ns |
| `Spawn()` 50 entries | 1077.6 ns | 645.1 ns |
| `Remove()` 10 entries | 139.6 ns | 83.6 ns |
Hooks are no-ops for stock spawners; `OnMovement` is untouched.
### Tests
- `SpawnerEntryOwnershipTests` (add/remove/clear, start after stop, dupe, copy, self-copy, foreign-entry removal, Disabled binary/JSON)
- `SpawnerHookTests` (hook order for mobiles and items, veto, death notification, `NextSpawn` start, a subclass with its own `List<TestEntry>` round-tripping and duping)
- `SpawnerSaveMigrationTests` (v12 fixtures through `Spawner`, `ProximitySpawner`, `RegionSpawner`; new-format byte-identical round trip with a live spawn reference)
- `SpawnerDtoEntryTests` (compact JSON position of `entries`, `disabled` only when set, import adopts the deserialized objects)
- Existing DTO/JSON/spawn-data tests unchanged. UOContent.Tests 801 passed, Server.Tests 869 passed. Migration schemas regenerated (`BaseSpawner.v13`, `Spawner.v2`, `SpawnerEntry.v2`).
Coverage caveats, stated plainly: v10, v11 and the pre-codegen legacy reader could not be captured as fixtures by the current code; each changed only `_entries = …` → `AdoptEntries(…)` into the same sink the v12 fixtures exercise, and is covered by review. The captured v12 fixtures carry no live spawns, so re-linking live `ISpawnable` references is proven by the new-format round trip, not by a legacy blob. The `SpawnerGump` toggle layout could not be checked in a client; the delete button moved from x=38 to x=46 to make room.
This commit is contained in:
parent
75f326bfdd
commit
a52ce6ef70
29 changed files with 1489 additions and 139 deletions
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@ -109,6 +109,8 @@ internal static class TestServerInitializer
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World.Load();
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World.ExitSerializationThreads();
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DecayScheduler.Configure();
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// Without npc-speeds.json every BaseCreature constructor throws.
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Server.Mobiles.NPCSpeeds.Configure();
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Server.Engines.Spawners.SpawnerJsonSerializer.Configure();
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if (TileDataLoaded)
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@ -11,12 +11,16 @@ public class SpawnerDiscoveryValidationTests
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[JsonDiscoverableType("dup")]
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private sealed record DupA : SpawnerDto
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{
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public override IReadOnlyList<SpawnerEntry> EntryView => null;
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protected override BaseSpawner CreateEmpty() => new Spawner();
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}
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[JsonDiscoverableType("dup")]
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private sealed record DupB : SpawnerDto
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{
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public override IReadOnlyList<SpawnerEntry> EntryView => null;
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protected override BaseSpawner CreateEmpty() => new Spawner();
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}
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@ -0,0 +1,57 @@
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using System;
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using System.Collections.Generic;
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using System.Text.Json;
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using Server;
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using Server.Engines.Spawners;
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using Server.Tests;
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using Xunit;
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namespace UOContent.Tests.Engines.Spawners.Json;
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[Collection("Sequential UOContent Tests")]
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public class SpawnerDtoEntryTests
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{
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[Fact]
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public void Export_WritesEntriesAtSameJsonPosition_WithDisabledOnlyWhenSet()
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{
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var spawner = new Spawner(1, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(10), 0, default, "Rabbit", "Bird");
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spawner.Entries[1].Disabled = true;
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var json = SpawnerJsonSerializer.SerializeCompact(new List<SpawnerDto> { spawner.ToDto() });
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Assert.Contains("\"entries\": [\n { \"name\": \"Rabbit\"", json);
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Assert.Contains("{ \"name\": \"Bird\"", json);
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Assert.Equal(1, CountOccurrences(json, "\"disabled\": true"));
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spawner.Delete();
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}
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[Fact]
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public void Import_AdoptsDeserializedEntryObjects()
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{
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var json = """
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[{"$type":"Spawner","guid":"11111111-1111-1111-1111-111111111111","location":[1500,1500,0],"map":"Felucca","count":1,"minDelay":"00:05:00","maxDelay":"00:10:00","homeRange":4,"entries":[{"name":"Rabbit","probability":100,"maxCount":1,"disabled":true}]}]
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""";
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var dtos = JsonSerializer.Deserialize<List<SpawnerDto>>(json, SpawnerJsonSerializer.Options);
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var spawner = dtos![0].ToSpawner();
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Assert.Single(spawner.Entries);
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Assert.True(spawner.Entries[0].Disabled);
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Assert.Same(dtos[0].EntryView[0], spawner.Entries[0]);
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spawner.Delete();
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}
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private static int CountOccurrences(string source, string value)
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{
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var count = 0;
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var index = 0;
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while ((index = source.IndexOf(value, index, StringComparison.Ordinal)) >= 0)
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{
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count++;
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index += value.Length;
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}
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return count;
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}
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}
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@ -0,0 +1,243 @@
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Text.Json;
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using Server;
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using Server.Engines.Spawners;
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using Server.Tests;
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using Server.Text;
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using Xunit;
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namespace UOContent.Tests.Engines.Spawners;
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[Collection("Sequential UOContent Tests")]
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public class SpawnerEntryOwnershipTests
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{
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[Fact]
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public void Disabled_DefaultsFalse_AndRoundTripsBinary()
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{
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var spawner = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit", "Bird");
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Assert.False(spawner.Entries[0].Disabled);
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Assert.True(spawner.Entries[0].Enabled);
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spawner.Entries[1].Disabled = true;
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var bytes = SpawnerBlob.Write(spawner);
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var loaded = SpawnerBlob.Read<Spawner>(bytes, (Serial)0x40001234);
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Assert.Equal(2, loaded.Entries.Count);
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Assert.False(loaded.Entries[0].Disabled);
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Assert.True(loaded.Entries[1].Disabled);
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spawner.Delete();
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loaded.Delete();
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}
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[Fact]
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public void Disabled_IsOmittedFromJsonWhenFalse_AndWrittenWhenTrue()
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{
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var entry = new SpawnerEntry("Rabbit");
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var json = JsonSerializer.Serialize(entry, SpawnerJsonSerializer.Options);
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Assert.DoesNotContain("disabled", json);
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entry.Disabled = true;
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json = JsonSerializer.Serialize(entry, SpawnerJsonSerializer.Options);
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Assert.Contains("\"disabled\": true", json);
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}
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[Fact]
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public void AddRemoveClear_OperateOnOwnerList()
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{
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var spawner = new Spawner();
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Assert.Empty(spawner.Entries);
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var a = spawner.AddEntry("Rabbit", 100, 2, false);
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var b = spawner.AddEntry("Bird", 50, 1, false, "Hue 33", null);
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Assert.Equal(2, spawner.Entries.Count);
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Assert.Same(a, spawner.Entries[0]);
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Assert.Equal("Hue 33", spawner.Entries[1].Properties);
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spawner.RemoveEntry(a);
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Assert.Single(spawner.Entries);
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Assert.Same(b, spawner.Entries[0]);
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spawner.RemoveAllEntries();
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Assert.Empty(spawner.Entries);
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spawner.Delete();
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}
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[Fact]
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public void Start_WorksAfterStop_WhenOwnerHasEntries()
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{
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var spawner = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit");
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Assert.True(spawner.Running);
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spawner.Stop();
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Assert.False(spawner.Running);
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spawner.Start();
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Assert.True(spawner.Running);
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spawner.Delete();
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}
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[Fact]
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public void Dupe_ClonesEntriesIntoIndependentList()
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{
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var source = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit", "Bird");
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source.Entries[1].Disabled = true;
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var copy = new Spawner();
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source.Dupe(copy);
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Assert.Equal(2, copy.Entries.Count);
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Assert.NotSame(source.Entries[0], copy.Entries[0]);
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Assert.Equal("Bird", copy.Entries[1].SpawnedName);
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Assert.True(copy.Entries[1].Disabled);
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Assert.NotEqual(source.Guid, copy.Guid);
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source.AddEntry("Orc", 100, 1, false);
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Assert.Equal(2, copy.Entries.Count);
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source.Delete();
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copy.Delete();
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}
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[Fact]
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public void CopyEntriesTo_ReplacesTargetEntries()
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{
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var source = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit");
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var target = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Orc", "Troll");
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source.CopyEntriesTo(target);
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Assert.Single(target.Entries);
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Assert.Equal("Rabbit", target.Entries[0].SpawnedName);
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Assert.NotSame(source.Entries[0], target.Entries[0]);
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source.Delete();
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target.Delete();
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}
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[Fact]
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public void CopyEntriesTo_Self_IsNoOp()
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{
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var spawner = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit", "Bird");
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var first = spawner.Entries[0];
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var second = spawner.Entries[1];
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spawner.CopyEntriesTo(spawner);
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Assert.Equal(2, spawner.Entries.Count);
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Assert.Same(first, spawner.Entries[0]);
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Assert.Same(second, spawner.Entries[1]);
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spawner.Delete();
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}
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[Fact]
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public void RemoveEntry_ForeignEntry_IsIgnored()
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{
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var a = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit");
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var b = new Spawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Bird");
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var foreign = b.Entries[0];
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var spawned = new Item(0x1f13);
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foreign.AddToSpawned(spawned);
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a.RemoveEntry(foreign);
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Assert.Single(a.Entries);
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Assert.Equal("Rabbit", a.Entries[0].SpawnedName);
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Assert.Single(b.Entries);
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Assert.Same(foreign, b.Entries[0]);
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Assert.False(spawned.Deleted);
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Assert.Single(foreign.Spawned);
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spawned.Delete();
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a.Delete();
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b.Delete();
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}
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// Manual: remove the Skip, run, and read the numbers from the thrown assertion.
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[Fact(Skip = "manual benchmark")]
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public void Benchmark_SpawnPath_Manual()
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{
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const int iterations = 100_000;
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const int warmup = 1_000;
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var report = new ValueStringBuilder(stackalloc char[512]);
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report.Append('\n', 1);
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foreach (var entryCount in new[] { 1, 10, 50 })
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{
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var spawner = new Spawner(1000, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(10));
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spawner.MoveToWorld(new Point3D(1500, 1500, 0), Map.Felucca);
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// SpawnedMaxCount = 0 keeps every entry full, so Spawn() does selection only.
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for (var i = 0; i < entryCount; i++)
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{
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spawner.AddEntry("Rabbit", 100, 0, false);
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}
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for (var i = 0; i < warmup; i++)
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{
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spawner.Spawn();
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}
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var sw = Stopwatch.StartNew();
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for (var i = 0; i < iterations; i++)
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{
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spawner.Spawn();
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}
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sw.Stop();
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var nsPerCall = sw.Elapsed.TotalMilliseconds * 1_000_000.0 / iterations;
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report.Append(
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$"Spawn() entries={entryCount,2}: {nsPerCall,8:F1} ns/call ({iterations} iterations, {sw.ElapsedMilliseconds} ms total)\n"
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);
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spawner.Delete();
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}
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{
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var spawner = new Spawner(1000, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(10));
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spawner.MoveToWorld(new Point3D(1500, 1500, 0), Map.Felucca);
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for (var i = 0; i < 10; i++)
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{
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spawner.AddEntry("Rabbit", 100, 1, false);
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}
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spawner.Spawn();
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Assert.Single(spawner.Spawned);
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var rabbit = spawner.Spawned.Keys.First();
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for (var i = 0; i < warmup; i++)
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{
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spawner.Remove(rabbit);
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}
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var sw = Stopwatch.StartNew();
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for (var i = 0; i < iterations; i++)
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{
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spawner.Remove(rabbit);
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}
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sw.Stop();
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var nsPerCall = sw.Elapsed.TotalMilliseconds * 1_000_000.0 / iterations;
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report.Append(
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$"Remove(ISpawnable) entries=10: {nsPerCall,8:F1} ns/call ({iterations} iterations, {sw.ElapsedMilliseconds} ms total)\n"
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);
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(rabbit as Mobile)?.Delete();
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spawner.Delete();
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}
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var summary = report.ToString();
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report.Dispose();
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throw new Xunit.Sdk.XunitException(summary);
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}
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}
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@ -0,0 +1,50 @@
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using System;
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using System.IO;
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using System.Reflection;
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using Server.Engines.Spawners;
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using Server.Tests;
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using Xunit;
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namespace UOContent.Tests.Engines.Spawners;
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[Collection("Sequential UOContent Tests")]
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public class SpawnerFixtureCapture
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{
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// Freezes the BaseSpawner v12 save layout as test input; refuses to run against newer code.
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[SkippableFact]
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public void CaptureLegacyBlobs()
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{
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Skip.If(Environment.GetEnvironmentVariable("MODERNUO_CAPTURE_SPAWNER_FIXTURES") != "1");
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var version = (int)typeof(BaseSpawner)
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.GetField("SerializationVersion", BindingFlags.NonPublic | BindingFlags.Static)!
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.GetRawConstantValue()!;
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Assert.True(version == 12, $"Fixtures must be captured with BaseSpawner v12; current version is {version}.");
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var dir = Path.Combine(AppContext.BaseDirectory, "Tests", "Engines", "Spawners", "Fixtures");
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Directory.CreateDirectory(dir);
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var spawner = new Spawner(2, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, "Rabbit", "Bird")
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{
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Name = "FixtureSpawner"
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};
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||||
spawner.Entries[1].Properties = "Hue 33";
|
||||
File.WriteAllBytes(Path.Combine(dir, "spawner.v12-v1.bin"), SpawnerBlob.Write(spawner));
|
||||
|
||||
var proximity = new ProximitySpawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, default, 5, "boo", true, "Rat", "Bird")
|
||||
{
|
||||
Name = "FixtureProximity"
|
||||
};
|
||||
File.WriteAllBytes(Path.Combine(dir, "proximity.v12-v1-v0.bin"), SpawnerBlob.Write(proximity));
|
||||
|
||||
var region = new RegionSpawner(1, TimeSpan.FromMinutes(1), TimeSpan.FromMinutes(2), 0, "Orc", "Troll")
|
||||
{
|
||||
Name = "FixtureRegion"
|
||||
};
|
||||
File.WriteAllBytes(Path.Combine(dir, "region.v12-v1-v0.bin"), SpawnerBlob.Write(region));
|
||||
|
||||
spawner.Delete();
|
||||
proximity.Delete();
|
||||
region.Delete();
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,305 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using ModernUO.Serialization;
|
||||
using Server;
|
||||
using Server.Engines.Spawners;
|
||||
using Server.Mobiles;
|
||||
using Server.Tests;
|
||||
using Xunit;
|
||||
|
||||
namespace UOContent.Tests.Engines.Spawners;
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class TestEntry : SpawnerEntry
|
||||
{
|
||||
// Dirty tracking is resolved on the declared type, so a derived entry re-declares its owner.
|
||||
[DirtyTrackingEntity]
|
||||
private BaseSpawner Owner => Parent;
|
||||
|
||||
[SerializableField(0)]
|
||||
private string _tag;
|
||||
|
||||
public TestEntry(BaseSpawner parent) : base(parent)
|
||||
{
|
||||
}
|
||||
|
||||
public TestEntry(BaseSpawner parent, string name, int probability, int maxCount, string properties, string parameters)
|
||||
: base(parent, name, probability, maxCount, properties, parameters)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class HookRecordingSpawner : Spawner
|
||||
{
|
||||
[SerializedIgnoreDupe]
|
||||
[SerializableField(0)]
|
||||
private List<TestEntry> _testEntries;
|
||||
|
||||
public List<string> Log { get; } = [];
|
||||
public bool VetoNext { get; set; }
|
||||
|
||||
public HookRecordingSpawner()
|
||||
{
|
||||
}
|
||||
|
||||
public HookRecordingSpawner(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override IReadOnlyList<SpawnerEntry> Entries => _testEntries ?? (IReadOnlyList<SpawnerEntry>)Array.Empty<SpawnerEntry>();
|
||||
|
||||
protected override ReadOnlySpan<SpawnerEntry> EntrySpan =>
|
||||
ReadOnlySpan<SpawnerEntry>.CastUp(CollectionsMarshal.AsSpan(_testEntries));
|
||||
|
||||
protected override SpawnerEntry CreateEntry(string name, int probability, int maxCount, string properties, string parameters) =>
|
||||
new TestEntry(this, name, probability, maxCount, properties, parameters) { Tag = "made" };
|
||||
|
||||
protected override void AddEntryCore(SpawnerEntry entry)
|
||||
{
|
||||
TestEntries ??= [];
|
||||
AddToTestEntries((TestEntry)entry);
|
||||
}
|
||||
|
||||
protected override bool RemoveEntryCore(SpawnerEntry entry)
|
||||
{
|
||||
if (entry is not TestEntry te || _testEntries?.Contains(te) != true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
RemoveFromTestEntries(te);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void ClearEntriesCore()
|
||||
{
|
||||
if (_testEntries?.Count > 0)
|
||||
{
|
||||
ClearTestEntries();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void AdoptEntries(IReadOnlyList<SpawnerEntry> entries)
|
||||
{
|
||||
ClearEntriesCore();
|
||||
for (var i = 0; i < entries.Count; i++)
|
||||
{
|
||||
var e = entries[i];
|
||||
TestEntry te;
|
||||
if (e is TestEntry existing)
|
||||
{
|
||||
te = existing;
|
||||
}
|
||||
else
|
||||
{
|
||||
te = (TestEntry)CloneEntry(e);
|
||||
TransferSpawned(e, te);
|
||||
}
|
||||
|
||||
te.SetParent(this);
|
||||
AddEntryCore(te);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Test hook: adopt entries built elsewhere, exercising the conversion path.</summary>
|
||||
public void AdoptForTest(IReadOnlyList<SpawnerEntry> entries) => AdoptEntries(entries);
|
||||
|
||||
/// <summary>Test hook: rebuild the Spawned registry without a full save round trip.</summary>
|
||||
public void RebuildSpawnedForTest() => RebuildSpawned();
|
||||
|
||||
// Spawner's rebuild runs before _testEntries is read; rebuild again here.
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization() => RebuildSpawned();
|
||||
|
||||
protected override SpawnerEntry CloneEntry(SpawnerEntry source)
|
||||
{
|
||||
var clone = (TestEntry)base.CloneEntry(source);
|
||||
clone.Tag = (source as TestEntry)?.Tag ?? clone.Tag;
|
||||
return clone;
|
||||
}
|
||||
|
||||
protected override void OnStarted() => Log.Add("started");
|
||||
protected override void OnStopped() => Log.Add("stopped");
|
||||
|
||||
protected override bool OnBeforeSpawn(SpawnerEntry entry)
|
||||
{
|
||||
Log.Add($"before:{entry.SpawnedName}");
|
||||
if (VetoNext)
|
||||
{
|
||||
VetoNext = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnConfigureSpawned(SpawnerEntry entry, ISpawnable spawned) => Log.Add($"configure:{entry.SpawnedName}");
|
||||
|
||||
protected override Point3D GetSpawnPosition(SpawnerEntry entry, ISpawnable spawned, Map map)
|
||||
{
|
||||
Log.Add($"position:{entry.SpawnedName}");
|
||||
return Location;
|
||||
}
|
||||
|
||||
protected override void OnSpawned(SpawnerEntry entry, ISpawnable spawned) => Log.Add($"spawned:{entry.SpawnedName}");
|
||||
|
||||
protected override void OnSpawnedDeath(SpawnerEntry entry, ISpawnable spawned, Mobile killer) =>
|
||||
Log.Add($"death:{entry.SpawnedName}:{killer?.Name ?? "none"}");
|
||||
}
|
||||
|
||||
[Collection("Sequential UOContent Tests")]
|
||||
public class SpawnerHookTests
|
||||
{
|
||||
private static HookRecordingSpawner Place()
|
||||
{
|
||||
var spawner = new HookRecordingSpawner();
|
||||
spawner.InitSpawn(1, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(10));
|
||||
spawner.MoveToWorld(new Point3D(1500, 1500, 0), Map.Felucca);
|
||||
return spawner;
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Hooks_FireInOrder_OnSpawnAndStartStop()
|
||||
{
|
||||
var spawner = Place();
|
||||
spawner.AddEntry("Rabbit", 100, 1, false);
|
||||
spawner.Log.Clear();
|
||||
|
||||
spawner.Stop();
|
||||
spawner.Start();
|
||||
spawner.Spawn();
|
||||
|
||||
Assert.Equal(
|
||||
["stopped", "started", "before:Rabbit", "configure:Rabbit", "position:Rabbit", "spawned:Rabbit"],
|
||||
spawner.Log
|
||||
);
|
||||
Assert.Single(spawner.Spawned);
|
||||
|
||||
spawner.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Hooks_FireForItemEntries()
|
||||
{
|
||||
var spawner = Place();
|
||||
spawner.AddEntry("Gold", 100, 1, false);
|
||||
spawner.Log.Clear();
|
||||
|
||||
spawner.Spawn();
|
||||
|
||||
Assert.Equal(
|
||||
["before:Gold", "configure:Gold", "position:Gold", "spawned:Gold"],
|
||||
spawner.Log
|
||||
);
|
||||
Assert.IsAssignableFrom<Item>(Assert.Single(spawner.Spawned).Key);
|
||||
|
||||
spawner.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void NextSpawn_OnStoppedSpawner_FiresOnStarted()
|
||||
{
|
||||
var spawner = Place();
|
||||
spawner.AddEntry("Rabbit", 100, 1, false);
|
||||
spawner.Stop();
|
||||
spawner.Log.Clear();
|
||||
|
||||
spawner.NextSpawn = TimeSpan.FromSeconds(5);
|
||||
|
||||
Assert.True(spawner.Running);
|
||||
Assert.Equal(["started"], spawner.Log);
|
||||
|
||||
spawner.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void OnBeforeSpawn_CanVeto()
|
||||
{
|
||||
var spawner = Place();
|
||||
spawner.AddEntry("Rabbit", 100, 1, false);
|
||||
spawner.VetoNext = true;
|
||||
|
||||
spawner.Spawn();
|
||||
|
||||
Assert.Empty(spawner.Spawned);
|
||||
Assert.Contains("before:Rabbit", spawner.Log);
|
||||
Assert.DoesNotContain("spawned:Rabbit", spawner.Log);
|
||||
|
||||
spawner.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Death_NotifiesOwningSpawner_BeforeUnlink()
|
||||
{
|
||||
var spawner = Place();
|
||||
spawner.AddEntry("Rabbit", 100, 1, false);
|
||||
spawner.Spawn();
|
||||
var rabbit = Assert.Single(spawner.Spawned).Key as BaseCreature;
|
||||
Assert.NotNull(rabbit);
|
||||
|
||||
var killer = new PlayerMobile { Name = "Hunter" };
|
||||
rabbit.LastKiller = killer;
|
||||
rabbit.Kill();
|
||||
|
||||
Assert.Contains("death:Rabbit:Hunter", spawner.Log);
|
||||
|
||||
killer.Delete();
|
||||
spawner.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void OwnEntryType_SurvivesBinaryRoundTripAndDupe()
|
||||
{
|
||||
var spawner = Place();
|
||||
spawner.AddEntry("Rabbit", 100, 1, false);
|
||||
((TestEntry)spawner.Entries[0]).Tag = "kept";
|
||||
spawner.Spawn();
|
||||
Assert.Single(spawner.Spawned);
|
||||
|
||||
var loaded = SpawnerBlob.Read<HookRecordingSpawner>(SpawnerBlob.Write(spawner), (Serial)0x40009999);
|
||||
Assert.Equal("kept", ((TestEntry)loaded.Entries[0]).Tag);
|
||||
|
||||
Assert.Single(loaded.Entries[0].Spawned);
|
||||
Assert.Single(loaded.Spawned);
|
||||
|
||||
var copy = new HookRecordingSpawner();
|
||||
spawner.Dupe(copy);
|
||||
Assert.Equal("kept", ((TestEntry)copy.Entries[0]).Tag);
|
||||
Assert.Empty(copy.Entries[0].Spawned);
|
||||
|
||||
spawner.Delete();
|
||||
loaded.Delete();
|
||||
copy.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void AdoptEntries_ConvertsForeignEntries_KeepingLiveSpawns()
|
||||
{
|
||||
var source = new Spawner();
|
||||
source.InitSpawn(1, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(10));
|
||||
source.MoveToWorld(new Point3D(1502, 1502, 0), Map.Felucca);
|
||||
source.AddEntry("Rabbit", 100, 1, false);
|
||||
source.Spawn();
|
||||
var rabbit = Assert.Single(source.Spawned).Key;
|
||||
|
||||
var adopter = Place();
|
||||
adopter.AdoptForTest(source.Entries);
|
||||
|
||||
var adopted = Assert.Single(adopter.Entries);
|
||||
Assert.IsType<TestEntry>(adopted);
|
||||
Assert.Equal("Rabbit", adopted.SpawnedName);
|
||||
Assert.Same(rabbit, Assert.Single(adopted.Spawned));
|
||||
Assert.Empty(source.Entries[0].Spawned);
|
||||
|
||||
adopter.RebuildSpawnedForTest();
|
||||
Assert.Same(rabbit, Assert.Single(adopter.Spawned).Key);
|
||||
|
||||
source.Delete();
|
||||
Assert.False(rabbit.Deleted);
|
||||
|
||||
adopter.Delete();
|
||||
Assert.True(rabbit.Deleted);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,90 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using Server;
|
||||
using Server.Engines.Spawners;
|
||||
using Server.Items;
|
||||
using Server.Tests;
|
||||
using Xunit;
|
||||
|
||||
namespace UOContent.Tests.Engines.Spawners;
|
||||
|
||||
internal static class SpawnerBlob
|
||||
{
|
||||
public static byte[] Write(Item item)
|
||||
{
|
||||
var writer = new BufferWriter(true);
|
||||
item.Serialize(writer);
|
||||
return writer.Buffer[..(int)writer.Position];
|
||||
}
|
||||
|
||||
public static T Read<T>(byte[] bytes, Serial serial) where T : Item
|
||||
{
|
||||
var item = (T)Activator.CreateInstance(typeof(T), serial)!;
|
||||
var reader = new BufferReader(bytes);
|
||||
item.Deserialize(reader);
|
||||
return item;
|
||||
}
|
||||
}
|
||||
|
||||
[Collection("Sequential UOContent Tests")]
|
||||
public class SpawnerSaveMigrationTests
|
||||
{
|
||||
private static byte[] Fixture(string name) =>
|
||||
File.ReadAllBytes(Path.Combine(AppContext.BaseDirectory, "Tests", "Engines", "Spawners", "Fixtures", name));
|
||||
|
||||
[Fact]
|
||||
public void V12Spawner_EntriesAreAdoptedByOwner()
|
||||
{
|
||||
var loaded = SpawnerBlob.Read<Spawner>(Fixture("spawner.v12-v1.bin"), (Serial)0x40001001);
|
||||
|
||||
Assert.Equal("FixtureSpawner", loaded.Name);
|
||||
Assert.Equal(2, loaded.Entries.Count);
|
||||
Assert.Equal("Rabbit", loaded.Entries[0].SpawnedName);
|
||||
Assert.Equal("Hue 33", loaded.Entries[1].Properties);
|
||||
Assert.False(loaded.Entries[0].Disabled);
|
||||
Assert.NotNull(loaded.Spawned);
|
||||
Assert.Empty(loaded.Spawned);
|
||||
|
||||
loaded.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void V12ProximityAndRegion_EntriesAreAdoptedThroughSubclasses()
|
||||
{
|
||||
var prox = SpawnerBlob.Read<ProximitySpawner>(Fixture("proximity.v12-v1-v0.bin"), (Serial)0x40001002);
|
||||
Assert.Equal(2, prox.Entries.Count);
|
||||
Assert.Equal("Rat", prox.Entries[0].SpawnedName);
|
||||
Assert.Equal("Bird", prox.Entries[1].SpawnedName);
|
||||
Assert.Equal(5, prox.TriggerRange);
|
||||
Assert.True(prox.InstantFlag);
|
||||
|
||||
var region = SpawnerBlob.Read<RegionSpawner>(Fixture("region.v12-v1-v0.bin"), (Serial)0x40001003);
|
||||
Assert.Equal(2, region.Entries.Count);
|
||||
Assert.Equal("Orc", region.Entries[0].SpawnedName);
|
||||
Assert.Equal("Troll", region.Entries[1].SpawnedName);
|
||||
|
||||
prox.Delete();
|
||||
region.Delete();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void NewFormat_RoundTripsByteIdentical_WithLiveSpawnReferences()
|
||||
{
|
||||
var spawner = new Spawner(1, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(10), 0, default, "Rabbit");
|
||||
spawner.MoveToWorld(new Point3D(1500, 1500, 0), Map.Felucca);
|
||||
spawner.Spawn();
|
||||
Assert.Single(spawner.Spawned);
|
||||
|
||||
var first = SpawnerBlob.Write(spawner);
|
||||
var loaded = SpawnerBlob.Read<Spawner>(first, (Serial)0x40001004);
|
||||
Assert.Single(loaded.Entries);
|
||||
Assert.Single(loaded.Entries[0].Spawned);
|
||||
Assert.Single(loaded.Spawned);
|
||||
|
||||
var second = SpawnerBlob.Write(loaded);
|
||||
Assert.Equal(first, second);
|
||||
|
||||
loaded.Delete();
|
||||
spawner.Delete();
|
||||
}
|
||||
}
|
||||
|
|
@ -11,11 +11,16 @@
|
|||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="xunit.SkippableFact" Version="1.5.61" />
|
||||
<PackageReference Include="ModernUO.Serialization.Generator" Version="4.1.0" PrivateAssets="all" />
|
||||
<ProjectReference Include="..\Server\Server.csproj" />
|
||||
<ProjectReference Include="..\UOContent\UOContent.csproj" />
|
||||
<ProjectReference Include="..\Server.Tests\Server.Tests.csproj" />
|
||||
<DataFiles Include="$(SolutionDir)\Distribution\Data\**" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Tests/Engines/Spawners/Fixtures/*.bin" CopyToOutputDirectory="PreserveNewest" />
|
||||
<AdditionalFiles Include="Migrations/*.v*.json" />
|
||||
</ItemGroup>
|
||||
<Target Name="CopyData" AfterTargets="AfterBuild">
|
||||
<Copy SourceFiles="@(DataFiles)" DestinationFolder="$(OutDir)\Data\%(RecursiveDir)" />
|
||||
</Target>
|
||||
|
|
|
|||
|
|
@ -42,13 +42,9 @@ public abstract partial class BaseSpawner
|
|||
_spawnPositionMode = dto.SpawnPositionMode;
|
||||
_maxSpawnAttempts = dto.MaxSpawnAttempts;
|
||||
|
||||
if (dto.Entries != null)
|
||||
if (dto.EntryView != null)
|
||||
{
|
||||
for (var i = 0; i < dto.Entries.Count; i++)
|
||||
{
|
||||
var entry = dto.Entries[i];
|
||||
AddEntry(entry.SpawnedName, entry.SpawnedProbability, entry.SpawnedMaxCount, false, entry.Properties, entry.Parameters);
|
||||
}
|
||||
AdoptEntries(dto.EntryView);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
172
Projects/UOContent/Engines/Spawners/BaseSpawner.Entries.cs
Normal file
172
Projects/UOContent/Engines/Spawners/BaseSpawner.Entries.cs
Normal file
|
|
@ -0,0 +1,172 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Engines.Spawners;
|
||||
|
||||
public abstract partial class BaseSpawner
|
||||
{
|
||||
/// <summary>
|
||||
/// The entries this spawner cycles through, owned by the concrete subclass so it can use its own
|
||||
/// entry type. Cold read-only view; loops inside BaseSpawner use <see cref="EntrySpan"/>.
|
||||
/// </summary>
|
||||
[IgnoreDupe]
|
||||
public abstract IReadOnlyList<SpawnerEntry> Entries { get; }
|
||||
|
||||
/// <summary>Zero-cost span over the owner's list for hot loops (no interface dispatch, no allocation).</summary>
|
||||
protected abstract ReadOnlySpan<SpawnerEntry> EntrySpan { get; }
|
||||
|
||||
/// <summary>Creates an entry of the owner's entry type, parented to this spawner. Not added.</summary>
|
||||
protected abstract SpawnerEntry CreateEntry(
|
||||
string name,
|
||||
int probability,
|
||||
int maxCount,
|
||||
string properties,
|
||||
string parameters
|
||||
);
|
||||
|
||||
protected abstract void AddEntryCore(SpawnerEntry entry);
|
||||
|
||||
protected abstract bool RemoveEntryCore(SpawnerEntry entry);
|
||||
|
||||
protected abstract void ClearEntriesCore();
|
||||
|
||||
/// <summary>
|
||||
/// Takes ownership of entries built elsewhere (a legacy save, a DTO import). The owner stores
|
||||
/// them, re-parents them, and converts foreign entry types if it must. Replaces the current list.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// An implementer that converts a foreign entry into its own entry type must carry the live spawns
|
||||
/// across with <see cref="TransferSpawned"/>; <see cref="CloneEntry"/> deliberately does not copy
|
||||
/// them, so a conversion that only clones orphans every creature the adopted entry owns.
|
||||
/// </remarks>
|
||||
protected abstract void AdoptEntries(IReadOnlyList<SpawnerEntry> entries);
|
||||
|
||||
/// <summary>
|
||||
/// Moves the live spawns of <paramref name="source"/> onto <paramref name="target"/>. Use when an owner converts
|
||||
/// an adopted entry into its own entry type; <see cref="CloneEntry"/> deliberately does not copy spawns.
|
||||
/// </summary>
|
||||
protected static void TransferSpawned(SpawnerEntry source, SpawnerEntry target)
|
||||
{
|
||||
var spawned = source.Spawned;
|
||||
for (var i = 0; i < spawned.Count; i++)
|
||||
{
|
||||
target.AddToSpawned(spawned[i]);
|
||||
}
|
||||
|
||||
source.ClearSpawned();
|
||||
}
|
||||
|
||||
/// <summary>Deep-copies an entry into this spawner's entry type. Override to carry subtype fields.</summary>
|
||||
protected virtual SpawnerEntry CloneEntry(SpawnerEntry source)
|
||||
{
|
||||
var entry = CreateEntry(
|
||||
source.SpawnedName,
|
||||
source.SpawnedProbability,
|
||||
source.SpawnedMaxCount,
|
||||
source.Properties,
|
||||
source.Parameters
|
||||
);
|
||||
entry.Disabled = source.Disabled;
|
||||
return entry;
|
||||
}
|
||||
|
||||
public SpawnerEntry AddEntry(
|
||||
string creaturename,
|
||||
int probability = 100,
|
||||
int amount = 1,
|
||||
bool dotimer = true,
|
||||
string properties = null,
|
||||
string parameters = null
|
||||
)
|
||||
{
|
||||
var entry = CreateEntry(creaturename, probability, amount, properties, parameters);
|
||||
AddEntryCore(entry);
|
||||
if (dotimer)
|
||||
{
|
||||
DoTimer(TimeSpan.FromSeconds(1));
|
||||
}
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
public void RemoveEntry(SpawnerEntry entry)
|
||||
{
|
||||
Defrag();
|
||||
|
||||
if (!RemoveEntryCore(entry))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RemoveSpawn(entry);
|
||||
|
||||
if (_running && !IsFull && _timer?.Running != true)
|
||||
{
|
||||
DoTimer();
|
||||
}
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes every live spawn and removes every entry. Named for the deletion: before entry ownership
|
||||
/// moved to the owner, the generator emitted a <c>ClearEntries()</c> here that only emptied the list.
|
||||
/// </summary>
|
||||
public void RemoveAllEntries()
|
||||
{
|
||||
RemoveSpawns();
|
||||
ClearEntriesCore();
|
||||
InvalidateProperties();
|
||||
}
|
||||
|
||||
/// <summary>Replaces <paramref name="target"/>'s entries with clones of this spawner's entries.</summary>
|
||||
public void CopyEntriesTo(BaseSpawner target)
|
||||
{
|
||||
// A self-copy would clear the source.
|
||||
if (ReferenceEquals(target, this))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
target.RemoveAllEntries();
|
||||
|
||||
var entries = EntrySpan;
|
||||
for (var i = 0; i < entries.Length; i++)
|
||||
{
|
||||
target.AddEntryCore(target.CloneEntry(entries[i]));
|
||||
}
|
||||
|
||||
target.InvalidateProperties();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rebuilds the entity -> entry registry from the owner's entries and re-arms the timer.
|
||||
/// The owner calls this from its own [AfterDeserialization] once its list is loaded; the base
|
||||
/// hook runs before derived fields exist and must not touch entries.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <see cref="Spawner"/> calls this for its own entry list only. A subclass that owns a different
|
||||
/// list (its own entry type, or an extra list) must call it again from its own
|
||||
/// <c>[AfterDeserialization]</c>: the base class's runs before the derived fields have been read,
|
||||
/// so the load would otherwise finish with an empty <see cref="Spawned"/> registry even though the
|
||||
/// entries themselves carry their spawns.
|
||||
/// </remarks>
|
||||
protected void RebuildSpawned()
|
||||
{
|
||||
Spawned = new Dictionary<ISpawnable, SpawnerEntry>();
|
||||
|
||||
var entries = EntrySpan;
|
||||
for (var i = 0; i < entries.Length; i++)
|
||||
{
|
||||
var entry = entries[i];
|
||||
var spawned = entry.Spawned;
|
||||
for (var j = 0; j < spawned.Count; j++)
|
||||
{
|
||||
Spawned.TryAdd(spawned[j], entry);
|
||||
}
|
||||
}
|
||||
|
||||
DoTimer(_end - Core.Now);
|
||||
}
|
||||
}
|
||||
53
Projects/UOContent/Engines/Spawners/BaseSpawner.Hooks.cs
Normal file
53
Projects/UOContent/Engines/Spawners/BaseSpawner.Hooks.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
namespace Server.Engines.Spawners;
|
||||
|
||||
public abstract partial class BaseSpawner
|
||||
{
|
||||
/// <summary>
|
||||
/// Called after the timer starts (Start(), Running = true, NextSpawn on a stopped spawner).
|
||||
/// Not called for construction (<c>InitSpawn</c>) or deserialization; subclasses initialise
|
||||
/// run state in their constructor and <c>[AfterDeserialization]</c>.
|
||||
/// </summary>
|
||||
protected virtual void OnStarted()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Called after the timer stops (Stop(), Running = false), and only if it was running.</summary>
|
||||
protected virtual void OnStopped()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Veto point before an entry's entity is constructed. Return false to skip this attempt.</summary>
|
||||
protected virtual bool OnBeforeSpawn(SpawnerEntry entry) => true;
|
||||
|
||||
/// <summary>
|
||||
/// Runs after property application and before positioning, so computed properties apply first.
|
||||
/// The entity is not yet in <see cref="Spawned"/>, has no <c>Spawner</c> set, and is still on
|
||||
/// the internal map.
|
||||
/// </summary>
|
||||
protected virtual void OnConfigureSpawned(SpawnerEntry entry, ISpawnable spawned)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Entry-aware positioning. Default delegates to the entry-agnostic overload.</summary>
|
||||
protected virtual Point3D GetSpawnPosition(SpawnerEntry entry, ISpawnable spawned, Map map) =>
|
||||
GetSpawnPosition(spawned, map);
|
||||
|
||||
/// <summary>Runs after the entity is in the world and linked to this spawner.</summary>
|
||||
protected virtual void OnSpawned(SpawnerEntry entry, ISpawnable spawned)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>A spawned creature died (before base death deletes it and unlinks the spawner).</summary>
|
||||
protected virtual void OnSpawnedDeath(SpawnerEntry entry, ISpawnable spawned, Mobile killer)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Entry point for BaseCreature.OnDeath. Resolves the entry and dispatches the hook.</summary>
|
||||
public void NotifySpawnedDeath(ISpawnable spawned, Mobile killer)
|
||||
{
|
||||
if (spawned != null && Spawned != null && Spawned.TryGetValue(spawned, out var entry))
|
||||
{
|
||||
OnSpawnedDeath(entry, spawned, killer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -13,7 +13,7 @@ public abstract partial class BaseSpawner
|
|||
{
|
||||
_guid = content.Guid;
|
||||
_returnOnDeactivate = content.ReturnOnDeactivate;
|
||||
_entries = content.Entries;
|
||||
AdoptEntries(content.Entries ?? []);
|
||||
_walkingRange = content.WalkingRange;
|
||||
_wayPoint = content.WayPoint;
|
||||
_group = content.Group;
|
||||
|
|
@ -41,7 +41,7 @@ public abstract partial class BaseSpawner
|
|||
{
|
||||
_guid = content.Guid;
|
||||
_returnOnDeactivate = content.ReturnOnDeactivate;
|
||||
_entries = content.Entries;
|
||||
AdoptEntries(content.Entries ?? []);
|
||||
_walkingRange = content.WalkingRange;
|
||||
_wayPoint = content.WayPoint;
|
||||
_group = content.Group;
|
||||
|
|
@ -65,21 +65,44 @@ public abstract partial class BaseSpawner
|
|||
_maxSpawnAttempts = DefaultMaxSpawnAttempts;
|
||||
}
|
||||
|
||||
private void MigrateFrom(V12Content content)
|
||||
{
|
||||
_guid = content.Guid;
|
||||
_returnOnDeactivate = content.ReturnOnDeactivate;
|
||||
_walkingRange = content.WalkingRange;
|
||||
_wayPoint = content.WayPoint;
|
||||
_group = content.Group;
|
||||
_minDelay = content.MinDelay ?? DefaultMinDelay;
|
||||
_maxDelay = content.MaxDelay ?? DefaultMaxDelay;
|
||||
_count = content.Count;
|
||||
_team = content.Team ?? 0;
|
||||
_running = content.Running;
|
||||
_spawnLocationIsHome = content.SpawnLocationIsHome;
|
||||
// End is unsaved when default; a running spawner re-arms immediately either way (DoTimer clamps).
|
||||
_end = _running ? content.End ?? Core.Now : Core.Now;
|
||||
_spawnPositionMode = content.SpawnPositionMode ?? SpawnPositionMode.Automatic;
|
||||
_maxSpawnAttempts = content.MaxSpawnAttempts ?? DefaultMaxSpawnAttempts;
|
||||
|
||||
AdoptEntries(content.Entries ?? []);
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
_guid = reader.ReadGuid();
|
||||
_returnOnDeactivate = reader.ReadBool();
|
||||
|
||||
var count = reader.ReadInt();
|
||||
_entries = new List<SpawnerEntry>(count);
|
||||
var entries = new List<SpawnerEntry>(count);
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var entry = new SpawnerEntry(this);
|
||||
entry.Deserialize(reader);
|
||||
_entries.Add(entry);
|
||||
entries.Add(entry);
|
||||
}
|
||||
|
||||
AdoptEntries(entries);
|
||||
|
||||
_walkingRange = reader.ReadInt();
|
||||
_wayPoint = reader.ReadEntity<WayPoint>();
|
||||
_group = reader.ReadBool();
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ public enum SpawnPositionMode : byte
|
|||
Abandoned = 3
|
||||
}
|
||||
|
||||
[SerializationGenerator(12, false)]
|
||||
[SerializationGenerator(13, false)]
|
||||
public abstract partial class BaseSpawner : Item, ISpawner
|
||||
{
|
||||
private static readonly ILogger logger = LogFactory.GetLogger(typeof(BaseSpawner));
|
||||
|
|
@ -61,15 +61,11 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private bool _returnOnDeactivate;
|
||||
|
||||
[SerializedIgnoreDupe]
|
||||
[SerializableField(2, setter: "private")]
|
||||
private List<SpawnerEntry> _entries;
|
||||
|
||||
private int _walkingRange = -1;
|
||||
|
||||
private bool ShouldSerializeWayPoint() => _wayPoint != null;
|
||||
|
||||
[SerializableField(4)]
|
||||
[SerializableField(3)]
|
||||
[SaveFlag(nameof(ShouldSerializeWayPoint))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private WayPoint _wayPoint;
|
||||
|
|
@ -77,7 +73,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
private bool ShouldSerializeGroup() => _group;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(5)]
|
||||
[SerializableField(4)]
|
||||
[SaveFlag(nameof(ShouldSerializeGroup))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private bool _group;
|
||||
|
|
@ -87,7 +83,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
private TimeSpan MinDelayDefault() => DefaultMinDelay;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(6)]
|
||||
[SerializableField(5)]
|
||||
[SaveFlag(nameof(ShouldSerializeMinDelay), nameof(MinDelayDefault))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private TimeSpan _minDelay;
|
||||
|
|
@ -97,7 +93,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
private TimeSpan MaxDelayDefault() => DefaultMaxDelay;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(7)]
|
||||
[SerializableField(6)]
|
||||
[SaveFlag(nameof(ShouldSerializeMaxDelay), nameof(MaxDelayDefault))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private TimeSpan _maxDelay;
|
||||
|
|
@ -105,7 +101,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
private bool ShouldSerializeTeam() => _team != 0;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(9)]
|
||||
[SerializableField(8)]
|
||||
[SaveFlag(nameof(ShouldSerializeTeam))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private int _team;
|
||||
|
|
@ -126,14 +122,14 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
private bool ShouldSerializeSpawnLocationIsHome() => _spawnLocationIsHome;
|
||||
|
||||
[InvalidateProperties]
|
||||
[SerializableField(11)]
|
||||
[SerializableField(10)]
|
||||
[SaveFlag(nameof(ShouldSerializeSpawnLocationIsHome))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private bool _spawnLocationIsHome;
|
||||
|
||||
private bool ShouldSerializeEnd() => _end != default;
|
||||
|
||||
[SerializableField(12)]
|
||||
[SerializableField(11)]
|
||||
[SaveFlag(nameof(ShouldSerializeEnd))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private DateTime _end;
|
||||
|
|
@ -144,7 +140,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
private bool ShouldSerializeSpawnPositionMode() =>
|
||||
_spawnPositionMode is not SpawnPositionMode.Automatic and not SpawnPositionMode.Abandoned;
|
||||
|
||||
[SerializableField(13)]
|
||||
[SerializableField(12)]
|
||||
[SaveFlag(nameof(ShouldSerializeSpawnPositionMode))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private SpawnPositionMode _spawnPositionMode;
|
||||
|
|
@ -158,7 +154,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
|
||||
private int MaxSpawnAttemptsDefault() => DefaultMaxSpawnAttempts;
|
||||
|
||||
[SerializableField(14)]
|
||||
[SerializableField(13)]
|
||||
[SaveFlag(nameof(ShouldSerializeMaxSpawnAttempts), nameof(MaxSpawnAttemptsDefault))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
private int _maxSpawnAttempts;
|
||||
|
|
@ -300,7 +296,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
public Dictionary<ISpawnable, SpawnerEntry> Spawned { get; private set; }
|
||||
|
||||
[CommandProperty(AccessLevel.Developer)]
|
||||
[SerializableProperty(3, nameof(_walkingRange))]
|
||||
[SerializableProperty(2, nameof(_walkingRange))]
|
||||
public int WalkingRange
|
||||
{
|
||||
get => _walkingRange > 0 ? _walkingRange : HomeRange;
|
||||
|
|
@ -312,7 +308,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
}
|
||||
}
|
||||
|
||||
[SerializableField(8, fieldChanged: nameof(OnCountChanged))]
|
||||
[SerializableField(7, fieldChanged: nameof(OnCountChanged))]
|
||||
[SerializedCommandProperty(AccessLevel.Developer)]
|
||||
[InvalidateProperties]
|
||||
private int _count;
|
||||
|
|
@ -329,7 +325,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
}
|
||||
}
|
||||
|
||||
[SerializableProperty(10)]
|
||||
[SerializableProperty(9)]
|
||||
[CommandProperty(AccessLevel.Developer)]
|
||||
public bool Running
|
||||
{
|
||||
|
|
@ -356,10 +352,10 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
get => _running && _timer?.Running == true ? End - Core.Now : TimeSpan.Zero;
|
||||
set
|
||||
{
|
||||
if (!_running && Entries.Count > 0)
|
||||
if (BeginStart())
|
||||
{
|
||||
_running = true;
|
||||
DoTimer(value);
|
||||
OnStarted();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -641,20 +637,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
{
|
||||
newSpawner._guid = Guid.NewGuid();
|
||||
newSpawner.Spawned = new Dictionary<ISpawnable, SpawnerEntry>();
|
||||
newSpawner.Entries = [];
|
||||
|
||||
for (var i = 0; i < Entries.Count; i++)
|
||||
{
|
||||
var entry = Entries[i];
|
||||
newSpawner.AddEntry(
|
||||
entry.SpawnedName,
|
||||
entry.SpawnedProbability,
|
||||
entry.SpawnedMaxCount,
|
||||
false,
|
||||
entry.Properties,
|
||||
entry.Parameters
|
||||
);
|
||||
}
|
||||
CopyEntriesTo(newSpawner);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -698,25 +681,6 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
}
|
||||
}
|
||||
|
||||
public SpawnerEntry AddEntry(
|
||||
string creaturename,
|
||||
int probability = 100,
|
||||
int amount = 1,
|
||||
bool dotimer = true,
|
||||
string properties = null,
|
||||
string parameters = null
|
||||
)
|
||||
{
|
||||
var entry = new SpawnerEntry(this, creaturename, probability, amount, properties, parameters);
|
||||
AddToEntries(entry);
|
||||
if (dotimer)
|
||||
{
|
||||
DoTimer(TimeSpan.FromSeconds(1));
|
||||
}
|
||||
|
||||
return entry;
|
||||
}
|
||||
|
||||
public void InitSpawn(int amount, TimeSpan minDelay, TimeSpan maxDelay, int team = 0, Rectangle3D spawnBounds = default)
|
||||
{
|
||||
Visible = false;
|
||||
|
|
@ -737,7 +701,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
HomeRange = 4;
|
||||
}
|
||||
|
||||
Entries = [];
|
||||
ClearEntriesCore();
|
||||
Spawned = new Dictionary<ISpawnable, SpawnerEntry>();
|
||||
|
||||
DoTimer(TimeSpan.FromSeconds(1));
|
||||
|
|
@ -804,26 +768,42 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
|
||||
public void Start()
|
||||
{
|
||||
if (!_running && Entries.Count > 0)
|
||||
if (BeginStart())
|
||||
{
|
||||
_running = true;
|
||||
DoTimer();
|
||||
OnStarted();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Guards and flips <see cref="Running"/>. Callers arm the timer and fire <see cref="OnStarted"/>.</summary>
|
||||
private bool BeginStart()
|
||||
{
|
||||
if (_running || Entries.Count == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
var wasRunning = _running;
|
||||
_timer?.Stop();
|
||||
_running = false;
|
||||
if (wasRunning)
|
||||
{
|
||||
OnStopped();
|
||||
}
|
||||
}
|
||||
|
||||
public void Defrag()
|
||||
{
|
||||
Entries ??= [];
|
||||
|
||||
for (var i = 0; i < Entries.Count; ++i)
|
||||
var entries = EntrySpan;
|
||||
for (var i = 0; i < entries.Length; i++)
|
||||
{
|
||||
Entries[i].Defrag(this);
|
||||
entries[i].Defrag(this);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -867,16 +847,18 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
{
|
||||
Defrag();
|
||||
|
||||
if (Entries.Count <= 0 || IsFull)
|
||||
var entries = EntrySpan;
|
||||
if (entries.Length <= 0 || IsFull)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var probsum = 0;
|
||||
|
||||
foreach (var spawnerEntry in Entries)
|
||||
for (var i = 0; i < entries.Length; i++)
|
||||
{
|
||||
if (!spawnerEntry.IsFull)
|
||||
var spawnerEntry = entries[i];
|
||||
if (!spawnerEntry.IsFull && !spawnerEntry.Disabled)
|
||||
{
|
||||
probsum += spawnerEntry.SpawnedProbability;
|
||||
}
|
||||
|
|
@ -889,10 +871,10 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
|
||||
var rand = Utility.RandomMinMax(1, probsum);
|
||||
|
||||
for (var i = 0; i < Entries.Count; i++)
|
||||
for (var i = 0; i < entries.Length; i++)
|
||||
{
|
||||
var entry = Entries[i];
|
||||
if (entry.IsFull)
|
||||
var entry = entries[i];
|
||||
if (entry.IsFull || entry.Disabled)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
|
@ -1010,6 +992,11 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
return false;
|
||||
}
|
||||
|
||||
if (!OnBeforeSpawn(entry))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
IEntity entity = null;
|
||||
|
|
@ -1095,6 +1082,11 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
}
|
||||
}
|
||||
|
||||
if (entity is ISpawnable configured)
|
||||
{
|
||||
OnConfigureSpawned(entry, configured);
|
||||
}
|
||||
|
||||
if (entity is Mobile m)
|
||||
{
|
||||
Spawned.Add(m, entry);
|
||||
|
|
@ -1102,7 +1094,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
|
||||
// var spawnLocation = m is BaseVendor ? Location : GetSpawnPosition(m, map);
|
||||
|
||||
var spawnLocation = GetSpawnPosition(m, map);
|
||||
var spawnLocation = GetSpawnPosition(entry, m, map);
|
||||
|
||||
m.OnBeforeSpawn(spawnLocation, map);
|
||||
m.MoveToWorld(spawnLocation, map);
|
||||
|
|
@ -1133,13 +1125,14 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
|
||||
m.Spawner = this;
|
||||
m.OnAfterSpawn();
|
||||
OnSpawned(entry, m);
|
||||
}
|
||||
else if (entity is Item item)
|
||||
{
|
||||
Spawned.Add(item, entry);
|
||||
entry.AddToSpawned(item);
|
||||
|
||||
var loc = GetSpawnPosition(item, map);
|
||||
var loc = GetSpawnPosition(entry, item, map);
|
||||
|
||||
item.OnBeforeSpawn(loc, map);
|
||||
|
||||
|
|
@ -1147,6 +1140,7 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
|
||||
item.Spawner = this;
|
||||
item.OnAfterSpawn();
|
||||
OnSpawned(entry, item);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1221,27 +1215,6 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
return entry.Spawned.Count;
|
||||
}
|
||||
|
||||
public void RemoveEntry(SpawnerEntry entry)
|
||||
{
|
||||
Defrag();
|
||||
|
||||
for (var i = entry.Spawned.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var e = entry.Spawned[i];
|
||||
entry.Spawned.RemoveAt(i);
|
||||
e?.Delete();
|
||||
}
|
||||
|
||||
Entries.Remove(entry);
|
||||
|
||||
if (_running && !IsFull && _timer?.Running != true)
|
||||
{
|
||||
DoTimer();
|
||||
}
|
||||
|
||||
InvalidateProperties();
|
||||
}
|
||||
|
||||
public void RemoveSpawn(int index) // Entry
|
||||
{
|
||||
if (index >= 0 && index < Entries.Count)
|
||||
|
|
@ -1269,9 +1242,10 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
{
|
||||
Defrag();
|
||||
|
||||
for (var i = 0; i < Entries.Count; i++)
|
||||
var entries = EntrySpan;
|
||||
for (var i = 0; i < entries.Length; i++)
|
||||
{
|
||||
var entry = Entries[i];
|
||||
var entry = entries[i];
|
||||
|
||||
for (var j = entry.Spawned.Count - 1; j >= 0; j--)
|
||||
{
|
||||
|
|
@ -1327,18 +1301,6 @@ public abstract partial class BaseSpawner : Item, ISpawner
|
|||
256
|
||||
);
|
||||
}
|
||||
|
||||
Spawned = new Dictionary<ISpawnable, SpawnerEntry>();
|
||||
|
||||
foreach (var entry in Entries)
|
||||
{
|
||||
foreach (var spawned in entry.Spawned)
|
||||
{
|
||||
Spawned.Add(spawned, entry);
|
||||
}
|
||||
}
|
||||
|
||||
DoTimer(_end - Core.Now);
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
|
|
|
|||
|
|
@ -105,8 +105,10 @@ public class EditSpawnCommand : BaseCommand
|
|||
|
||||
public static void UpdateSpawner(BaseSpawner spawner, string name, string arguments, string properties, string find = null)
|
||||
{
|
||||
foreach (var entry in spawner.Entries)
|
||||
for (var i = 0; i < spawner.Entries.Count; i++)
|
||||
{
|
||||
var entry = spawner.Entries[i];
|
||||
|
||||
// TODO: Should cache spawn type on the entry
|
||||
if (!entry.SpawnedName.InsensitiveEquals(name))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -74,11 +74,6 @@ public abstract record SpawnerDto
|
|||
[JsonPropertyOrder(9)]
|
||||
public int WalkingRange { get; init; }
|
||||
|
||||
[JsonPropertyName("entries")]
|
||||
[JsonPropertyOrder(10)]
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
||||
public List<SpawnerEntry> Entries { get; init; }
|
||||
|
||||
[JsonPropertyName("spawnLocationIsHome")]
|
||||
[JsonPropertyOrder(11)]
|
||||
public bool SpawnLocationIsHome { get; init; }
|
||||
|
|
@ -97,6 +92,10 @@ public abstract record SpawnerDto
|
|||
[JsonPropertyOrder(8)]
|
||||
public int HomeRange { get; init; } = -1;
|
||||
|
||||
/// <summary>The entries carried by the concrete record, in its own entry type. Never serialized directly.</summary>
|
||||
[JsonIgnore]
|
||||
public abstract IReadOnlyList<SpawnerEntry> EntryView { get; }
|
||||
|
||||
/// <summary>Constructs the empty concrete spawner Item for this DTO.</summary>
|
||||
protected abstract BaseSpawner CreateEmpty();
|
||||
|
||||
|
|
@ -125,6 +124,14 @@ public sealed record SpawnerDataDto : SpawnerDto
|
|||
[JsonPropertyOrder(8)]
|
||||
public Rectangle3D SpawnBounds { get; init; }
|
||||
|
||||
[JsonPropertyName("entries")]
|
||||
[JsonPropertyOrder(10)]
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
||||
public List<SpawnerEntry> Entries { get; init; }
|
||||
|
||||
[JsonIgnore]
|
||||
public override IReadOnlyList<SpawnerEntry> EntryView => Entries;
|
||||
|
||||
protected override BaseSpawner CreateEmpty() => new Spawner();
|
||||
|
||||
public override BaseSpawner ToSpawner()
|
||||
|
|
@ -154,6 +161,14 @@ public sealed record RegionSpawnerDto : SpawnerDto
|
|||
[JsonPropertyOrder(8)]
|
||||
public string Region { get; init; }
|
||||
|
||||
[JsonPropertyName("entries")]
|
||||
[JsonPropertyOrder(10)]
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
||||
public List<SpawnerEntry> Entries { get; init; }
|
||||
|
||||
[JsonIgnore]
|
||||
public override IReadOnlyList<SpawnerEntry> EntryView => Entries;
|
||||
|
||||
protected override BaseSpawner CreateEmpty() => new RegionSpawner();
|
||||
|
||||
public override BaseSpawner ToSpawner()
|
||||
|
|
@ -191,6 +206,14 @@ public sealed record ProximitySpawnerDto : SpawnerDto
|
|||
[JsonPropertyOrder(16)]
|
||||
public bool Instant { get; init; }
|
||||
|
||||
[JsonPropertyName("entries")]
|
||||
[JsonPropertyOrder(10)]
|
||||
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
|
||||
public List<SpawnerEntry> Entries { get; init; }
|
||||
|
||||
[JsonIgnore]
|
||||
public override IReadOnlyList<SpawnerEntry> EntryView => Entries;
|
||||
|
||||
protected override BaseSpawner CreateEmpty() => new ProximitySpawner();
|
||||
|
||||
public override BaseSpawner ToSpawner()
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ public partial class ProximitySpawner
|
|||
MaxDelay = MaxDelay,
|
||||
Team = Team,
|
||||
WalkingRange = DtoWalkingRange,
|
||||
Entries = Entries,
|
||||
Entries = EntryList ?? [],
|
||||
SpawnLocationIsHome = SpawnLocationIsHome,
|
||||
SpawnPositionMode = DtoSpawnPositionMode,
|
||||
MaxSpawnAttempts = DtoMaxSpawnAttempts,
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ public partial class RegionSpawner
|
|||
MaxDelay = MaxDelay,
|
||||
Team = Team,
|
||||
WalkingRange = DtoWalkingRange,
|
||||
Entries = Entries,
|
||||
Entries = EntryList ?? [],
|
||||
SpawnLocationIsHome = SpawnLocationIsHome,
|
||||
SpawnPositionMode = DtoSpawnPositionMode,
|
||||
MaxSpawnAttempts = DtoMaxSpawnAttempts,
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ public partial class Spawner
|
|||
MaxDelay = MaxDelay,
|
||||
Team = Team,
|
||||
WalkingRange = DtoWalkingRange,
|
||||
Entries = Entries,
|
||||
Entries = EntryList ?? [],
|
||||
SpawnLocationIsHome = SpawnLocationIsHome,
|
||||
SpawnPositionMode = DtoSpawnPositionMode,
|
||||
MaxSpawnAttempts = DtoMaxSpawnAttempts,
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Engines.Spawners;
|
||||
|
||||
[SerializationGenerator(1)]
|
||||
[SerializationGenerator(2)]
|
||||
public partial class Spawner : BaseSpawner
|
||||
{
|
||||
/// <summary>
|
||||
|
|
@ -33,6 +35,11 @@ public partial class Spawner : BaseSpawner
|
|||
}
|
||||
}
|
||||
|
||||
// Owned by the concrete class so subclasses can store their own entry type; null until the first entry.
|
||||
[SerializedIgnoreDupe]
|
||||
[SerializableField(2, getter: "protected", setter: "private")]
|
||||
private List<SpawnerEntry> _entryList;
|
||||
|
||||
[Constructible(AccessLevel.Developer)]
|
||||
public Spawner()
|
||||
{
|
||||
|
|
@ -63,8 +70,73 @@ public partial class Spawner : BaseSpawner
|
|||
|
||||
protected override ReadOnlySpan<Rectangle3D> GetAllSpawnBounds() => new(ref _spawnBounds);
|
||||
|
||||
public override IReadOnlyList<SpawnerEntry> Entries => _entryList ?? (IReadOnlyList<SpawnerEntry>)Array.Empty<SpawnerEntry>();
|
||||
|
||||
protected override ReadOnlySpan<SpawnerEntry> EntrySpan => CollectionsMarshal.AsSpan(_entryList);
|
||||
|
||||
protected override SpawnerEntry CreateEntry(
|
||||
string name,
|
||||
int probability,
|
||||
int maxCount,
|
||||
string properties,
|
||||
string parameters
|
||||
) => new(this, name, probability, maxCount, properties, parameters);
|
||||
|
||||
protected override void AddEntryCore(SpawnerEntry entry)
|
||||
{
|
||||
EntryList ??= [];
|
||||
AddToEntryList(entry);
|
||||
}
|
||||
|
||||
protected override bool RemoveEntryCore(SpawnerEntry entry)
|
||||
{
|
||||
if (_entryList?.Contains(entry) != true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
RemoveFromEntryList(entry);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void ClearEntriesCore()
|
||||
{
|
||||
if (_entryList?.Count > 0)
|
||||
{
|
||||
ClearEntryList();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void AdoptEntries(IReadOnlyList<SpawnerEntry> entries)
|
||||
{
|
||||
if (entries.Count == 0)
|
||||
{
|
||||
EntryList = null;
|
||||
return;
|
||||
}
|
||||
|
||||
// Copy, never alias the caller's list.
|
||||
var list = new List<SpawnerEntry>(entries);
|
||||
for (var i = 0; i < list.Count; i++)
|
||||
{
|
||||
list[i].SetParent(this);
|
||||
}
|
||||
|
||||
EntryList = list;
|
||||
}
|
||||
|
||||
private void MigrateFrom(V0Content content)
|
||||
{
|
||||
// V0 had no fields in Spawner, new v1 field _useSpiralScan defaults to false
|
||||
// v0 had no fields.
|
||||
}
|
||||
|
||||
private void MigrateFrom(V1Content content)
|
||||
{
|
||||
_useSpiralScan = content.UseSpiralScan;
|
||||
_spawnBounds = content.SpawnBounds ?? default;
|
||||
// _entryList was already adopted by BaseSpawner.MigrateFrom(V12Content).
|
||||
}
|
||||
|
||||
[AfterDeserialization]
|
||||
private void AfterDeserialization() => RebuildSpawned();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -447,8 +447,9 @@ public class SpawnerControllerGump : DynamicGump
|
|||
|
||||
private static bool SearchSpawnerCreatures(BaseSpawner spawner, string searchPattern)
|
||||
{
|
||||
foreach (var entry in spawner.Entries)
|
||||
for (var i = 0; i < spawner.Entries.Count; i++)
|
||||
{
|
||||
var entry = spawner.Entries[i];
|
||||
if (entry.SpawnedName?.InsensitiveContains(searchPattern) == true)
|
||||
{
|
||||
return true;
|
||||
|
|
@ -486,17 +487,9 @@ public class SpawnerControllerGump : DynamicGump
|
|||
|
||||
public static void CopyEntry(BaseSpawner spawner, BaseSpawner target)
|
||||
{
|
||||
if (spawner.Entries?.Count > 0)
|
||||
if (spawner.Entries.Count > 0)
|
||||
{
|
||||
target.Entries?.Clear();
|
||||
|
||||
for (var i = 0; i < spawner.Entries.Count; i++)
|
||||
{
|
||||
var item = spawner.Entries[i];
|
||||
var targetEntry = target.AddEntry(item.SpawnedName, item.SpawnedProbability, item.SpawnedMaxCount);
|
||||
targetEntry.Properties = item.Properties;
|
||||
targetEntry.Parameters = item.Parameters;
|
||||
}
|
||||
spawner.CopyEntriesTo(target);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ using Server.Json;
|
|||
|
||||
namespace Server.Engines.Spawners;
|
||||
|
||||
[SerializationGenerator(1, false)]
|
||||
[SerializationGenerator(2, false)]
|
||||
public partial class SpawnerEntry
|
||||
{
|
||||
[DirtyTrackingEntity]
|
||||
|
|
@ -36,6 +36,48 @@ public partial class SpawnerEntry
|
|||
[SerializableField(5)]
|
||||
private List<ISpawnable> _spawned;
|
||||
|
||||
private bool ShouldSerializeDisabled() => _disabled;
|
||||
|
||||
/// <summary>
|
||||
/// Locked entries are skipped by weighted selection; live spawns are untouched.
|
||||
/// Stored inverted so the common (enabled) case writes nothing.
|
||||
/// </summary>
|
||||
[SaveFlag(nameof(ShouldSerializeDisabled))]
|
||||
[SerializableField(6)]
|
||||
[SerializedJsonPropertyName("disabled")]
|
||||
private bool _disabled;
|
||||
|
||||
[JsonIgnore]
|
||||
public bool Enabled
|
||||
{
|
||||
get => !_disabled;
|
||||
set => Disabled = !value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The spawner that owns this entry. Derived entry types declare it as their
|
||||
/// <c>[DirtyTrackingEntity]</c>; the generator only inspects the type it is generating.
|
||||
/// </summary>
|
||||
protected BaseSpawner Parent => _parent;
|
||||
|
||||
/// <summary>Re-parents this entry. Public so out-of-tree owners can call it from AdoptEntries.</summary>
|
||||
public void SetParent(BaseSpawner parent)
|
||||
{
|
||||
_parent = parent;
|
||||
_spawned ??= [];
|
||||
}
|
||||
|
||||
private void MigrateFrom(V1Content content)
|
||||
{
|
||||
_spawnedName = content.SpawnedName;
|
||||
_spawnedProbability = content.SpawnedProbability;
|
||||
_spawnedMaxCount = content.SpawnedMaxCount;
|
||||
_properties = content.Properties;
|
||||
_parameters = content.Parameters;
|
||||
_spawned = content.Spawned ?? [];
|
||||
_disabled = false;
|
||||
}
|
||||
|
||||
public SpawnerEntry(BaseSpawner parent)
|
||||
{
|
||||
_parent = parent;
|
||||
|
|
|
|||
|
|
@ -63,7 +63,18 @@ public class SpawnerGump : Gump
|
|||
); // Unexpand
|
||||
}
|
||||
|
||||
AddButton(38, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2)); // Delete
|
||||
AddButton(46, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2)); // Delete
|
||||
|
||||
if (entry != null)
|
||||
{
|
||||
AddButton(
|
||||
22,
|
||||
22 * i + 21 + offset,
|
||||
entry.Disabled ? 0xD2 : 0xD3,
|
||||
entry.Disabled ? 0xD3 : 0xD2,
|
||||
GetButtonID(3, i)
|
||||
); // Enabled toggle (checked = enabled)
|
||||
}
|
||||
|
||||
AddImageTiled(71, 22 * i + 20 + offset, 161, 23, 0xA40); // creature text box
|
||||
AddImageTiled(72, 22 * i + 21 + offset, 159, 21, 0xBBC); // creature text box
|
||||
|
|
@ -106,7 +117,7 @@ public class SpawnerGump : Gump
|
|||
22 * i + 21 + offset,
|
||||
156,
|
||||
21,
|
||||
(flags & EntryFlags.InvalidType) != 0 ? 33 : 0,
|
||||
(flags & EntryFlags.InvalidType) != 0 ? 33 : entry?.Disabled == true ? 0x3B2 : 0,
|
||||
textIndex,
|
||||
name
|
||||
);
|
||||
|
|
@ -160,8 +171,9 @@ public class SpawnerGump : Gump
|
|||
var totalSpawned = 0;
|
||||
var totalWeight = 0;
|
||||
|
||||
foreach (var spawnerEntry in _spawner.Entries)
|
||||
for (var i = 0; i < _spawner.Entries.Count; i++)
|
||||
{
|
||||
var spawnerEntry = _spawner.Entries[i];
|
||||
totalSpawned += spawner.CountSpawns(spawnerEntry);
|
||||
totalWeight += spawnerEntry.SpawnedProbability;
|
||||
}
|
||||
|
|
@ -419,12 +431,24 @@ public class SpawnerGump : Gump
|
|||
}
|
||||
}
|
||||
|
||||
CreateArray(info, state.Mobile, _spawner);
|
||||
break;
|
||||
}
|
||||
case 3: // Enable/disable entry
|
||||
{
|
||||
var entryIndex = index + _page * 13;
|
||||
if (entryIndex >= 0 && entryIndex < _spawner.Entries.Count)
|
||||
{
|
||||
var entry = _spawner.Entries[entryIndex];
|
||||
entry.Disabled = !entry.Disabled;
|
||||
}
|
||||
|
||||
CreateArray(info, state.Mobile, _spawner);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (_entry != null && _spawner.Entries?.Contains(_entry) == true)
|
||||
if (_entry != null && HasEntry(_spawner, _entry))
|
||||
{
|
||||
state.Mobile.SendGump(new SpawnerGump(_spawner, _entry, _page));
|
||||
}
|
||||
|
|
@ -433,4 +457,19 @@ public class SpawnerGump : Gump
|
|||
state.Mobile.SendGump(new SpawnerGump(_spawner, null, _page));
|
||||
}
|
||||
}
|
||||
|
||||
private static bool HasEntry(BaseSpawner spawner, SpawnerEntry entry)
|
||||
{
|
||||
var entries = spawner.Entries;
|
||||
|
||||
for (var i = 0; i < entries.Count; i++)
|
||||
{
|
||||
if (entries[i] == entry)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
113
Projects/UOContent/Migrations/Server.Engines.Spawners.BaseSpawner.v13.json
generated
Normal file
113
Projects/UOContent/Migrations/Server.Engines.Spawners.BaseSpawner.v13.json
generated
Normal file
|
|
@ -0,0 +1,113 @@
|
|||
{
|
||||
"version": 13,
|
||||
"type": "Server.Engines.Spawners.BaseSpawner",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Guid",
|
||||
"type": "System.Guid",
|
||||
"rule": "PrimitiveTypeMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "ReturnOnDeactivate",
|
||||
"type": "bool",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "WalkingRange",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "WayPoint",
|
||||
"type": "Server.Items.WayPoint",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "SerializableInterfaceMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Group",
|
||||
"type": "bool",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "MinDelay",
|
||||
"type": "System.TimeSpan",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "MaxDelay",
|
||||
"type": "System.TimeSpan",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Count",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Team",
|
||||
"type": "int",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Running",
|
||||
"type": "bool",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SpawnLocationIsHome",
|
||||
"type": "bool",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "End",
|
||||
"type": "System.DateTime",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SpawnPositionMode",
|
||||
"type": "Server.Engines.Spawners.SpawnPositionMode",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "EnumMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "MaxSpawnAttempts",
|
||||
"type": "int",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
34
Projects/UOContent/Migrations/Server.Engines.Spawners.Spawner.v2.json
generated
Normal file
34
Projects/UOContent/Migrations/Server.Engines.Spawners.Spawner.v2.json
generated
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"version": 2,
|
||||
"type": "Server.Engines.Spawners.Spawner",
|
||||
"properties": [
|
||||
{
|
||||
"name": "UseSpiralScan",
|
||||
"type": "bool",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SpawnBounds",
|
||||
"type": "Server.Rectangle3D",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Rect3D"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "EntryList",
|
||||
"type": "System.Collections.Generic.List\u003CServer.Engines.Spawners.SpawnerEntry\u003E",
|
||||
"rule": "ListMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Server.Engines.Spawners.SpawnerEntry",
|
||||
"RawSerializableMigrationRule",
|
||||
"DeserializationRequiresParent"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
65
Projects/UOContent/Migrations/Server.Engines.Spawners.SpawnerEntry.v2.json
generated
Normal file
65
Projects/UOContent/Migrations/Server.Engines.Spawners.SpawnerEntry.v2.json
generated
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
{
|
||||
"version": 2,
|
||||
"type": "Server.Engines.Spawners.SpawnerEntry",
|
||||
"properties": [
|
||||
{
|
||||
"name": "SpawnedName",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SpawnedProbability",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "SpawnedMaxCount",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Properties",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Parameters",
|
||||
"type": "string",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Spawned",
|
||||
"type": "System.Collections.Generic.List\u003CServer.ISpawnable\u003E",
|
||||
"rule": "ListMigrationRule",
|
||||
"ruleArguments": [
|
||||
"@Tidy",
|
||||
"Server.ISpawnable",
|
||||
"SerializableInterfaceMigrationRule"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Disabled",
|
||||
"type": "bool",
|
||||
"usesSaveFlag": true,
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -3453,6 +3453,11 @@ namespace Server.Mobiles
|
|||
|
||||
public override void OnDeath(Container c)
|
||||
{
|
||||
if (Spawner is BaseSpawner spawner)
|
||||
{
|
||||
spawner.NotifySpawnedDeath(this, LastKiller);
|
||||
}
|
||||
|
||||
if (IsBonded)
|
||||
{
|
||||
Effects.PlaySound(this, GetDeathSound());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue