fix: Fixes various memory leaks and spells (#1786)

### Summary
- Fixes various memory leaks related to spells
- Fixes Spell Plague
- Added ability to determine if `sdi` should take effect for Spell Damage.
- Fixes animal form timer ticking non-stop while logged out.
This commit is contained in:
Kamron Batman 2024-05-21 19:44:42 -07:00 • committed by GitHub
parent 6747168db0
commit a552cf4138
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GPG key ID: B5690EEEBB952194
51 changed files with 4164 additions and 4188 deletions

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@ -2395,13 +2395,17 @@ namespace Server.Mobiles
AnimateDeadSpell.Unregister(m_SummonMaster, this);
}
if (Summoned && SummonMaster != null)
{
SummonFamiliarSpell.Unregister(SummonMaster, this);
}
if (MLQuestSystem.Enabled)
{
MLQuestSystem.HandleDeletion(this);
}
UnsummonTimer.StopTimer(this);
StaminaSystem.RemoveEntry(this as IHasSteps);
base.OnAfterDelete();