fix: Fixes various memory leaks and spells (#1786)
### Summary - Fixes various memory leaks related to spells - Fixes Spell Plague - Added ability to determine if `sdi` should take effect for Spell Damage. - Fixes animal form timer ticking non-stop while logged out.
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51 changed files with 4164 additions and 4188 deletions
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@ -2395,13 +2395,17 @@ namespace Server.Mobiles
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AnimateDeadSpell.Unregister(m_SummonMaster, this);
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}
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if (Summoned && SummonMaster != null)
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{
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SummonFamiliarSpell.Unregister(SummonMaster, this);
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}
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if (MLQuestSystem.Enabled)
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{
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MLQuestSystem.HandleDeletion(this);
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}
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UnsummonTimer.StopTimer(this);
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StaminaSystem.RemoveEntry(this as IHasSteps);
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base.OnAfterDelete();
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