fix: Fixes various memory leaks and spells (#1786)
### Summary - Fixes various memory leaks related to spells - Fixes Spell Plague - Added ability to determine if `sdi` should take effect for Spell Damage. - Fixes animal form timer ticking non-stop while logged out.
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51 changed files with 4164 additions and 4188 deletions
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@ -290,8 +290,7 @@ namespace Server.Spells
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}
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}
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private static SpecialMoveContext GetContext(Mobile m) =>
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_playersTable.TryGetValue(m, out var context) ? context : null;
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private static SpecialMoveContext GetContext(Mobile m) => _playersTable.GetValueOrDefault(m);
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private class SpecialMoveTimer : Timer
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{
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