fix: Fixes various memory leaks and spells (#1786)
### Summary - Fixes various memory leaks related to spells - Fixes Spell Plague - Added ability to determine if `sdi` should take effect for Spell Damage. - Fixes animal form timer ticking non-stop while logged out.
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6747168db0
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51 changed files with 4164 additions and 4188 deletions
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@ -2,136 +2,135 @@ using System;
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using System.Collections.Generic;
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using Server.Targeting;
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namespace Server.Spells.Necromancy
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namespace Server.Spells.Necromancy;
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public class MindRotSpell : NecromancerSpell, ISpellTargetingMobile
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{
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public class MindRotSpell : NecromancerSpell, ISpellTargetingMobile
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private static readonly SpellInfo _info = new(
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"Mind Rot",
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"Wis An Ben",
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203,
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9031,
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Reagent.BatWing,
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Reagent.PigIron,
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Reagent.DaemonBlood
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);
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private static readonly Dictionary<Mobile, MRExpireTimer> _table = new();
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public MindRotSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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private static readonly SpellInfo _info = new(
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"Mind Rot",
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"Wis An Ben",
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203,
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9031,
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Reagent.BatWing,
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Reagent.PigIron,
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Reagent.DaemonBlood
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);
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private static readonly Dictionary<Mobile, MRExpireTimer> _table = new();
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public MindRotSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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}
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
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public override double RequiredSkill => 30.0;
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public override int RequiredMana => 17;
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public void Target(Mobile m)
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{
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if (m == null)
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{
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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}
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else if (HasMindRotScalar(m))
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{
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Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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}
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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/* Attempts to place a curse on the Target that increases the mana cost of any spells they cast,
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* for a duration based off a comparison between the Caster's Spirit Speak skill and the Target's Resisting Spells skill.
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* The effect lasts for ((Spirit Speak skill level - target's Resist Magic skill level) / 50 ) + 20 seconds.
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*/
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m.Spell?.OnCasterHurt();
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m.PlaySound(0x1FB);
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m.PlaySound(0x258);
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m.FixedParticles(0x373A, 1, 17, 9903, 15, 4, EffectLayer.Head);
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var duration = ((GetDamageSkill(Caster) - GetResistSkill(m)) / 5.0 + 20.0) * (m.Player ? 1.0 : 2.0);
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m.CheckSkill(SkillName.MagicResist, 0.0, 120.0); // Skill check for gain
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SetMindRotScalar(Caster, m, m.Player ? 1.25 : 2.00, TimeSpan.FromSeconds(duration));
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HarmfulSpell(m);
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}
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FinishSequence();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public static bool ClearMindRotScalar(Mobile m)
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{
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if (_table.Remove(m, out var timer))
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{
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timer.Stop();
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m.SendLocalizedMessage(1060872); // Your mind feels normal again.
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BuffInfo.RemoveBuff(m, BuffIcon.Mindrot);
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return true;
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}
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return false;
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}
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public static bool HasMindRotScalar(Mobile m) => _table.ContainsKey(m);
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public static bool GetMindRotScalar(Mobile m, ref double scalar)
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{
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if (_table.TryGetValue(m, out var timer))
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{
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scalar = timer._double;
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return true;
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}
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return false;
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}
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public static void SetMindRotScalar(Mobile caster, Mobile target, double scalar, TimeSpan duration)
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{
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if (!_table.ContainsKey(target))
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{
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var timer = new MRExpireTimer(target, scalar, duration);
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timer.Start();
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_table[target] = timer;
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BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Mindrot, 1075665, duration, target));
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target.SendLocalizedMessage(1074384);
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}
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}
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}
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public class MRExpireTimer : Timer
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{
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private DateTime _end;
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private Mobile _target;
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public double _double;
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
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public MRExpireTimer(Mobile target, double scalar, TimeSpan delay) : base(
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TimeSpan.FromSeconds(1.0),
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TimeSpan.FromSeconds(1.0)
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)
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public override double RequiredSkill => 30.0;
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public override int RequiredMana => 17;
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public void Target(Mobile m)
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{
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if (m == null)
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{
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_double = scalar;
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_target = target;
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_end = Core.Now + delay;
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Caster.SendLocalizedMessage(1060508); // You can't curse that.
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}
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else if (HasMindRotScalar(m))
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{
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Caster.SendLocalizedMessage(1005559); // This spell is already in effect.
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}
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else if (CheckHSequence(m))
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{
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SpellHelper.Turn(Caster, m);
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/* Attempts to place a curse on the Target that increases the mana cost of any spells they cast,
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* for a duration based off a comparison between the Caster's Spirit Speak skill and the Target's Resisting Spells skill.
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* The effect lasts for ((Spirit Speak skill level - target's Resist Magic skill level) / 50 ) + 20 seconds.
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*/
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m.Spell?.OnCasterHurt();
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m.PlaySound(0x1FB);
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m.PlaySound(0x258);
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m.FixedParticles(0x373A, 1, 17, 9903, 15, 4, EffectLayer.Head);
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var duration = ((GetDamageSkill(Caster) - GetResistSkill(m)) / 5.0 + 20.0) * (m.Player ? 1.0 : 2.0);
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m.CheckSkill(SkillName.MagicResist, 0.0, 120.0); // Skill check for gain
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SetMindRotScalar(Caster, m, m.Player ? 1.25 : 2.00, TimeSpan.FromSeconds(duration));
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HarmfulSpell(m);
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}
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protected override void OnTick()
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FinishSequence();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetMobile(this, TargetFlags.Harmful, Core.ML ? 10 : 12);
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}
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public static bool ClearMindRotScalar(Mobile m)
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{
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if (_table.Remove(m, out var timer))
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{
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if (_target.Deleted || !_target.Alive || Core.Now >= _end)
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{
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MindRotSpell.ClearMindRotScalar(_target);
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Stop();
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}
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timer.Stop();
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m.SendLocalizedMessage(1060872); // Your mind feels normal again.
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BuffInfo.RemoveBuff(m, BuffIcon.Mindrot);
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return true;
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}
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return false;
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}
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public static bool HasMindRotScalar(Mobile m) => _table.ContainsKey(m);
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public static bool GetMindRotScalar(Mobile m, ref double scalar)
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{
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if (_table.TryGetValue(m, out var timer))
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{
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scalar = timer._double;
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return true;
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}
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return false;
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}
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public static void SetMindRotScalar(Mobile caster, Mobile target, double scalar, TimeSpan duration)
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{
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if (!_table.ContainsKey(target))
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{
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var timer = new MRExpireTimer(target, scalar, duration);
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timer.Start();
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_table[target] = timer;
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BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Mindrot, 1075665, duration, target));
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target.SendLocalizedMessage(1074384);
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}
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}
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}
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public class MRExpireTimer : Timer
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{
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private DateTime _end;
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private Mobile _target;
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public double _double;
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public MRExpireTimer(Mobile target, double scalar, TimeSpan delay) : base(
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TimeSpan.FromSeconds(1.0),
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TimeSpan.FromSeconds(1.0)
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)
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{
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_double = scalar;
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_target = target;
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_end = Core.Now + delay;
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}
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protected override void OnTick()
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{
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if (_target.Deleted || !_target.Alive || Core.Now >= _end)
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{
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MindRotSpell.ClearMindRotScalar(_target);
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Stop();
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}
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}
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}
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