fix: Fixes various memory leaks and spells (#1786)

### Summary
- Fixes various memory leaks related to spells
- Fixes Spell Plague
- Added ability to determine if `sdi` should take effect for Spell Damage.
- Fixes animal form timer ticking non-stop while logged out.
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Kamron Batman 2024-05-21 19:44:42 -07:00 • committed by GitHub
parent 6747168db0
commit a552cf4138
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GPG key ID: B5690EEEBB952194
51 changed files with 4164 additions and 4188 deletions

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@ -1,12 +1,11 @@
namespace Server.Spells
{
public class NinjaMove : SpecialMove
{
public override SkillName MoveSkill => SkillName.Ninjitsu;
namespace Server.Spells;
public override void CheckGain(Mobile m)
{
m.CheckSkill(MoveSkill, RequiredSkill - 12.5, RequiredSkill + 37.5); // Per five on friday 02/16/07
}
public class NinjaMove : SpecialMove
{
public override SkillName MoveSkill => SkillName.Ninjitsu;
public override void CheckGain(Mobile m)
{
m.CheckSkill(MoveSkill, RequiredSkill - 12.5, RequiredSkill + 37.5); // Per five on friday 02/16/07
}
}
}