fix: Fixes various memory leaks and spells (#1786)

### Summary
- Fixes various memory leaks related to spells
- Fixes Spell Plague
- Added ability to determine if `sdi` should take effect for Spell Damage.
- Fixes animal form timer ticking non-stop while logged out.
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Kamron Batman 2024-05-21 19:44:42 -07:00 • committed by GitHub
parent 6747168db0
commit a552cf4138
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GPG key ID: B5690EEEBB952194
51 changed files with 4164 additions and 4188 deletions

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@ -9,8 +9,8 @@ public class UnsummonTimer : Timer
{
// Track timers since some of them are really long and might hold references to long dead/deleted mobs
private static readonly Dictionary<BaseCreature, UnsummonTimer> _timers = new();
private BaseCreature _creature;
private Action _onUnsummon;
private readonly BaseCreature _creature;
private readonly Action _onUnsummon;
public static void StopTimer(BaseCreature creature)
{