fix(core): Converts some player packets (#372)
- [X] Converts some player packets Note: - Not caching weather packet because it is copying directly from stackalloc using aggressive inlining. Don't need to do more optimizations.
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12 changed files with 350 additions and 276 deletions
126
Projects/Server/Network/Packets/OutgoingPlayerPackets.cs
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126
Projects/Server/Network/Packets/OutgoingPlayerPackets.cs
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: OutgoingPlayerPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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using System.IO;
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using System.Runtime.CompilerServices;
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namespace Server.Network
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{
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public enum LRReason : byte
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{
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CannotLift,
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OutOfRange,
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OutOfSight,
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TryToSteal,
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AreHolding,
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Inspecific
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}
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public static class OutgoingPlayerPackets
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{
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public static void SendStatLockInfo(this NetState ns, Mobile m)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)12);
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writer.Write((short)0x19);
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writer.Write((byte)2);
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writer.Write(m.Serial);
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writer.Write((byte)0);
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var lockBits = ((int)m.StrLock << 4) | ((int)m.DexLock << 2) | (int)m.IntLock;
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writer.Write((byte)lockBits);
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ns.Send(ref buffer, writer.Position);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendChangeUpdateRange(this NetState ns, byte range)
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{
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ns?.Send(stackalloc byte[] { 0xC8, range });
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendDeathStatus(this NetState ns, bool dead)
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{
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ns?.Send(stackalloc byte[] { 0x2C, dead ? 0 : 2 });
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}
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public static void SendToggleSpecialAbility(this NetState ns, int abilityId, bool active)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xBF); // Packet ID
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writer.Write((ushort)8);
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writer.Write((short)0x25);
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writer.Write((short)abilityId);
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writer.Write(active);
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ns.Send(ref buffer, writer.Position);
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}
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public static void SendDisplayProfile(this NetState ns, Serial m, string header, string body, string footer)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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header ??= "";
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body ??= "";
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footer ??= "";
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xB8); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write(m);
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writer.WriteAsciiNull(header);
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writer.WriteBigUniNull(footer);
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writer.WriteBigUniNull(body);
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writer.WritePacketLength();
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ns.Send(ref buffer, writer.Position);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendLiftReject(this NetState ns, LRReason reason)
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{
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ns?.Send(stackalloc byte[] { 0x27, (byte)reason });
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendLogoutAck(this NetState ns)
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{
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ns?.Send(stackalloc byte[] { 0xD1, 0x01 });
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendWeather(this NetState ns, byte type, byte density, byte temp)
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{
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ns?.Send(stackalloc byte[] { 0x65, type, density, temp });
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}
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}
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}
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