remove old hashtables from animal taming, inscription, and invisibility code
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parent
af0ec21a07
commit
ac17483ab4
3 changed files with 14 additions and 11 deletions
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@ -1,5 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Targeting;
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using Server.Network;
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@ -12,7 +12,7 @@ namespace Server.SkillHandlers
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{
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public class AnimalTaming
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{
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private static Hashtable m_BeingTamed = new Hashtable();
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private static Dictionary<Mobile, Mobile> m_BeingTamed = new Dictionary<Mobile, Mobile>();
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public static void Initialize()
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{
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@ -182,7 +182,7 @@ namespace Server.SkillHandlers
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}
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}
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if ( m_BeingTamed.Contains( targeted ) )
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if ( m_BeingTamed.ContainsKey( creature ) )
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{
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creature.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 502802, from.NetState ); // Someone else is already taming this.
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}
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@ -211,7 +211,7 @@ namespace Server.SkillHandlers
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}
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else
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{
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m_BeingTamed[targeted] = from;
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m_BeingTamed[creature] = from;
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from.LocalOverheadMessage( MessageType.Emote, 0x59, 1010597 ); // You start to tame the creature.
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from.NonlocalOverheadMessage( MessageType.Emote, 0x59, 1010598 ); // *begins taming a creature.*
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@ -1,5 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Targeting;
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using Server.Items;
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@ -23,7 +23,7 @@ namespace Server.SkillHandlers
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return TimeSpan.FromSeconds( 1.0 );
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}
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private static Hashtable m_UseTable = new Hashtable();
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private static Dictionary<BaseBook, Mobile> m_UseTable = new Dictionary<BaseBook, Mobile>();
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private static void SetUser( BaseBook book, Mobile mob )
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{
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@ -37,7 +37,9 @@ namespace Server.SkillHandlers
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public static Mobile GetUser( BaseBook book )
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{
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return (Mobile)m_UseTable[book];
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Mobile m = null;
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m_UseTable.TryGetValue(book, out m);
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return m;
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}
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public static bool IsEmpty( BaseBook book )
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@ -1,5 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Targeting;
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using Server.Items;
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@ -76,16 +76,17 @@ namespace Server.Spells.Sixth
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FinishSequence();
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}
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private static Hashtable m_Table = new Hashtable();
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private static Dictionary<Mobile, Timer> m_Table = new Dictionary<Mobile, Timer>();
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public static bool HasTimer( Mobile m )
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{
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return m_Table[m] != null;
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return m_Table.ContainsKey(m);
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}
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public static void RemoveTimer( Mobile m )
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{
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Timer t = (Timer)m_Table[m];
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Timer t = null;
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m_Table.TryGetValue(m, out t);
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if ( t != null )
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{
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