fix: Fixes logout in new networking (#2326)
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2 changed files with 2 additions and 7 deletions
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@ -182,7 +182,7 @@ public partial class NetState : IComparable<NetState>, IValueLinkListNode<NetSta
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/// <summary>
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/// Gets whether the socket is connected.
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/// </summary>
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public bool IsConnected => _running && _socket != null;
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public bool IsConnected => _socket != null;
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/// <summary>
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/// Gets the socket handle.
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