Formats UO Content (#201)
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3249 changed files with 431083 additions and 440981 deletions
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@ -1,32 +1,33 @@
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namespace Server.PathAlgorithms
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{
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public abstract class PathAlgorithm
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{
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private static readonly Direction[] m_CalcDirections = {
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Direction.Up,
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Direction.North,
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Direction.Right,
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Direction.West,
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Direction.North,
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Direction.East,
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Direction.Left,
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Direction.South,
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Direction.Down
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};
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public abstract bool CheckCondition(Mobile m, Map map, Point3D start, Point3D goal);
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public abstract Direction[] Find(Mobile m, Map map, Point3D start, Point3D goal);
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public Direction GetDirection(int xSource, int ySource, int xDest, int yDest)
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{
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int x = xDest + 1 - xSource;
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int y = yDest + 1 - ySource;
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int v = y * 3 + x;
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if (v < 0 || v >= 9)
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return Direction.North;
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return m_CalcDirections[v];
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}
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}
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}
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namespace Server.PathAlgorithms
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{
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public abstract class PathAlgorithm
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{
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private static readonly Direction[] m_CalcDirections =
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{
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Direction.Up,
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Direction.North,
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Direction.Right,
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Direction.West,
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Direction.North,
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Direction.East,
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Direction.Left,
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Direction.South,
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Direction.Down
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};
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public abstract bool CheckCondition(Mobile m, Map map, Point3D start, Point3D goal);
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public abstract Direction[] Find(Mobile m, Map map, Point3D start, Point3D goal);
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public Direction GetDirection(int xSource, int ySource, int xDest, int yDest)
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{
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var x = xDest + 1 - xSource;
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var y = yDest + 1 - ySource;
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var v = y * 3 + x;
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if (v < 0 || v >= 9)
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return Direction.North;
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return m_CalcDirections[v];
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}
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}
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}
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