Formats UO Content (#201)
This commit is contained in:
parent
86b7b3aed1
commit
ad3775c4d7
3249 changed files with 431083 additions and 440981 deletions
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@ -1,33 +1,33 @@
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namespace Server.Items
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{
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public class BlankMap : MapItem
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{
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[Constructible]
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public BlankMap()
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{
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}
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public BlankMap(Serial serial) : base(serial)
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{
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}
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public override void OnDoubleClick(Mobile from)
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{
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SendLocalizedMessageTo(from, 500208); // It appears to be blank.
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Items
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{
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public class BlankMap : MapItem
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{
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[Constructible]
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public BlankMap()
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{
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}
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public BlankMap(Serial serial) : base(serial)
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{
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}
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public override void OnDoubleClick(Mobile from)
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{
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SendLocalizedMessageTo(from, 500208); // It appears to be blank.
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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@ -1,49 +1,49 @@
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namespace Server.Items
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{
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public class CityMap : MapItem
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{
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[Constructible]
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public CityMap()
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{
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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public CityMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1015231; // city map
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public override void CraftInit(Mobile from)
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{
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double skillValue = from.Skills.Cartography.Value;
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int dist = 64 + (int)(skillValue * 4);
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if (dist < 200)
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dist = 200;
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int size = 32 + (int)(skillValue * 2);
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if (size < 200)
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size = 200;
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else if (size > 400)
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size = 400;
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Items
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{
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public class CityMap : MapItem
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{
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[Constructible]
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public CityMap()
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{
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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public CityMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1015231; // city map
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public override void CraftInit(Mobile from)
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{
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var skillValue = from.Skills.Cartography.Value;
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var dist = 64 + (int)(skillValue * 4);
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if (dist < 200)
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dist = 200;
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var size = 32 + (int)(skillValue * 2);
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if (size < 200)
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size = 200;
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else if (size > 400)
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size = 400;
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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@ -1,39 +1,39 @@
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namespace Server.Items
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{
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public class IndecipherableMap : MapItem
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{
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[Constructible]
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public IndecipherableMap()
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{
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if (Utility.RandomDouble() < 0.2)
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Hue = 0x965;
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else
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Hue = 0x961;
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}
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public IndecipherableMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1070799; // indecipherable map
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public override void OnDoubleClick(Mobile from)
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{
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from.SendLocalizedMessage(1070801); // You cannot decipher this ruined map.
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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namespace Server.Items
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{
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public class IndecipherableMap : MapItem
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{
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[Constructible]
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public IndecipherableMap()
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{
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if (Utility.RandomDouble() < 0.2)
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Hue = 0x965;
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else
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Hue = 0x961;
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}
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public IndecipherableMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1070799; // indecipherable map
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public override void OnDoubleClick(Mobile from)
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{
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from.SendLocalizedMessage(1070801); // You cannot decipher this ruined map.
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadEncodedInt();
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}
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}
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}
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@ -1,39 +1,39 @@
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namespace Server.Items
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{
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public class LocalMap : MapItem
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{
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[Constructible]
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public LocalMap()
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{
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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public LocalMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1015230; // local map
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public override void CraftInit(Mobile from)
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{
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double skillValue = from.Skills.Cartography.Value;
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int dist = 64 + (int)(skillValue * 2);
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, 200, 200);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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namespace Server.Items
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{
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public class LocalMap : MapItem
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{
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[Constructible]
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public LocalMap()
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{
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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public LocalMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1015230; // local map
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public override void CraftInit(Mobile from)
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{
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var skillValue = from.Skills.Cartography.Value;
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var dist = 64 + (int)(skillValue * 2);
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, 200, 200);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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}
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}
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@ -1,378 +1,385 @@
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using System;
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using System.Collections.Generic;
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using Server.Engines.Craft;
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using Server.Network;
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namespace Server.Items
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{
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[Flippable(0x14EB, 0x14EC)]
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public class MapItem : Item, ICraftable
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{
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private const int MaxUserPins = 50;
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private bool m_Editable;
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[Constructible]
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public MapItem(Map facet = null) : base(0x14EC)
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{
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Weight = 1.0;
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Width = 200;
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Height = 200;
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Facet = facet;
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}
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public MapItem(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Protected { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Rectangle2D Bounds { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int Width { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int Height { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Map Facet { get; set; }
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public List<Point2D> Pins { get; } = new List<Point2D>();
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public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue)
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{
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CraftInit(from);
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return 1;
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}
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public virtual void CraftInit(Mobile from)
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{
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}
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public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
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{
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Width = w;
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Height = h;
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if (x1 < 0)
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x1 = 0;
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if (y1 < 0)
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y1 = 0;
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if (x2 >= 5120)
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x2 = 5119;
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if (y2 >= 4096)
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y2 = 4095;
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Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (from.InRange(GetWorldLocation(), 2))
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DisplayTo(from);
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else
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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public virtual void DisplayTo(Mobile from)
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{
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NetState ns = from.NetState;
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if (ns.NewCharacterList) // 7.0.13.0+ supports maps on all facets
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from.Send(new MapDetailsNew(this));
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else if (Facet != null && Facet != Map.Felucca && Facet != Map.Trammel) // Is it Felucca and Trammel, or just Felucca?
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{
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from.SendMessage("You must have client 7.0.13.0 or higher to display this map.");
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return;
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}
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else
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from.Send(new MapDetails(this));
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from.Send(new MapDisplay(this));
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for (int i = 0; i < Pins.Count; ++i)
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from.Send(new MapAddPin(this, Pins[i]));
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from.Send(new MapSetEditable(this, ValidateEdit(from)));
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}
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public virtual void OnAddPin(Mobile from, int x, int y)
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{
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if (!ValidateEdit(from))
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return;
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if (Pins.Count >= MaxUserPins)
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return;
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Validate(ref x, ref y);
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AddPin(x, y);
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}
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public virtual void OnRemovePin(Mobile from, int number)
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{
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if (!ValidateEdit(from))
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return;
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RemovePin(number);
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}
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public virtual void OnChangePin(Mobile from, int number, int x, int y)
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{
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if (!ValidateEdit(from))
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return;
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Validate(ref x, ref y);
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ChangePin(number, x, y);
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}
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public virtual void OnInsertPin(Mobile from, int number, int x, int y)
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{
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if (!ValidateEdit(from))
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return;
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if (Pins.Count >= MaxUserPins)
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return;
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Validate(ref x, ref y);
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InsertPin(number, x, y);
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}
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public virtual void OnClearPins(Mobile from)
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{
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if (!ValidateEdit(from))
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return;
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ClearPins();
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}
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public virtual void OnToggleEditable(Mobile from)
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{
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if (Validate(from))
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m_Editable = !m_Editable;
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from.Send(new MapSetEditable(this, Validate(from) && m_Editable));
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}
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public virtual void Validate(ref int x, ref int y)
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{
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x = Math.Clamp(x, 0, Width - 1);
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y = Math.Clamp(y, 0, Height - 1);
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}
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public virtual bool ValidateEdit(Mobile from) => m_Editable && Validate(from);
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public virtual bool Validate(Mobile from)
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{
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if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
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return false;
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if (from.AccessLevel >= AccessLevel.GameMaster)
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return true;
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if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
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return false;
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return !(RootParent is Mobile && RootParent != from);
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}
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public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
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{
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worldX = Bounds.Width * x / Width + Bounds.X;
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worldY = Bounds.Height * y / Height + Bounds.Y;
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}
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public void ConvertToMap(int x, int y, out int mapX, out int mapY)
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{
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mapX = (x - Bounds.X) * Width / Bounds.Width;
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mapY = (y - Bounds.Y) * Width / Bounds.Height;
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}
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public virtual void AddWorldPin(int x, int y)
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{
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ConvertToMap(x, y, out int mapX, out int mapY);
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AddPin(mapX, mapY);
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}
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public virtual void AddPin(int x, int y)
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{
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Pins.Add(new Point2D(x, y));
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}
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public virtual void RemovePin(int index)
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{
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if (index > 0 && index < Pins.Count)
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Pins.RemoveAt(index);
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}
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public virtual void InsertPin(int index, int x, int y)
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{
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if (index < 0 || index >= Pins.Count)
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Pins.Add(new Point2D(x, y));
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else
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Pins.Insert(index, new Point2D(x, y));
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}
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public virtual void ChangePin(int index, int x, int y)
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{
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if (index >= 0 && index < Pins.Count)
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Pins[index] = new Point2D(x, y);
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}
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public virtual void ClearPins()
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{
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Pins.Clear();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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writer.Write(Bounds);
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writer.Write(Width);
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writer.Write(Height);
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writer.Write(Protected);
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writer.Write(Pins.Count);
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for (int i = 0; i < Pins.Count; ++i)
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writer.Write(Pins[i]);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Bounds = reader.ReadRect2D();
|
||||
|
||||
Width = reader.ReadInt();
|
||||
Height = reader.ReadInt();
|
||||
|
||||
Protected = reader.ReadBool();
|
||||
|
||||
int count = reader.ReadInt();
|
||||
for (int i = 0; i < count; i++)
|
||||
Pins.Add(reader.ReadPoint2D());
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
PacketHandlers.Register(0x56, 11, true, OnMapCommand);
|
||||
}
|
||||
|
||||
private static void OnMapCommand(NetState state, PacketReader pvSrc)
|
||||
{
|
||||
Mobile from = state.Mobile;
|
||||
|
||||
if (!(World.FindItem(pvSrc.ReadUInt32()) is MapItem map))
|
||||
return;
|
||||
|
||||
int command = pvSrc.ReadByte();
|
||||
int number = pvSrc.ReadByte();
|
||||
|
||||
int x = pvSrc.ReadInt16();
|
||||
int y = pvSrc.ReadInt16();
|
||||
|
||||
switch (command)
|
||||
{
|
||||
case 1:
|
||||
map.OnAddPin(from, x, y);
|
||||
break;
|
||||
case 2:
|
||||
map.OnInsertPin(from, number, x, y);
|
||||
break;
|
||||
case 3:
|
||||
map.OnChangePin(from, number, x, y);
|
||||
break;
|
||||
case 4:
|
||||
map.OnRemovePin(from, number);
|
||||
break;
|
||||
case 5:
|
||||
map.OnClearPins(from);
|
||||
break;
|
||||
case 6:
|
||||
map.OnToggleEditable(from);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDetails : Packet
|
||||
{
|
||||
public MapDetails(MapItem map) : base(0x90, 19)
|
||||
{
|
||||
Stream.Write(map.Serial);
|
||||
Stream.Write((short)0x139D);
|
||||
Stream.Write((short)map.Bounds.Start.X);
|
||||
Stream.Write((short)map.Bounds.Start.Y);
|
||||
Stream.Write((short)map.Bounds.End.X);
|
||||
Stream.Write((short)map.Bounds.End.Y);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDetailsNew : Packet
|
||||
{
|
||||
public MapDetailsNew(MapItem map) : base(0xF5, 21)
|
||||
{
|
||||
Stream.Write(map.Serial);
|
||||
Stream.Write((short)0x139D);
|
||||
Stream.Write((short)map.Bounds.Start.X);
|
||||
Stream.Write((short)map.Bounds.Start.Y);
|
||||
Stream.Write((short)map.Bounds.End.X);
|
||||
Stream.Write((short)map.Bounds.End.Y);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
Stream.Write((short)(map.Facet?.MapID ?? 0));
|
||||
}
|
||||
}
|
||||
|
||||
private abstract class MapCommand : Packet
|
||||
{
|
||||
public MapCommand(MapItem map, int command, int number, int x, int y) : base(0x56, 11)
|
||||
{
|
||||
Stream.Write(map.Serial);
|
||||
Stream.Write((byte)command);
|
||||
Stream.Write((byte)number);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDisplay : MapCommand
|
||||
{
|
||||
public MapDisplay(MapItem map) : base(map, 5, 0, 0, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapAddPin : MapCommand
|
||||
{
|
||||
public MapAddPin(MapItem map, Point2D point) : base(map, 1, 0, point.X, point.Y)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapSetEditable : MapCommand
|
||||
{
|
||||
public MapSetEditable(MapItem map, bool editable) : base(map, 7, editable ? 1 : 0, 0, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Server.Engines.Craft;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x14EB, 0x14EC)]
|
||||
public class MapItem : Item, ICraftable
|
||||
{
|
||||
private const int MaxUserPins = 50;
|
||||
private bool m_Editable;
|
||||
|
||||
[Constructible]
|
||||
public MapItem(Map facet = null) : base(0x14EC)
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
||||
Width = 200;
|
||||
Height = 200;
|
||||
Facet = facet;
|
||||
}
|
||||
|
||||
public MapItem(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool Protected { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Rectangle2D Bounds { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Width { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Height { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Map Facet { get; set; }
|
||||
|
||||
public List<Point2D> Pins { get; } = new List<Point2D>();
|
||||
|
||||
public int OnCraft(
|
||||
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
|
||||
CraftItem craftItem, int resHue
|
||||
)
|
||||
{
|
||||
CraftInit(from);
|
||||
return 1;
|
||||
}
|
||||
|
||||
public virtual void CraftInit(Mobile from)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
|
||||
{
|
||||
Width = w;
|
||||
Height = h;
|
||||
|
||||
if (x1 < 0)
|
||||
x1 = 0;
|
||||
|
||||
if (y1 < 0)
|
||||
y1 = 0;
|
||||
|
||||
if (x2 >= 5120)
|
||||
x2 = 5119;
|
||||
|
||||
if (y2 >= 4096)
|
||||
y2 = 4095;
|
||||
|
||||
Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from.InRange(GetWorldLocation(), 2))
|
||||
DisplayTo(from);
|
||||
else
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
}
|
||||
|
||||
public virtual void DisplayTo(Mobile from)
|
||||
{
|
||||
var ns = from.NetState;
|
||||
|
||||
if (ns.NewCharacterList) // 7.0.13.0+ supports maps on all facets
|
||||
{
|
||||
from.Send(new MapDetailsNew(this));
|
||||
}
|
||||
else if (Facet != null && Facet != Map.Felucca && Facet != Map.Trammel
|
||||
) // Is it Felucca and Trammel, or just Felucca?
|
||||
{
|
||||
from.SendMessage("You must have client 7.0.13.0 or higher to display this map.");
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
from.Send(new MapDetails(this));
|
||||
}
|
||||
|
||||
from.Send(new MapDisplay(this));
|
||||
|
||||
for (var i = 0; i < Pins.Count; ++i)
|
||||
from.Send(new MapAddPin(this, Pins[i]));
|
||||
|
||||
from.Send(new MapSetEditable(this, ValidateEdit(from)));
|
||||
}
|
||||
|
||||
public virtual void OnAddPin(Mobile from, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
return;
|
||||
if (Pins.Count >= MaxUserPins)
|
||||
return;
|
||||
|
||||
Validate(ref x, ref y);
|
||||
AddPin(x, y);
|
||||
}
|
||||
|
||||
public virtual void OnRemovePin(Mobile from, int number)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
return;
|
||||
|
||||
RemovePin(number);
|
||||
}
|
||||
|
||||
public virtual void OnChangePin(Mobile from, int number, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
return;
|
||||
|
||||
Validate(ref x, ref y);
|
||||
ChangePin(number, x, y);
|
||||
}
|
||||
|
||||
public virtual void OnInsertPin(Mobile from, int number, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
return;
|
||||
if (Pins.Count >= MaxUserPins)
|
||||
return;
|
||||
|
||||
Validate(ref x, ref y);
|
||||
InsertPin(number, x, y);
|
||||
}
|
||||
|
||||
public virtual void OnClearPins(Mobile from)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
return;
|
||||
|
||||
ClearPins();
|
||||
}
|
||||
|
||||
public virtual void OnToggleEditable(Mobile from)
|
||||
{
|
||||
if (Validate(from))
|
||||
m_Editable = !m_Editable;
|
||||
|
||||
from.Send(new MapSetEditable(this, Validate(from) && m_Editable));
|
||||
}
|
||||
|
||||
public virtual void Validate(ref int x, ref int y)
|
||||
{
|
||||
x = Math.Clamp(x, 0, Width - 1);
|
||||
y = Math.Clamp(y, 0, Height - 1);
|
||||
}
|
||||
|
||||
public virtual bool ValidateEdit(Mobile from) => m_Editable && Validate(from);
|
||||
|
||||
public virtual bool Validate(Mobile from)
|
||||
{
|
||||
if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
|
||||
return false;
|
||||
if (from.AccessLevel >= AccessLevel.GameMaster)
|
||||
return true;
|
||||
if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
|
||||
return false;
|
||||
|
||||
return !(RootParent is Mobile && RootParent != from);
|
||||
}
|
||||
|
||||
public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
|
||||
{
|
||||
worldX = Bounds.Width * x / Width + Bounds.X;
|
||||
worldY = Bounds.Height * y / Height + Bounds.Y;
|
||||
}
|
||||
|
||||
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
|
||||
{
|
||||
mapX = (x - Bounds.X) * Width / Bounds.Width;
|
||||
mapY = (y - Bounds.Y) * Width / Bounds.Height;
|
||||
}
|
||||
|
||||
public virtual void AddWorldPin(int x, int y)
|
||||
{
|
||||
ConvertToMap(x, y, out var mapX, out var mapY);
|
||||
AddPin(mapX, mapY);
|
||||
}
|
||||
|
||||
public virtual void AddPin(int x, int y)
|
||||
{
|
||||
Pins.Add(new Point2D(x, y));
|
||||
}
|
||||
|
||||
public virtual void RemovePin(int index)
|
||||
{
|
||||
if (index > 0 && index < Pins.Count)
|
||||
Pins.RemoveAt(index);
|
||||
}
|
||||
|
||||
public virtual void InsertPin(int index, int x, int y)
|
||||
{
|
||||
if (index < 0 || index >= Pins.Count)
|
||||
Pins.Add(new Point2D(x, y));
|
||||
else
|
||||
Pins.Insert(index, new Point2D(x, y));
|
||||
}
|
||||
|
||||
public virtual void ChangePin(int index, int x, int y)
|
||||
{
|
||||
if (index >= 0 && index < Pins.Count)
|
||||
Pins[index] = new Point2D(x, y);
|
||||
}
|
||||
|
||||
public virtual void ClearPins()
|
||||
{
|
||||
Pins.Clear();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(Bounds);
|
||||
|
||||
writer.Write(Width);
|
||||
writer.Write(Height);
|
||||
|
||||
writer.Write(Protected);
|
||||
|
||||
writer.Write(Pins.Count);
|
||||
for (var i = 0; i < Pins.Count; ++i)
|
||||
writer.Write(Pins[i]);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Bounds = reader.ReadRect2D();
|
||||
|
||||
Width = reader.ReadInt();
|
||||
Height = reader.ReadInt();
|
||||
|
||||
Protected = reader.ReadBool();
|
||||
|
||||
var count = reader.ReadInt();
|
||||
for (var i = 0; i < count; i++)
|
||||
Pins.Add(reader.ReadPoint2D());
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Initialize()
|
||||
{
|
||||
PacketHandlers.Register(0x56, 11, true, OnMapCommand);
|
||||
}
|
||||
|
||||
private static void OnMapCommand(NetState state, PacketReader pvSrc)
|
||||
{
|
||||
var from = state.Mobile;
|
||||
|
||||
if (!(World.FindItem(pvSrc.ReadUInt32()) is MapItem map))
|
||||
return;
|
||||
|
||||
int command = pvSrc.ReadByte();
|
||||
int number = pvSrc.ReadByte();
|
||||
|
||||
int x = pvSrc.ReadInt16();
|
||||
int y = pvSrc.ReadInt16();
|
||||
|
||||
switch (command)
|
||||
{
|
||||
case 1:
|
||||
map.OnAddPin(from, x, y);
|
||||
break;
|
||||
case 2:
|
||||
map.OnInsertPin(from, number, x, y);
|
||||
break;
|
||||
case 3:
|
||||
map.OnChangePin(from, number, x, y);
|
||||
break;
|
||||
case 4:
|
||||
map.OnRemovePin(from, number);
|
||||
break;
|
||||
case 5:
|
||||
map.OnClearPins(from);
|
||||
break;
|
||||
case 6:
|
||||
map.OnToggleEditable(from);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDetails : Packet
|
||||
{
|
||||
public MapDetails(MapItem map) : base(0x90, 19)
|
||||
{
|
||||
Stream.Write(map.Serial);
|
||||
Stream.Write((short)0x139D);
|
||||
Stream.Write((short)map.Bounds.Start.X);
|
||||
Stream.Write((short)map.Bounds.Start.Y);
|
||||
Stream.Write((short)map.Bounds.End.X);
|
||||
Stream.Write((short)map.Bounds.End.Y);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDetailsNew : Packet
|
||||
{
|
||||
public MapDetailsNew(MapItem map) : base(0xF5, 21)
|
||||
{
|
||||
Stream.Write(map.Serial);
|
||||
Stream.Write((short)0x139D);
|
||||
Stream.Write((short)map.Bounds.Start.X);
|
||||
Stream.Write((short)map.Bounds.Start.Y);
|
||||
Stream.Write((short)map.Bounds.End.X);
|
||||
Stream.Write((short)map.Bounds.End.Y);
|
||||
Stream.Write((short)map.Width);
|
||||
Stream.Write((short)map.Height);
|
||||
Stream.Write((short)(map.Facet?.MapID ?? 0));
|
||||
}
|
||||
}
|
||||
|
||||
private abstract class MapCommand : Packet
|
||||
{
|
||||
public MapCommand(MapItem map, int command, int number, int x, int y) : base(0x56, 11)
|
||||
{
|
||||
Stream.Write(map.Serial);
|
||||
Stream.Write((byte)command);
|
||||
Stream.Write((byte)number);
|
||||
Stream.Write((short)x);
|
||||
Stream.Write((short)y);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapDisplay : MapCommand
|
||||
{
|
||||
public MapDisplay(MapItem map) : base(map, 5, 0, 0, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapAddPin : MapCommand
|
||||
{
|
||||
public MapAddPin(MapItem map, Point2D point) : base(map, 1, 0, point.X, point.Y)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class MapSetEditable : MapCommand
|
||||
{
|
||||
public MapSetEditable(MapItem map, bool editable) : base(map, 7, editable ? 1 : 0, 0, 0)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,145 +1,145 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PresetMap : MapItem
|
||||
{
|
||||
private int m_LabelNumber;
|
||||
|
||||
[Constructible]
|
||||
public PresetMap(PresetMapType type)
|
||||
{
|
||||
int v = (int)type;
|
||||
|
||||
if (v >= 0 && v < PresetMapEntry.Table.Length)
|
||||
InitEntry(PresetMapEntry.Table[v]);
|
||||
}
|
||||
|
||||
public PresetMap(PresetMapEntry entry)
|
||||
{
|
||||
InitEntry(entry);
|
||||
}
|
||||
|
||||
public PresetMap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => m_LabelNumber == 0 ? base.LabelNumber : m_LabelNumber;
|
||||
|
||||
public void InitEntry(PresetMapEntry entry)
|
||||
{
|
||||
m_LabelNumber = entry.Name;
|
||||
|
||||
Width = entry.Width;
|
||||
Height = entry.Height;
|
||||
|
||||
Bounds = entry.Bounds;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(m_LabelNumber);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_LabelNumber = reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class PresetMapEntry
|
||||
{
|
||||
public PresetMapEntry(int name, int width, int height, int xLeft, int yTop, int xRight, int yBottom)
|
||||
{
|
||||
Name = name;
|
||||
Width = width;
|
||||
Height = height;
|
||||
Bounds = new Rectangle2D(xLeft, yTop, xRight - xLeft, yBottom - yTop);
|
||||
}
|
||||
|
||||
public int Name { get; }
|
||||
|
||||
public int Width { get; }
|
||||
|
||||
public int Height { get; }
|
||||
|
||||
public Rectangle2D Bounds { get; }
|
||||
|
||||
public static PresetMapEntry[] Table { get; } =
|
||||
{
|
||||
new PresetMapEntry(1041189, 200, 200, 1092, 1396, 1736, 1924), // map of Britain
|
||||
new PresetMapEntry(1041203, 200, 200, 0256, 1792, 1736, 2560), // map of Britain to Skara Brae
|
||||
new PresetMapEntry(1041192, 200, 200, 1024, 1280, 2304, 3072), // map of Britain to Trinsic
|
||||
new PresetMapEntry(1041183, 200, 200, 2500, 1900, 3000, 2400), // map of Buccaneer's Den
|
||||
new PresetMapEntry(1041198, 200, 200, 2560, 1792, 3840, 2560), // map of Buccaneer's Den to Magincia
|
||||
new PresetMapEntry(1041194, 200, 200, 2560, 1792, 3840, 3072), // map of Buccaneer's Den to Ocllo
|
||||
new PresetMapEntry(1041181, 200, 200, 1088, 3572, 1528, 4056), // map of Jhelom
|
||||
new PresetMapEntry(1041186, 200, 200, 3530, 2022, 3818, 2298), // map of Magincia
|
||||
new PresetMapEntry(1041199, 200, 200, 3328, 1792, 3840, 2304), // map of Magincia to Ocllo
|
||||
new PresetMapEntry(1041182, 200, 200, 2360, 0356, 2706, 0702), // map of Minoc
|
||||
new PresetMapEntry(1041190, 200, 200, 0000, 0256, 2304, 3072), // map of Minoc to Yew
|
||||
new PresetMapEntry(1041191, 200, 200, 2467, 0572, 2878, 0746), // map of Minoc to Vesper
|
||||
new PresetMapEntry(1041188, 200, 200, 4156, 0808, 4732, 1528), // map of Moonglow
|
||||
new PresetMapEntry(1041201, 200, 200, 3328, 0768, 4864, 1536), // map of Moonglow to Nujelm
|
||||
new PresetMapEntry(1041185, 200, 200, 3446, 1030, 3832, 1424), // map of Nujelm
|
||||
new PresetMapEntry(1041197, 200, 200, 3328, 1024, 3840, 2304), // map of Nujelm to Magincia
|
||||
new PresetMapEntry(1041187, 200, 200, 3582, 2456, 3770, 2742), // map of Ocllo
|
||||
new PresetMapEntry(1041184, 200, 200, 2714, 3329, 3100, 3639), // map of Serpent's Hold
|
||||
new PresetMapEntry(1041200, 200, 200, 2560, 2560, 3840, 3840), // map of Serpent's Hold to Ocllo
|
||||
new PresetMapEntry(1041180, 200, 200, 0524, 2064, 0960, 2452), // map of Skara Brae
|
||||
new PresetMapEntry(1041204, 200, 200, 0000, 0000, 5199, 4095), // map of The World
|
||||
new PresetMapEntry(1041177, 200, 200, 1792, 2630, 2118, 2952), // map of Trinsic
|
||||
new PresetMapEntry(1041193, 200, 200, 1792, 1792, 3072, 3072), // map of Trinsic to Buccaneer's Den
|
||||
new PresetMapEntry(1041195, 200, 200, 0256, 1792, 2304, 4095), // map of Trinsic to Jhelom
|
||||
new PresetMapEntry(1041178, 200, 200, 2636, 0592, 3064, 1012), // map of Vesper
|
||||
new PresetMapEntry(1041196, 200, 200, 2636, 0592, 3840, 1536), // map of Vesper to Nujelm
|
||||
new PresetMapEntry(1041179, 200, 200, 0236, 0741, 0766, 1269), // map of Yew
|
||||
new PresetMapEntry(1041202, 200, 200, 0000, 0512, 1792, 2048) // map of Yew to Britain
|
||||
};
|
||||
}
|
||||
|
||||
public enum PresetMapType
|
||||
{
|
||||
Britain,
|
||||
BritainToSkaraBrae,
|
||||
BritainToTrinsic,
|
||||
BucsDen,
|
||||
BucsDenToMagincia,
|
||||
BucsDenToOcllo,
|
||||
Jhelom,
|
||||
Magincia,
|
||||
MaginciaToOcllo,
|
||||
Minoc,
|
||||
MinocToYew,
|
||||
MinocToVesper,
|
||||
Moonglow,
|
||||
MoonglowToNujelm,
|
||||
Nujelm,
|
||||
NujelmToMagincia,
|
||||
Ocllo,
|
||||
SerpentsHold,
|
||||
SerpentsHoldToOcllo,
|
||||
SkaraBrae,
|
||||
TheWorld,
|
||||
Trinsic,
|
||||
TrinsicToBucsDen,
|
||||
TrinsicToJhelom,
|
||||
Vesper,
|
||||
VesperToNujelm,
|
||||
Yew,
|
||||
YewToBritain
|
||||
}
|
||||
}
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PresetMap : MapItem
|
||||
{
|
||||
private int m_LabelNumber;
|
||||
|
||||
[Constructible]
|
||||
public PresetMap(PresetMapType type)
|
||||
{
|
||||
var v = (int)type;
|
||||
|
||||
if (v >= 0 && v < PresetMapEntry.Table.Length)
|
||||
InitEntry(PresetMapEntry.Table[v]);
|
||||
}
|
||||
|
||||
public PresetMap(PresetMapEntry entry)
|
||||
{
|
||||
InitEntry(entry);
|
||||
}
|
||||
|
||||
public PresetMap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => m_LabelNumber == 0 ? base.LabelNumber : m_LabelNumber;
|
||||
|
||||
public void InitEntry(PresetMapEntry entry)
|
||||
{
|
||||
m_LabelNumber = entry.Name;
|
||||
|
||||
Width = entry.Width;
|
||||
Height = entry.Height;
|
||||
|
||||
Bounds = entry.Bounds;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(m_LabelNumber);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_LabelNumber = reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class PresetMapEntry
|
||||
{
|
||||
public PresetMapEntry(int name, int width, int height, int xLeft, int yTop, int xRight, int yBottom)
|
||||
{
|
||||
Name = name;
|
||||
Width = width;
|
||||
Height = height;
|
||||
Bounds = new Rectangle2D(xLeft, yTop, xRight - xLeft, yBottom - yTop);
|
||||
}
|
||||
|
||||
public int Name { get; }
|
||||
|
||||
public int Width { get; }
|
||||
|
||||
public int Height { get; }
|
||||
|
||||
public Rectangle2D Bounds { get; }
|
||||
|
||||
public static PresetMapEntry[] Table { get; } =
|
||||
{
|
||||
new PresetMapEntry(1041189, 200, 200, 1092, 1396, 1736, 1924), // map of Britain
|
||||
new PresetMapEntry(1041203, 200, 200, 0256, 1792, 1736, 2560), // map of Britain to Skara Brae
|
||||
new PresetMapEntry(1041192, 200, 200, 1024, 1280, 2304, 3072), // map of Britain to Trinsic
|
||||
new PresetMapEntry(1041183, 200, 200, 2500, 1900, 3000, 2400), // map of Buccaneer's Den
|
||||
new PresetMapEntry(1041198, 200, 200, 2560, 1792, 3840, 2560), // map of Buccaneer's Den to Magincia
|
||||
new PresetMapEntry(1041194, 200, 200, 2560, 1792, 3840, 3072), // map of Buccaneer's Den to Ocllo
|
||||
new PresetMapEntry(1041181, 200, 200, 1088, 3572, 1528, 4056), // map of Jhelom
|
||||
new PresetMapEntry(1041186, 200, 200, 3530, 2022, 3818, 2298), // map of Magincia
|
||||
new PresetMapEntry(1041199, 200, 200, 3328, 1792, 3840, 2304), // map of Magincia to Ocllo
|
||||
new PresetMapEntry(1041182, 200, 200, 2360, 0356, 2706, 0702), // map of Minoc
|
||||
new PresetMapEntry(1041190, 200, 200, 0000, 0256, 2304, 3072), // map of Minoc to Yew
|
||||
new PresetMapEntry(1041191, 200, 200, 2467, 0572, 2878, 0746), // map of Minoc to Vesper
|
||||
new PresetMapEntry(1041188, 200, 200, 4156, 0808, 4732, 1528), // map of Moonglow
|
||||
new PresetMapEntry(1041201, 200, 200, 3328, 0768, 4864, 1536), // map of Moonglow to Nujelm
|
||||
new PresetMapEntry(1041185, 200, 200, 3446, 1030, 3832, 1424), // map of Nujelm
|
||||
new PresetMapEntry(1041197, 200, 200, 3328, 1024, 3840, 2304), // map of Nujelm to Magincia
|
||||
new PresetMapEntry(1041187, 200, 200, 3582, 2456, 3770, 2742), // map of Ocllo
|
||||
new PresetMapEntry(1041184, 200, 200, 2714, 3329, 3100, 3639), // map of Serpent's Hold
|
||||
new PresetMapEntry(1041200, 200, 200, 2560, 2560, 3840, 3840), // map of Serpent's Hold to Ocllo
|
||||
new PresetMapEntry(1041180, 200, 200, 0524, 2064, 0960, 2452), // map of Skara Brae
|
||||
new PresetMapEntry(1041204, 200, 200, 0000, 0000, 5199, 4095), // map of The World
|
||||
new PresetMapEntry(1041177, 200, 200, 1792, 2630, 2118, 2952), // map of Trinsic
|
||||
new PresetMapEntry(1041193, 200, 200, 1792, 1792, 3072, 3072), // map of Trinsic to Buccaneer's Den
|
||||
new PresetMapEntry(1041195, 200, 200, 0256, 1792, 2304, 4095), // map of Trinsic to Jhelom
|
||||
new PresetMapEntry(1041178, 200, 200, 2636, 0592, 3064, 1012), // map of Vesper
|
||||
new PresetMapEntry(1041196, 200, 200, 2636, 0592, 3840, 1536), // map of Vesper to Nujelm
|
||||
new PresetMapEntry(1041179, 200, 200, 0236, 0741, 0766, 1269), // map of Yew
|
||||
new PresetMapEntry(1041202, 200, 200, 0000, 0512, 1792, 2048) // map of Yew to Britain
|
||||
};
|
||||
}
|
||||
|
||||
public enum PresetMapType
|
||||
{
|
||||
Britain,
|
||||
BritainToSkaraBrae,
|
||||
BritainToTrinsic,
|
||||
BucsDen,
|
||||
BucsDenToMagincia,
|
||||
BucsDenToOcllo,
|
||||
Jhelom,
|
||||
Magincia,
|
||||
MaginciaToOcllo,
|
||||
Minoc,
|
||||
MinocToYew,
|
||||
MinocToVesper,
|
||||
Moonglow,
|
||||
MoonglowToNujelm,
|
||||
Nujelm,
|
||||
NujelmToMagincia,
|
||||
Ocllo,
|
||||
SerpentsHold,
|
||||
SerpentsHoldToOcllo,
|
||||
SkaraBrae,
|
||||
TheWorld,
|
||||
Trinsic,
|
||||
TrinsicToBucsDen,
|
||||
TrinsicToJhelom,
|
||||
Vesper,
|
||||
VesperToNujelm,
|
||||
Yew,
|
||||
YewToBritain
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,49 +1,49 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SeaChart : MapItem
|
||||
{
|
||||
[Constructible]
|
||||
public SeaChart()
|
||||
{
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
|
||||
public SeaChart(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1015232; // sea chart
|
||||
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
double skillValue = from.Skills.Cartography.Value;
|
||||
int dist = 64 + (int)(skillValue * 10);
|
||||
|
||||
if (dist < 200)
|
||||
dist = 200;
|
||||
|
||||
int size = 24 + (int)(skillValue * 3.3);
|
||||
|
||||
if (size < 200)
|
||||
size = 200;
|
||||
else if (size > 400)
|
||||
size = 400;
|
||||
|
||||
SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SeaChart : MapItem
|
||||
{
|
||||
[Constructible]
|
||||
public SeaChart()
|
||||
{
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
|
||||
public SeaChart(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1015232; // sea chart
|
||||
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
var skillValue = from.Skills.Cartography.Value;
|
||||
var dist = 64 + (int)(skillValue * 10);
|
||||
|
||||
if (dist < 200)
|
||||
dist = 200;
|
||||
|
||||
var size = 24 + (int)(skillValue * 3.3);
|
||||
|
||||
if (size < 200)
|
||||
size = 200;
|
||||
else if (size > 400)
|
||||
size = 400;
|
||||
|
||||
SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,47 +1,47 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class WorldMap : MapItem
|
||||
{
|
||||
[Constructible]
|
||||
public WorldMap()
|
||||
{
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
|
||||
public WorldMap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1015233; // world map
|
||||
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
// Unlike the others, world map is not based on crafted location
|
||||
|
||||
double skillValue = from.Skills.Cartography.Value;
|
||||
int x20 = (int)(skillValue * 20);
|
||||
int size = 25 + (int)(skillValue * 6.6);
|
||||
|
||||
if (size < 200)
|
||||
size = 200;
|
||||
else if (size > 400)
|
||||
size = 400;
|
||||
|
||||
SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WorldMap : MapItem
|
||||
{
|
||||
[Constructible]
|
||||
public WorldMap()
|
||||
{
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
|
||||
public WorldMap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1015233; // world map
|
||||
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
// Unlike the others, world map is not based on crafted location
|
||||
|
||||
var skillValue = from.Skills.Cartography.Value;
|
||||
var x20 = (int)(skillValue * 20);
|
||||
var size = 25 + (int)(skillValue * 6.6);
|
||||
|
||||
if (size < 200)
|
||||
size = 200;
|
||||
else if (size > 400)
|
||||
size = 400;
|
||||
|
||||
SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue