Formats UO Content (#201)
This commit is contained in:
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86b7b3aed1
commit
ad3775c4d7
3249 changed files with 431083 additions and 440981 deletions
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@ -4,293 +4,309 @@ using Server.Regions;
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namespace Server.Items
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{
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[Flippable(0x1f14, 0x1f15, 0x1f16, 0x1f17)]
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public class RecallRune : Item
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{
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private const string RuneFormat = "a recall rune for {0}";
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private string m_Description;
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private BaseHouse m_House;
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private bool m_Marked;
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private Map m_TargetMap;
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[Constructible]
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public RecallRune() : base(0x1F14)
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[Flippable(0x1f14, 0x1f15, 0x1f16, 0x1f17)]
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public class RecallRune : Item
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{
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Weight = 1.0;
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CalculateHue();
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}
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private const string RuneFormat = "a recall rune for {0}";
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private string m_Description;
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private BaseHouse m_House;
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private bool m_Marked;
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private Map m_TargetMap;
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public RecallRune(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public BaseHouse House
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{
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get
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{
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if (m_House?.Deleted == true)
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House = null;
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return m_House;
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}
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set
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{
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m_House = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public string Description
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{
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get => m_Description;
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public bool Marked
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{
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get => m_Marked;
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set
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{
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if (m_Marked != value)
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[Constructible]
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public RecallRune() : base(0x1F14)
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{
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m_Marked = value;
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CalculateHue();
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InvalidateProperties();
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Weight = 1.0;
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CalculateHue();
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}
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Point3D Target { get; set; }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Map TargetMap
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{
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get => m_TargetMap;
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set
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{
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if (m_TargetMap != value)
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public RecallRune(Serial serial) : base(serial)
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{
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m_TargetMap = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public BaseHouse House
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{
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get
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{
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if (m_House?.Deleted == true)
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House = null;
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if (m_House?.Deleted == false)
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{
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writer.Write(1); // version
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return m_House;
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}
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set
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{
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m_House = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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writer.Write(m_House);
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}
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else
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{
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writer.Write(0); // version
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public string Description
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{
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get => m_Description;
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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writer.Write(m_Description);
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writer.Write(m_Marked);
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writer.Write(Target);
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writer.Write(m_TargetMap);
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public bool Marked
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{
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get => m_Marked;
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set
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{
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if (m_Marked != value)
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{
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m_Marked = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Point3D Target { get; set; }
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int version = reader.ReadInt();
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Map TargetMap
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{
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get => m_TargetMap;
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set
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{
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if (m_TargetMap != value)
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{
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m_TargetMap = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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}
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switch (version)
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{
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case 1:
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{
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m_House = reader.ReadItem() as BaseHouse;
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goto case 0;
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}
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case 0:
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{
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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if (m_House?.Deleted == false)
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{
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writer.Write(1); // version
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writer.Write(m_House);
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}
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else
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{
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writer.Write(0); // version
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}
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writer.Write(m_Description);
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writer.Write(m_Marked);
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writer.Write(Target);
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writer.Write(m_TargetMap);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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m_House = reader.ReadItem() as BaseHouse;
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goto case 0;
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}
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case 0:
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{
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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CalculateHue();
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break;
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}
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}
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}
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private void CalculateHue()
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{
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if (!m_Marked)
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Hue = 0;
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else if (m_TargetMap == Map.Trammel)
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Hue = House != null ? 0x47F : 50;
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else if (m_TargetMap == Map.Felucca)
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Hue = House != null ? 0x66D : 0;
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else if (m_TargetMap == Map.Ilshenar)
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Hue = House != null ? 0x55F : 1102;
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else if (m_TargetMap == Map.Malas)
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Hue = House != null ? 0x55F : 1102;
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else if (m_TargetMap == Map.Tokuno)
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Hue = House != null ? 0x47F : 1154;
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}
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public void Mark(Mobile m)
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{
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m_Marked = true;
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var setDesc = false;
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if (Core.AOS)
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{
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m_House = BaseHouse.FindHouseAt(m);
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if (m_House == null)
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{
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Target = m.Location;
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m_TargetMap = m.Map;
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}
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else
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{
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var sign = m_House.Sign;
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m_Description = sign?.Name?.Trim().IsNullOrDefault("an unnamed house");
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setDesc = true;
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var x = m_House.BanLocation.X;
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var y = m_House.BanLocation.Y + 2;
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var z = m_House.BanLocation.Z;
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var map = m_House.Map;
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if (map?.CanFit(x, y, z, 16, false, false) == false)
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z = map.GetAverageZ(x, y);
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Target = new Point3D(x, y, z);
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m_TargetMap = map;
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}
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}
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else
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{
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m_House = null;
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Target = m.Location;
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m_TargetMap = m.Map;
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}
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if (!setDesc)
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m_Description = BaseRegion.GetRuneNameFor(Region.Find(Target, m_TargetMap));
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CalculateHue();
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break;
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}
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}
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}
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private void CalculateHue()
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{
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if (!m_Marked)
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Hue = 0;
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else if (m_TargetMap == Map.Trammel)
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Hue = House != null ? 0x47F : 50;
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else if (m_TargetMap == Map.Felucca)
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Hue = House != null ? 0x66D : 0;
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else if (m_TargetMap == Map.Ilshenar)
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Hue = House != null ? 0x55F : 1102;
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else if (m_TargetMap == Map.Malas)
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Hue = House != null ? 0x55F : 1102;
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else if (m_TargetMap == Map.Tokuno)
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Hue = House != null ? 0x47F : 1154;
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}
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public void Mark(Mobile m)
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{
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m_Marked = true;
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bool setDesc = false;
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if (Core.AOS)
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{
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m_House = BaseHouse.FindHouseAt(m);
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if (m_House == null)
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{
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Target = m.Location;
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m_TargetMap = m.Map;
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InvalidateProperties();
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}
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else
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public override void GetProperties(ObjectPropertyList list)
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{
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HouseSign sign = m_House.Sign;
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base.GetProperties(list);
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m_Description = sign?.Name?.Trim().IsNullOrDefault("an unnamed house");
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if (m_Marked)
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{
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string desc;
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setDesc = true;
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if ((desc = m_Description) == null || (desc = desc.Trim()).Length == 0)
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desc = "an unknown location";
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int x = m_House.BanLocation.X;
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int y = m_House.BanLocation.Y + 2;
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int z = m_House.BanLocation.Z;
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Map map = m_House.Map;
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if (map?.CanFit(x, y, z, 16, false, false) == false)
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z = map.GetAverageZ(x, y);
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Target = new Point3D(x, y, z);
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m_TargetMap = map;
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if (m_TargetMap == Map.Tokuno)
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list.Add(House != null ? 1063260 : 1063259, RuneFormat, desc); // ~1_val~ (Tokuno Islands)[(House)]
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else if (m_TargetMap == Map.Malas)
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list.Add(House != null ? 1062454 : 1060804, RuneFormat, desc); // ~1_val~ (Malas)[(House)]
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else if (m_TargetMap == Map.Felucca)
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list.Add(House != null ? 1062452 : 1060805, RuneFormat, desc); // ~1_val~ (Felucca)[(House)]
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else if (m_TargetMap == Map.Trammel)
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list.Add(House != null ? 1062453 : 1060806, RuneFormat, desc); // ~1_val~ (Trammel)[(House)]
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else
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list.Add(House != null ? "{0} ({1})(House)" : "{0} ({1})", string.Format(RuneFormat, desc), m_TargetMap);
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}
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}
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}
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else
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{
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m_House = null;
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Target = m.Location;
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m_TargetMap = m.Map;
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}
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if (!setDesc)
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m_Description = BaseRegion.GetRuneNameFor(Region.Find(Target, m_TargetMap));
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CalculateHue();
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InvalidateProperties();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_Marked)
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{
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string desc;
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if ((desc = m_Description) == null || (desc = desc.Trim()).Length == 0)
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desc = "an unknown location";
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if (m_TargetMap == Map.Tokuno)
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list.Add(House != null ? 1063260 : 1063259, RuneFormat, desc); // ~1_val~ (Tokuno Islands)[(House)]
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else if (m_TargetMap == Map.Malas)
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list.Add(House != null ? 1062454 : 1060804, RuneFormat, desc); // ~1_val~ (Malas)[(House)]
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else if (m_TargetMap == Map.Felucca)
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list.Add(House != null ? 1062452 : 1060805, RuneFormat, desc); // ~1_val~ (Felucca)[(House)]
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else if (m_TargetMap == Map.Trammel)
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list.Add(House != null ? 1062453 : 1060806, RuneFormat, desc); // ~1_val~ (Trammel)[(House)]
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else
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list.Add(House != null ? "{0} ({1})(House)" : "{0} ({1})", string.Format(RuneFormat, desc), m_TargetMap);
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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if (m_Marked)
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{
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string desc = m_Description?.Trim().IsNullOrDefault("an unknown location");
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if (m_TargetMap == Map.Tokuno)
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LabelTo(from, House != null ? 1063260 : 1063259,
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string.Format(RuneFormat, desc)); // ~1_val~ (Tokuno Islands)[(House)]
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else if (m_TargetMap == Map.Malas)
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LabelTo(from, House != null ? 1062454 : 1060804,
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string.Format(RuneFormat, desc)); // ~1_val~ (Malas)[(House)]
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else if (m_TargetMap == Map.Felucca)
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LabelTo(from, House != null ? 1062452 : 1060805,
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string.Format(RuneFormat, desc)); // ~1_val~ (Felucca)[(House)]
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else if (m_TargetMap == Map.Trammel)
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LabelTo(from, House != null ? 1062453 : 1060806,
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string.Format(RuneFormat, desc)); // ~1_val~ (Trammel)[(House)]
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else
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LabelTo(from, House != null ? "{0} ({1})(House)" : "{0} ({1})", string.Format(RuneFormat, desc),
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m_TargetMap);
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}
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else
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{
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LabelTo(from, "an unmarked recall rune");
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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int number;
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if (!IsChildOf(from.Backpack))
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{
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number = 1042001; // That must be in your pack for you to use it.
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}
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else if (House != null)
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{
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number = 1062399; // You cannot edit the description for this rune.
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}
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else if (m_Marked)
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{
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number = 501804; // Please enter a description for this marked object.
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from.Prompt = new RenamePrompt(this);
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}
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else
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{
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number = 501805; // That rune is not yet marked.
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}
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from.SendLocalizedMessage(number);
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}
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private class RenamePrompt : Prompt
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{
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private readonly RecallRune m_Rune;
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public RenamePrompt(RecallRune rune) => m_Rune = rune;
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public override void OnResponse(Mobile from, string text)
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{
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if (m_Rune.House == null && m_Rune.Marked)
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public override void OnSingleClick(Mobile from)
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{
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m_Rune.Description = text;
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from.SendLocalizedMessage(1010474); // The etching on the rune has been changed.
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if (m_Marked)
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{
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var desc = m_Description?.Trim().IsNullOrDefault("an unknown location");
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if (m_TargetMap == Map.Tokuno)
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LabelTo(
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from,
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House != null ? 1063260 : 1063259,
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string.Format(RuneFormat, desc)
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); // ~1_val~ (Tokuno Islands)[(House)]
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else if (m_TargetMap == Map.Malas)
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LabelTo(
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from,
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House != null ? 1062454 : 1060804,
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string.Format(RuneFormat, desc)
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); // ~1_val~ (Malas)[(House)]
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else if (m_TargetMap == Map.Felucca)
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LabelTo(
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from,
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House != null ? 1062452 : 1060805,
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string.Format(RuneFormat, desc)
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); // ~1_val~ (Felucca)[(House)]
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else if (m_TargetMap == Map.Trammel)
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LabelTo(
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from,
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House != null ? 1062453 : 1060806,
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string.Format(RuneFormat, desc)
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); // ~1_val~ (Trammel)[(House)]
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else
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LabelTo(
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from,
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House != null ? "{0} ({1})(House)" : "{0} ({1})",
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string.Format(RuneFormat, desc),
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m_TargetMap
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);
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}
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else
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{
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LabelTo(from, "an unmarked recall rune");
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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int number;
|
||||
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
number = 1042001; // That must be in your pack for you to use it.
|
||||
}
|
||||
else if (House != null)
|
||||
{
|
||||
number = 1062399; // You cannot edit the description for this rune.
|
||||
}
|
||||
else if (m_Marked)
|
||||
{
|
||||
number = 501804; // Please enter a description for this marked object.
|
||||
|
||||
from.Prompt = new RenamePrompt(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
number = 501805; // That rune is not yet marked.
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(number);
|
||||
}
|
||||
|
||||
private class RenamePrompt : Prompt
|
||||
{
|
||||
private readonly RecallRune m_Rune;
|
||||
|
||||
public RenamePrompt(RecallRune rune) => m_Rune = rune;
|
||||
|
||||
public override void OnResponse(Mobile from, string text)
|
||||
{
|
||||
if (m_Rune.House == null && m_Rune.Marked)
|
||||
{
|
||||
m_Rune.Description = text;
|
||||
from.SendLocalizedMessage(1010474); // The etching on the rune has been changed.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue