Formats UO Content (#201)
This commit is contained in:
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86b7b3aed1
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3249 changed files with 431083 additions and 440981 deletions
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@ -2,175 +2,175 @@ using System.Collections.Generic;
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namespace Server.Items
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{
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public class PlagueBeastBackpack : BaseContainer
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{
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private static readonly int[,,] m_Positions =
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public class PlagueBeastBackpack : BaseContainer
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{
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{ { 275, 85 }, { 360, 111 }, { 375, 184 }, { 332, 228 }, { 141, 105 }, { 189, 75 } },
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{ { 274, 34 }, { 327, 89 }, { 354, 168 }, { 304, 225 }, { 113, 86 }, { 189, 75 } },
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{ { 276, 79 }, { 369, 117 }, { 372, 192 }, { 336, 230 }, { 141, 116 }, { 189, 75 } }
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};
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private static readonly int[] m_BrainHues =
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{
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0x2B, 0x42, 0x54, 0x60
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};
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public PlagueBeastBackpack() : base(0x261B) => Layer = Layer.Backpack;
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public PlagueBeastBackpack(Serial serial) : base(serial)
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{
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}
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public override int DefaultMaxWeight => 0;
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public override int DefaultMaxItems => 0;
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public override int DefaultGumpID => 0x2A63;
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public override int DefaultDropSound => 0x23F;
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public void Initialize()
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{
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AddInnard(0x1CF6, 0x0, 227, 128);
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AddInnard(0x1D10, 0x0, 251, 128);
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AddInnard(0x1FBE, 0x21, 240, 83);
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AddInnard(new PlagueBeastHeart(), 229, 104);
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AddInnard(0x1D06, 0x0, 283, 91);
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AddInnard(0x1FAF, 0x21, 315, 107);
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AddInnard(0x1FB9, 0x21, 289, 87);
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AddInnard(0x9E7, 0x21, 304, 96);
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AddInnard(0x1B1A, 0x66D, 335, 102);
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AddInnard(0x1D10, 0x0, 338, 146);
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AddInnard(0x1FB3, 0x21, 358, 167);
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AddInnard(0x1D0B, 0x0, 357, 155);
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AddInnard(0x9E7, 0x21, 339, 184);
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AddInnard(0x1B1A, 0x66D, 157, 172);
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AddInnard(0x1D11, 0x0, 147, 157);
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AddInnard(0x1FB9, 0x21, 121, 131);
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AddInnard(0x9E7, 0x21, 166, 176);
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AddInnard(0x1D0B, 0x0, 122, 138);
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AddInnard(0x1D0D, 0x0, 118, 150);
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AddInnard(0x1FB3, 0x21, 97, 123);
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AddInnard(0x1D08, 0x0, 115, 113);
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AddInnard(0x9E7, 0x21, 109, 109);
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AddInnard(0x9E7, 0x21, 91, 122);
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AddInnard(0x9E7, 0x21, 94, 160);
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AddInnard(0x1B19, 0x66D, 170, 121);
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AddInnard(0x1FAF, 0x21, 161, 111);
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AddInnard(0x1D0B, 0x0, 158, 112);
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AddInnard(0x9E7, 0x21, 159, 101);
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AddInnard(0x1D10, 0x0, 132, 177);
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AddInnard(0x1D0E, 0x0, 110, 178);
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AddInnard(0x1FB3, 0x21, 95, 194);
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AddInnard(0x1FAF, 0x21, 154, 203);
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AddInnard(0x1B1A, 0x66D, 110, 237);
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AddInnard(0x9E7, 0x21, 111, 171);
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AddInnard(0x9E7, 0x21, 90, 197);
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AddInnard(0x9E7, 0x21, 166, 205);
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AddInnard(0x9E7, 0x21, 96, 242);
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AddInnard(0x1D10, 0x0, 334, 196);
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AddInnard(0x1D0B, 0x0, 322, 270);
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List<PlagueBeastOrgan> organs = new List<PlagueBeastOrgan>();
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PlagueBeastOrgan organ;
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for (int i = 0; i < 6; i++)
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{
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int random = Utility.Random(3);
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if (i == 5)
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random = 0;
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organ = random switch
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private static readonly int[,,] m_Positions =
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{
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0 => new PlagueBeastRockOrgan(),
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1 => new PlagueBeastMaidenOrgan(),
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2 => new PlagueBeastRubbleOrgan(),
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_ => new PlagueBeastRockOrgan()
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{ { 275, 85 }, { 360, 111 }, { 375, 184 }, { 332, 228 }, { 141, 105 }, { 189, 75 } },
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{ { 274, 34 }, { 327, 89 }, { 354, 168 }, { 304, 225 }, { 113, 86 }, { 189, 75 } },
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{ { 276, 79 }, { 369, 117 }, { 372, 192 }, { 336, 230 }, { 141, 116 }, { 189, 75 } }
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};
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organs.Add(organ);
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AddInnard(organ, m_Positions[random, i, 0], m_Positions[random, i, 1]);
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}
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private static readonly int[] m_BrainHues =
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{
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0x2B, 0x42, 0x54, 0x60
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};
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organ = new PlagueBeastBackupOrgan();
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organs.Add(organ);
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AddInnard(organ, 129, 214);
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public PlagueBeastBackpack() : base(0x261B) => Layer = Layer.Backpack;
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for (int i = 0; i < m_BrainHues.Length; i++)
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{
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organ = organs.RandomElement();
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organ.BrainHue = m_BrainHues[i];
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organs.Remove(organ);
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}
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public PlagueBeastBackpack(Serial serial) : base(serial)
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{
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}
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organs.Clear();
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public override int DefaultMaxWeight => 0;
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public override int DefaultMaxItems => 0;
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public override int DefaultGumpID => 0x2A63;
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public override int DefaultDropSound => 0x23F;
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AddInnard(new PlagueBeastMainOrgan(), 240, 161);
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}
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public void Initialize()
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{
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AddInnard(0x1CF6, 0x0, 227, 128);
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AddInnard(0x1D10, 0x0, 251, 128);
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AddInnard(0x1FBE, 0x21, 240, 83);
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
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{
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if (dropped is PlagueBeastInnard || dropped is PlagueBeastGland)
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return base.TryDropItem(from, dropped, sendFullMessage);
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AddInnard(new PlagueBeastHeart(), 229, 104);
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return false;
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}
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AddInnard(0x1D06, 0x0, 283, 91);
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AddInnard(0x1FAF, 0x21, 315, 107);
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AddInnard(0x1FB9, 0x21, 289, 87);
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AddInnard(0x9E7, 0x21, 304, 96);
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AddInnard(0x1B1A, 0x66D, 335, 102);
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AddInnard(0x1D10, 0x0, 338, 146);
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AddInnard(0x1FB3, 0x21, 358, 167);
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AddInnard(0x1D0B, 0x0, 357, 155);
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AddInnard(0x9E7, 0x21, 339, 184);
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AddInnard(0x1B1A, 0x66D, 157, 172);
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AddInnard(0x1D11, 0x0, 147, 157);
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AddInnard(0x1FB9, 0x21, 121, 131);
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AddInnard(0x9E7, 0x21, 166, 176);
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AddInnard(0x1D0B, 0x0, 122, 138);
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AddInnard(0x1D0D, 0x0, 118, 150);
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AddInnard(0x1FB3, 0x21, 97, 123);
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AddInnard(0x1D08, 0x0, 115, 113);
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AddInnard(0x9E7, 0x21, 109, 109);
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AddInnard(0x9E7, 0x21, 91, 122);
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AddInnard(0x9E7, 0x21, 94, 160);
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AddInnard(0x1B19, 0x66D, 170, 121);
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AddInnard(0x1FAF, 0x21, 161, 111);
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AddInnard(0x1D0B, 0x0, 158, 112);
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AddInnard(0x9E7, 0x21, 159, 101);
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AddInnard(0x1D10, 0x0, 132, 177);
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AddInnard(0x1D0E, 0x0, 110, 178);
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AddInnard(0x1FB3, 0x21, 95, 194);
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AddInnard(0x1FAF, 0x21, 154, 203);
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AddInnard(0x1B1A, 0x66D, 110, 237);
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AddInnard(0x9E7, 0x21, 111, 171);
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AddInnard(0x9E7, 0x21, 90, 197);
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AddInnard(0x9E7, 0x21, 166, 205);
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AddInnard(0x9E7, 0x21, 96, 242);
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AddInnard(0x1D10, 0x0, 334, 196);
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AddInnard(0x1D0B, 0x0, 322, 270);
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
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{
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if (IsAccessibleTo(from) && (item is PlagueBeastInnard || item is PlagueBeastGland))
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{
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Rectangle2D ir = ItemBounds.Table[item.ItemID];
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int x, y;
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int cx = p.X + ir.X + ir.Width / 2;
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int cy = p.Y + ir.Y + ir.Height / 2;
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var organs = new List<PlagueBeastOrgan>();
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PlagueBeastOrgan organ;
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for (int i = Items.Count - 1; i >= 0; i--)
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if (Items[i] is PlagueBeastComponent innard)
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{
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Rectangle2D r = ItemBounds.Table[innard.ItemID];
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x = innard.X + r.X;
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y = innard.Y + r.Y;
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if (cx >= x && cx <= x + r.Width && cy >= y && cy <= y + r.Height)
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for (var i = 0; i < 6; i++)
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{
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innard.OnDragDrop(from, item);
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break;
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var random = Utility.Random(3);
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if (i == 5)
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random = 0;
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organ = random switch
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{
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0 => new PlagueBeastRockOrgan(),
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1 => new PlagueBeastMaidenOrgan(),
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2 => new PlagueBeastRubbleOrgan(),
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_ => new PlagueBeastRockOrgan()
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};
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organs.Add(organ);
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AddInnard(organ, m_Positions[random, i, 0], m_Positions[random, i, 1]);
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}
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}
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return base.OnDragDropInto(from, item, p);
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}
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organ = new PlagueBeastBackupOrgan();
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organs.Add(organ);
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AddInnard(organ, 129, 214);
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return false;
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for (var i = 0; i < m_BrainHues.Length; i++)
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{
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organ = organs.RandomElement();
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organ.BrainHue = m_BrainHues[i];
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organs.Remove(organ);
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}
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organs.Clear();
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AddInnard(new PlagueBeastMainOrgan(), 240, 161);
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}
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
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{
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if (dropped is PlagueBeastInnard || dropped is PlagueBeastGland)
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return base.TryDropItem(from, dropped, sendFullMessage);
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return false;
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}
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
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{
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if (IsAccessibleTo(from) && (item is PlagueBeastInnard || item is PlagueBeastGland))
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{
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var ir = ItemBounds.Table[item.ItemID];
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int x, y;
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var cx = p.X + ir.X + ir.Width / 2;
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var cy = p.Y + ir.Y + ir.Height / 2;
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for (var i = Items.Count - 1; i >= 0; i--)
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if (Items[i] is PlagueBeastComponent innard)
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{
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var r = ItemBounds.Table[innard.ItemID];
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x = innard.X + r.X;
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y = innard.Y + r.Y;
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if (cx >= x && cx <= x + r.Width && cy >= y && cy <= y + r.Height)
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{
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innard.OnDragDrop(from, item);
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break;
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}
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}
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return base.OnDragDropInto(from, item, p);
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}
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return false;
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}
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public void AddInnard(int itemID, int hue, int x, int y)
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{
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AddInnard(new PlagueBeastInnard(itemID, hue), x, y);
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}
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public void AddInnard(PlagueBeastInnard innard, int x, int y)
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{
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AddItem(innard);
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innard.Location = new Point3D(x, y, 0);
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innard.Map = Map;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadEncodedInt();
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}
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}
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public void AddInnard(int itemID, int hue, int x, int y)
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{
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AddInnard(new PlagueBeastInnard(itemID, hue), x, y);
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}
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public void AddInnard(PlagueBeastInnard innard, int x, int y)
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{
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AddItem(innard);
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innard.Location = new Point3D(x, y, 0);
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innard.Map = Map;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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@ -3,105 +3,110 @@ using Server.Network;
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namespace Server.Items
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{
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public class PlagueBeastBlood : PlagueBeastComponent
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{
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private readonly Timer m_Timer;
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public PlagueBeastBlood() : base(0x122C, 0) => m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(1.5), 3, Hemorrhage);
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public PlagueBeastBlood(Serial serial) : base(serial)
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public class PlagueBeastBlood : PlagueBeastComponent
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{
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}
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private readonly Timer m_Timer;
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public bool Patched => ItemID == 0x1765;
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public PlagueBeastBlood() : base(0x122C, 0) => m_Timer = Timer.DelayCall(
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TimeSpan.FromSeconds(1.5),
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TimeSpan.FromSeconds(1.5),
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3,
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Hemorrhage
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);
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public bool Starting => ItemID == 0x122C;
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public override void OnAfterDelete()
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{
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if (m_Timer?.Running == true)
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m_Timer.Stop();
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}
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public override bool OnBandage(Mobile from)
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{
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if (IsAccessibleTo(from) && !Patched)
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{
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if (m_Timer?.Running == true)
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m_Timer.Stop();
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if (Starting)
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public PlagueBeastBlood(Serial serial) : base(serial)
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{
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X += 2;
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Y -= 9;
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if (Organ is PlagueBeastRubbleOrgan)
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Y -= 5;
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else if (Organ is PlagueBeastBackupOrgan)
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X += 7;
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}
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else
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{
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X -= 4;
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Y -= 2;
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}
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ItemID = 0x1765;
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public bool Patched => ItemID == 0x1765;
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Container pack = Owner?.Backpack;
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public bool Starting => ItemID == 0x122C;
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if (pack != null)
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for (int i = 0; i < pack.Items.Count; i++)
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if (pack.Items[i] is PlagueBeastMainOrgan main && main.Complete)
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main.FinishOpening(from);
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PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071916); // * You patch up the wound with a bandage *
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return true;
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}
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return false;
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}
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private void Hemorrhage()
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{
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if (Patched)
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return;
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Owner?.PlaySound(0x25);
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if (ItemID == 0x122A)
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{
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if (Owner != null)
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public override void OnAfterDelete()
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{
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Owner.Unfreeze();
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Owner.Kill();
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}
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}
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else
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{
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if (Starting)
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{
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X += 8;
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Y -= 10;
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if (m_Timer?.Running == true)
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m_Timer.Stop();
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}
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ItemID--;
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}
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public override bool OnBandage(Mobile from)
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{
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if (IsAccessibleTo(from) && !Patched)
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{
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if (m_Timer?.Running == true)
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m_Timer.Stop();
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if (Starting)
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{
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X += 2;
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Y -= 9;
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if (Organ is PlagueBeastRubbleOrgan)
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Y -= 5;
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else if (Organ is PlagueBeastBackupOrgan)
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X += 7;
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}
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else
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{
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X -= 4;
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Y -= 2;
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}
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ItemID = 0x1765;
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var pack = Owner?.Backpack;
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|
||||
if (pack != null)
|
||||
for (var i = 0; i < pack.Items.Count; i++)
|
||||
if (pack.Items[i] is PlagueBeastMainOrgan main && main.Complete)
|
||||
main.FinishOpening(from);
|
||||
|
||||
PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071916); // * You patch up the wound with a bandage *
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Hemorrhage()
|
||||
{
|
||||
if (Patched)
|
||||
return;
|
||||
|
||||
Owner?.PlaySound(0x25);
|
||||
|
||||
if (ItemID == 0x122A)
|
||||
{
|
||||
if (Owner != null)
|
||||
{
|
||||
Owner.Unfreeze();
|
||||
Owner.Kill();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Starting)
|
||||
{
|
||||
X += 8;
|
||||
Y -= 10;
|
||||
}
|
||||
|
||||
ItemID--;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,32 +1,32 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class PlagueBeastGland : Item
|
||||
{
|
||||
[Constructible]
|
||||
public PlagueBeastGland() : base(0x1CEF)
|
||||
public class PlagueBeastGland : Item
|
||||
{
|
||||
Weight = 1.0;
|
||||
Hue = 0x6;
|
||||
[Constructible]
|
||||
public PlagueBeastGland() : base(0x1CEF)
|
||||
{
|
||||
Weight = 1.0;
|
||||
Hue = 0x6;
|
||||
}
|
||||
|
||||
public PlagueBeastGland(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "a healthy gland";
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public PlagueBeastGland(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string DefaultName => "a healthy gland";
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,75 +2,76 @@ using System;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PlagueBeastHeart : PlagueBeastInnard
|
||||
{
|
||||
private Timer m_Timer;
|
||||
|
||||
public PlagueBeastHeart() : base(0x1363, 0x21)
|
||||
public class PlagueBeastHeart : PlagueBeastInnard
|
||||
{
|
||||
m_Timer = new InternalTimer(this);
|
||||
m_Timer.Start();
|
||||
}
|
||||
private Timer m_Timer;
|
||||
|
||||
public PlagueBeastHeart(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
if (m_Timer?.Running == true)
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
m_Timer = new InternalTimer(this);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private bool m_Delay;
|
||||
private readonly PlagueBeastHeart m_Heart;
|
||||
|
||||
public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5)) => m_Heart = heart;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Heart?.Deleted != false || m_Heart.Owner?.Alive != true)
|
||||
public PlagueBeastHeart() : base(0x1363, 0x21)
|
||||
{
|
||||
Stop();
|
||||
return;
|
||||
m_Timer = new InternalTimer(this);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
if (m_Heart.ItemID == 0x1363)
|
||||
public PlagueBeastHeart(Serial serial) : base(serial)
|
||||
{
|
||||
if (m_Delay)
|
||||
{
|
||||
m_Heart.ItemID = 0x1367;
|
||||
m_Heart.Owner.PlaySound(0x11F);
|
||||
}
|
||||
}
|
||||
|
||||
m_Delay = !m_Delay;
|
||||
}
|
||||
else
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
m_Heart.ItemID = 0x1363;
|
||||
m_Heart.Owner.PlaySound(0x120);
|
||||
m_Delay = false;
|
||||
if (m_Timer?.Running == true)
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
m_Timer = new InternalTimer(this);
|
||||
m_Timer.Start();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private readonly PlagueBeastHeart m_Heart;
|
||||
private bool m_Delay;
|
||||
|
||||
public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5)) =>
|
||||
m_Heart = heart;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
if (m_Heart?.Deleted != false || m_Heart.Owner?.Alive != true)
|
||||
{
|
||||
Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_Heart.ItemID == 0x1363)
|
||||
{
|
||||
if (m_Delay)
|
||||
{
|
||||
m_Heart.ItemID = 0x1367;
|
||||
m_Heart.Owner.PlaySound(0x11F);
|
||||
}
|
||||
|
||||
m_Delay = !m_Delay;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Heart.ItemID = 0x1363;
|
||||
m_Heart.Owner.PlaySound(0x120);
|
||||
m_Delay = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,140 +3,148 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PlagueBeastInnard : Item, IScissorable, ICarvable
|
||||
{
|
||||
public PlagueBeastInnard(int itemID, int hue) : base(itemID)
|
||||
public class PlagueBeastInnard : Item, IScissorable, ICarvable
|
||||
{
|
||||
Hue = hue;
|
||||
Movable = false;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public PlagueBeastInnard(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PlagueBeastLord Owner => RootParent as PlagueBeastLord;
|
||||
public override string DefaultName => "plague beast innards";
|
||||
|
||||
public virtual void Carve(Mobile from, Item with)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool Scissor(Mobile from, Scissors scissors) => false;
|
||||
|
||||
public virtual bool OnBandage(Mobile from) => false;
|
||||
|
||||
public override bool IsAccessibleTo(Mobile check)
|
||||
{
|
||||
if ((int)check.AccessLevel >= (int)AccessLevel.GameMaster)
|
||||
return true;
|
||||
|
||||
PlagueBeastLord owner = Owner;
|
||||
|
||||
if (owner == null)
|
||||
return false;
|
||||
|
||||
if (!owner.InRange(check, 2))
|
||||
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500446, check.NetState); // That is too far away.
|
||||
else if (owner.OpenedBy != null && owner.OpenedBy != check) // TODO check
|
||||
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500365,
|
||||
check.NetState); // That is being used by someone else
|
||||
else if (owner.Frozen)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
PlagueBeastLord owner = Owner;
|
||||
|
||||
if (owner?.Alive != true)
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public class PlagueBeastComponent : PlagueBeastInnard
|
||||
{
|
||||
public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue) => Movable = movable;
|
||||
|
||||
public PlagueBeastComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public PlagueBeastOrgan Organ { get; set; }
|
||||
|
||||
public bool IsBrain => ItemID == 0x1CF0;
|
||||
|
||||
public bool IsGland => ItemID == 0x1CEF;
|
||||
|
||||
public bool IsReceptacle => ItemID == 0x9DF;
|
||||
|
||||
public override bool DropToItem(Mobile from, Item target, Point3D p) => target is PlagueBeastBackpack && base.DropToItem(from, target, p);
|
||||
|
||||
public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted) => false;
|
||||
|
||||
public override bool DropToMobile(Mobile from, Mobile target, Point3D p) => false;
|
||||
|
||||
public override bool DropToWorld(Mobile from, Point3D p) => false;
|
||||
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
{
|
||||
if (Organ?.OnDropped(from, dropped, this) == true && dropped is PlagueBeastComponent component)
|
||||
Organ.Components.Add(component);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (IsAccessibleTo(from))
|
||||
{
|
||||
if (Organ?.OnLifted(from, this) == true)
|
||||
public PlagueBeastInnard(int itemID, int hue) : base(itemID)
|
||||
{
|
||||
from.SendLocalizedMessage(IsGland ? 1071895 : 1071914, null); // * You rip the organ out of the plague beast's flesh *
|
||||
|
||||
if (Organ.Components.Contains(this))
|
||||
Organ.Components.Remove(this);
|
||||
|
||||
Organ = null;
|
||||
from.PlaySound(0x1CA);
|
||||
Hue = hue;
|
||||
Movable = false;
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
public PlagueBeastInnard(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
return false;
|
||||
public PlagueBeastLord Owner => RootParent as PlagueBeastLord;
|
||||
public override string DefaultName => "plague beast innards";
|
||||
|
||||
public virtual void Carve(Mobile from, Item with)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual bool Scissor(Mobile from, Scissors scissors) => false;
|
||||
|
||||
public virtual bool OnBandage(Mobile from) => false;
|
||||
|
||||
public override bool IsAccessibleTo(Mobile check)
|
||||
{
|
||||
if ((int)check.AccessLevel >= (int)AccessLevel.GameMaster)
|
||||
return true;
|
||||
|
||||
var owner = Owner;
|
||||
|
||||
if (owner == null)
|
||||
return false;
|
||||
|
||||
if (!owner.InRange(check, 2))
|
||||
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500446, check.NetState); // That is too far away.
|
||||
else if (owner.OpenedBy != null && owner.OpenedBy != check) // TODO check
|
||||
owner.PrivateOverheadMessage(
|
||||
MessageType.Label,
|
||||
0x3B2,
|
||||
500365,
|
||||
check.NetState
|
||||
); // That is being used by someone else
|
||||
else if (owner.Frozen)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
var owner = Owner;
|
||||
|
||||
if (owner?.Alive != true)
|
||||
Delete();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
public class PlagueBeastComponent : PlagueBeastInnard
|
||||
{
|
||||
base.Serialize(writer);
|
||||
public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue) => Movable = movable;
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
public PlagueBeastComponent(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
writer.WriteItem(Organ);
|
||||
public PlagueBeastOrgan Organ { get; set; }
|
||||
|
||||
public bool IsBrain => ItemID == 0x1CF0;
|
||||
|
||||
public bool IsGland => ItemID == 0x1CEF;
|
||||
|
||||
public bool IsReceptacle => ItemID == 0x9DF;
|
||||
|
||||
public override bool DropToItem(Mobile from, Item target, Point3D p) =>
|
||||
target is PlagueBeastBackpack && base.DropToItem(from, target, p);
|
||||
|
||||
public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted) => false;
|
||||
|
||||
public override bool DropToMobile(Mobile from, Mobile target, Point3D p) => false;
|
||||
|
||||
public override bool DropToWorld(Mobile from, Point3D p) => false;
|
||||
|
||||
public override bool OnDragDrop(Mobile from, Item dropped)
|
||||
{
|
||||
if (Organ?.OnDropped(from, dropped, this) == true && dropped is PlagueBeastComponent component)
|
||||
Organ.Components.Add(component);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnDragLift(Mobile from)
|
||||
{
|
||||
if (IsAccessibleTo(from))
|
||||
{
|
||||
if (Organ?.OnLifted(from, this) == true)
|
||||
{
|
||||
from.SendLocalizedMessage(
|
||||
IsGland ? 1071895 : 1071914,
|
||||
null
|
||||
); // * You rip the organ out of the plague beast's flesh *
|
||||
|
||||
if (Organ.Components.Contains(this))
|
||||
Organ.Components.Remove(this);
|
||||
|
||||
Organ = null;
|
||||
from.PlaySound(0x1CA);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.WriteItem(Organ);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
Organ = reader.ReadItem<PlagueBeastOrgan>();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
Organ = reader.ReadItem<PlagueBeastOrgan>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,69 +4,72 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PlagueBeastMutationCore : Item, IScissorable
|
||||
{
|
||||
[Constructible]
|
||||
public PlagueBeastMutationCore() : base(0x1CF0)
|
||||
public class PlagueBeastMutationCore : Item, IScissorable
|
||||
{
|
||||
Cut = true;
|
||||
Weight = 1.0;
|
||||
Hue = 0x480;
|
||||
[Constructible]
|
||||
public PlagueBeastMutationCore() : base(0x1CF0)
|
||||
{
|
||||
Cut = true;
|
||||
Weight = 1.0;
|
||||
Hue = 0x480;
|
||||
}
|
||||
|
||||
public PlagueBeastMutationCore(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool Cut { get; set; }
|
||||
|
||||
public override string DefaultName => "a plague beast mutation core";
|
||||
|
||||
public virtual bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (!Cut)
|
||||
{
|
||||
var owner = RootParent as PlagueBeastLord;
|
||||
|
||||
Cut = true;
|
||||
Movable = true;
|
||||
|
||||
from.AddToBackpack(this);
|
||||
from.LocalOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x34,
|
||||
1071906
|
||||
); // * You remove the plague mutation core from the plague beast, causing it to dissolve into a pile of goo *
|
||||
|
||||
if (owner != null)
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(1), KillParent, owner);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void KillParent(PlagueBeastLord parent)
|
||||
{
|
||||
parent.Unfreeze();
|
||||
parent.Kill();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(Cut);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
Cut = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
|
||||
public PlagueBeastMutationCore(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool Cut { get; set; }
|
||||
|
||||
public override string DefaultName => "a plague beast mutation core";
|
||||
|
||||
public virtual bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (!Cut)
|
||||
{
|
||||
PlagueBeastLord owner = RootParent as PlagueBeastLord;
|
||||
|
||||
Cut = true;
|
||||
Movable = true;
|
||||
|
||||
from.AddToBackpack(this);
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x34,
|
||||
1071906); // * You remove the plague mutation core from the plague beast, causing it to dissolve into a pile of goo *
|
||||
|
||||
if (owner != null)
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(1), KillParent, owner);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void KillParent(PlagueBeastLord parent)
|
||||
{
|
||||
parent.Unfreeze();
|
||||
parent.Kill();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(Cut);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
Cut = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -3,73 +3,76 @@ using Server.Network;
|
|||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PlagueBeastVein : PlagueBeastComponent
|
||||
{
|
||||
private Timer m_Timer;
|
||||
|
||||
public PlagueBeastVein(int itemID, int hue) : base(itemID, hue) => Cut = false;
|
||||
|
||||
public PlagueBeastVein(Serial serial) : base(serial)
|
||||
public class PlagueBeastVein : PlagueBeastComponent
|
||||
{
|
||||
}
|
||||
private Timer m_Timer;
|
||||
|
||||
public bool Cut { get; private set; }
|
||||
public PlagueBeastVein(int itemID, int hue) : base(itemID, hue) => Cut = false;
|
||||
|
||||
public override bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (IsAccessibleTo(from))
|
||||
{
|
||||
if (!Cut && m_Timer == null)
|
||||
public PlagueBeastVein(Serial serial) : base(serial)
|
||||
{
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3), CuttingDone, from);
|
||||
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2,
|
||||
1071899); // You begin cutting through the vein.
|
||||
return true;
|
||||
}
|
||||
|
||||
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071900); // // This vein has already been cut.
|
||||
}
|
||||
public bool Cut { get; private set; }
|
||||
|
||||
return false;
|
||||
public override bool Scissor(Mobile from, Scissors scissors)
|
||||
{
|
||||
if (IsAccessibleTo(from))
|
||||
{
|
||||
if (!Cut && m_Timer == null)
|
||||
{
|
||||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3), CuttingDone, from);
|
||||
scissors.PublicOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x3B2,
|
||||
1071899
|
||||
); // You begin cutting through the vein.
|
||||
return true;
|
||||
}
|
||||
|
||||
scissors.PublicOverheadMessage(MessageType.Regular, 0x3B2, 1071900); // // This vein has already been cut.
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
if (m_Timer?.Running == true)
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
private void CuttingDone(Mobile from)
|
||||
{
|
||||
Cut = true;
|
||||
|
||||
if (ItemID == 0x1B1C)
|
||||
ItemID = 0x1B1B;
|
||||
else
|
||||
ItemID = 0x1B1C;
|
||||
|
||||
Owner?.PlaySound(0x199);
|
||||
|
||||
if (Organ is PlagueBeastRubbleOrgan organ)
|
||||
organ.OnVeinCut(from, this);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(Cut);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadEncodedInt();
|
||||
|
||||
Cut = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnAfterDelete()
|
||||
{
|
||||
if (m_Timer?.Running == true)
|
||||
m_Timer.Stop();
|
||||
}
|
||||
|
||||
private void CuttingDone(Mobile from)
|
||||
{
|
||||
Cut = true;
|
||||
|
||||
if (ItemID == 0x1B1C)
|
||||
ItemID = 0x1B1B;
|
||||
else
|
||||
ItemID = 0x1B1C;
|
||||
|
||||
Owner?.PlaySound(0x199);
|
||||
|
||||
if (Organ is PlagueBeastRubbleOrgan organ)
|
||||
organ.OnVeinCut(from, this);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0); // version
|
||||
|
||||
writer.Write(Cut);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
|
||||
Cut = reader.ReadBool();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue