7.0.33.1 support

thread-safety
This commit is contained in:
Mark Sturgill 2013-10-17 01:48:04 -07:00
parent 699fa3bdd8
commit ae8ded4a16
7 changed files with 261 additions and 129 deletions

View file

@ -167,7 +167,9 @@ namespace Server.Network {
set {
m_Version = value;
if ( value >= m_Version70300 ) {
if ( value >= m_Version70331 ) {
_ProtocolChanges = ProtocolChanges.Version70331;
} else if ( value >= m_Version70300 ) {
_ProtocolChanges = ProtocolChanges.Version70300;
} else if ( value >= m_Version70160 ) {
_ProtocolChanges = ProtocolChanges.Version70160;
@ -207,35 +209,38 @@ namespace Server.Network {
private static ClientVersion m_Version70130 = new ClientVersion( "7.0.13.0" );
private static ClientVersion m_Version70160 = new ClientVersion( "7.0.16.0" );
private static ClientVersion m_Version70300 = new ClientVersion( "7.0.30.0" );
private static ClientVersion m_Version70331 = new ClientVersion( "7.0.33.1" );
private ProtocolChanges _ProtocolChanges;
private enum ProtocolChanges {
NewSpellbook = 0x00000001,
DamagePacket = 0x00000002,
Unpack = 0x00000004,
BuffIcon = 0x00000008,
NewHaven = 0x00000010,
ContainerGridLines = 0x00000020,
NewSpellbook = 0x00000001,
DamagePacket = 0x00000002,
Unpack = 0x00000004,
BuffIcon = 0x00000008,
NewHaven = 0x00000010,
ContainerGridLines = 0x00000020,
ExtendedSupportedFeatures = 0x00000040,
StygianAbyss = 0x00000080,
HighSeas = 0x00000100,
NewCharacterList = 0x00000200,
StygianAbyss = 0x00000080,
HighSeas = 0x00000100,
NewCharacterList = 0x00000200,
NewCharacterCreation = 0x00000400,
ExtendedStatus = 0x00000800,
NewMobileIncoming = 0x00001000,
Version400a = NewSpellbook,
Version407a = Version400a | DamagePacket,
Version500a = Version407a | Unpack,
Version502b = Version500a | BuffIcon,
Version6000 = Version502b | NewHaven,
Version6017 = Version6000 | ContainerGridLines,
Version60142 = Version6017 | ExtendedSupportedFeatures,
Version7000 = Version60142 | StygianAbyss,
Version7090 = Version7000 | HighSeas,
Version70130 = Version7090 | NewCharacterList,
Version70160 = Version70130 | NewCharacterCreation,
Version70300 = Version70160 | ExtendedStatus
Version400a = NewSpellbook,
Version407a = Version400a | DamagePacket,
Version500a = Version407a | Unpack,
Version502b = Version500a | BuffIcon,
Version6000 = Version502b | NewHaven,
Version6017 = Version6000 | ContainerGridLines,
Version60142 = Version6017 | ExtendedSupportedFeatures,
Version7000 = Version60142 | StygianAbyss,
Version7090 = Version7000 | HighSeas,
Version70130 = Version7090 | NewCharacterList,
Version70160 = Version70130 | NewCharacterCreation,
Version70300 = Version70160 | ExtendedStatus,
Version70331 = Version70300 | NewMobileIncoming
}
public bool NewSpellbook { get { return ((_ProtocolChanges & ProtocolChanges.NewSpellbook) != 0); } }
@ -250,6 +255,7 @@ namespace Server.Network {
public bool NewCharacterList { get { return ((_ProtocolChanges & ProtocolChanges.NewCharacterList) != 0); } }
public bool NewCharacterCreation { get { return ((_ProtocolChanges & ProtocolChanges.NewCharacterCreation) != 0); } }
public bool ExtendedStatus { get { return ((_ProtocolChanges & ProtocolChanges.ExtendedStatus) != 0); } }
public bool NewMobileIncoming { get { return ((_ProtocolChanges & ProtocolChanges.NewMobileIncoming) != 0); } }
public bool IsUOTDClient {
get {

View file

@ -1299,12 +1299,12 @@ namespace Server.Network
if ( state.StygianAbyss ) {
state.Send( new MobileUpdate( m ) );
state.Send( new MobileIncoming( m, m ) );
} else {
state.Send( new MobileUpdateOld( m ) );
state.Send( new MobileIncomingOld( m, m ) );
}
state.Send(MobileIncoming.Create(state, m, m));
m.SendEverything();
state.Sequence = 0;
@ -2110,7 +2110,28 @@ namespace Server.Network
state.Sequence = 0;
if ( state.StygianAbyss ) {
if (state.NewMobileIncoming) {
state.Send(new MobileUpdate(m));
state.Send(new MobileUpdate(m));
m.CheckLightLevels(true);
state.Send(new MobileUpdate(m));
state.Send(new MobileIncoming(m, m));
//state.Send( new MobileAttributes( m ) );
state.Send(new MobileStatus(m, m));
state.Send(Server.Network.SetWarMode.Instantiate(m.Warmode));
m.SendEverything();
state.Send(SupportedFeatures.Instantiate(state));
state.Send(new MobileUpdate(m));
//state.Send( new MobileAttributes( m ) );
state.Send(new MobileStatus(m, m));
state.Send(Server.Network.SetWarMode.Instantiate(m.Warmode));
state.Send(new MobileIncoming(m, m));
} else if ( state.StygianAbyss ) {
state.Send( new MobileUpdate( m ) );
state.Send( new MobileUpdate( m ) );
@ -2118,7 +2139,7 @@ namespace Server.Network
state.Send( new MobileUpdate( m ) );
state.Send( new MobileIncoming( m, m ) );
state.Send( new MobileIncomingSA( m, m ) );
//state.Send( new MobileAttributes( m ) );
state.Send( new MobileStatus( m, m ) );
state.Send( Server.Network.SetWarMode.Instantiate( m.Warmode ) );
@ -2130,7 +2151,7 @@ namespace Server.Network
//state.Send( new MobileAttributes( m ) );
state.Send( new MobileStatus( m, m ) );
state.Send( Server.Network.SetWarMode.Instantiate( m.Warmode ) );
state.Send( new MobileIncoming( m, m ) );
state.Send( new MobileIncomingSA( m, m ) );
} else {
state.Send( new MobileUpdateOld( m ) );
state.Send( new MobileUpdateOld( m ) );

View file

@ -23,6 +23,9 @@ using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
#if Framework_4_0
using System.Threading;
#endif
using Server.Accounting;
using Server.Targeting;
using Server.Items;
@ -3344,15 +3347,153 @@ namespace Server.Network
public sealed class MobileIncoming : Packet
{
public static Packet Create(NetState ns, Mobile beholder, Mobile beheld)
{
if (ns.NewMobileIncoming)
return new MobileIncoming(beholder, beheld);
else if (ns.StygianAbyss)
return new MobileIncomingSA(beholder, beheld);
else
return new MobileIncomingOld(beholder, beheld);
}
#if Framework_4_0
private static ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => {return new int[256];});
private static ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
#else
private static int[] m_DupedLayers = new int[256];
private static int m_Version;
#endif
public Mobile m_Beheld;
public MobileIncoming( Mobile beholder, Mobile beheld ) : base( 0x78 )
public MobileIncoming(Mobile beholder, Mobile beheld) : base(0x78)
{
m_Beheld = beheld;
#if Framework_4_0
int m_Version = ++(m_VersionTL.Value);
int[] m_DupedLayers = m_DupedLayersTL.Value;
#else
++m_Version;
#endif
List<Item> eq = beheld.Items;
int count = eq.Count;
if (beheld.HairItemID > 0)
count++;
if (beheld.FacialHairItemID > 0)
count++;
this.EnsureCapacity(23 + (count * 9));
int hue = beheld.Hue;
if (beheld.SolidHueOverride >= 0)
hue = beheld.SolidHueOverride;
m_Stream.Write((int)beheld.Serial);
m_Stream.Write((short)beheld.Body);
m_Stream.Write((short)beheld.X);
m_Stream.Write((short)beheld.Y);
m_Stream.Write((sbyte)beheld.Z);
m_Stream.Write((byte)beheld.Direction);
m_Stream.Write((short)hue);
m_Stream.Write((byte)beheld.GetPacketFlags());
m_Stream.Write((byte)Notoriety.Compute(beholder, beheld));
for (int i = 0; i < eq.Count; ++i)
{
Item item = eq[i];
byte layer = (byte)item.Layer;
if (!item.Deleted && beholder.CanSee(item) && m_DupedLayers[layer] != m_Version)
{
m_DupedLayers[layer] = m_Version;
hue = item.Hue;
if (beheld.SolidHueOverride >= 0)
hue = beheld.SolidHueOverride;
int itemID = item.ItemID & 0xFFFF;
m_Stream.Write((int)item.Serial);
m_Stream.Write((ushort)itemID);
m_Stream.Write((byte)layer);
m_Stream.Write((short)hue);
}
}
if (beheld.HairItemID > 0)
{
if (m_DupedLayers[(int)Layer.Hair] != m_Version)
{
m_DupedLayers[(int)Layer.Hair] = m_Version;
hue = beheld.HairHue;
if (beheld.SolidHueOverride >= 0)
hue = beheld.SolidHueOverride;
int itemID = beheld.HairItemID & 0xFFFF;
m_Stream.Write((int)HairInfo.FakeSerial(beheld));
m_Stream.Write((ushort)itemID);
m_Stream.Write((byte)Layer.Hair);
m_Stream.Write((short)hue);
}
}
if (beheld.FacialHairItemID > 0)
{
if (m_DupedLayers[(int)Layer.FacialHair] != m_Version)
{
m_DupedLayers[(int)Layer.FacialHair] = m_Version;
hue = beheld.FacialHairHue;
if (beheld.SolidHueOverride >= 0)
hue = beheld.SolidHueOverride;
int itemID = beheld.FacialHairItemID & 0xFFFF;
m_Stream.Write((int)FacialHairInfo.FakeSerial(beheld));
m_Stream.Write((ushort)itemID);
m_Stream.Write((byte)Layer.FacialHair);
m_Stream.Write((short)hue);
}
}
m_Stream.Write((int)0); // terminate
}
}
public sealed class MobileIncomingSA : Packet
{
#if Framework_4_0
private static ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => {return new int[256];});
private static ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
#else
private static int[] m_DupedLayers = new int[256];
private static int m_Version;
#endif
public Mobile m_Beheld;
public MobileIncomingSA(Mobile beholder, Mobile beheld) : base(0x78)
{
m_Beheld = beheld;
#if Framework_4_0
int m_Version = ++(m_VersionTL.Value);
int[] m_DupedLayers = m_DupedLayersTL.Value;
#else
++m_Version;
#endif
List<Item> eq = beheld.Items;
int count = eq.Count;
@ -3468,15 +3609,26 @@ namespace Server.Network
// Pre-7.0.0.0 Mobile Incoming
public sealed class MobileIncomingOld : Packet
{
#if Framework_4_0
private static ThreadLocal<int[]> m_DupedLayersTL = new ThreadLocal<int[]>(() => {return new int[256];});
private static ThreadLocal<int> m_VersionTL = new ThreadLocal<int>();
#else
private static int[] m_DupedLayers = new int[256];
private static int m_Version;
#endif
public Mobile m_Beheld;
public MobileIncomingOld( Mobile beholder, Mobile beheld ) : base( 0x78 )
{
m_Beheld = beheld;
#if Framework_4_0
int m_Version = ++(m_VersionTL.Value);
int[] m_DupedLayers = m_DupedLayersTL.Value;
#else
++m_Version;
#endif
List<Item> eq = beheld.Items;
int count = eq.Count;