fix: Converts ConPVP to serialization generator (#2338)
This commit is contained in:
parent
6ffb63ec82
commit
b01a40a3de
31 changed files with 7942 additions and 8243 deletions
|
|
@ -1,193 +1,162 @@
|
|||
using System.Collections.Generic;
|
||||
using ModernUO.Serialization;
|
||||
using Server.Factions;
|
||||
using Server.Gumps;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.ConPVP
|
||||
namespace Server.Engines.ConPVP;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class TournamentSignupItem : Item
|
||||
{
|
||||
public class TournamentSignupItem : Item
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableField(0)]
|
||||
private TournamentController _tournament;
|
||||
|
||||
[SerializedCommandProperty(AccessLevel.GameMaster)]
|
||||
[SerializableField(1)]
|
||||
private Mobile _registrar;
|
||||
|
||||
[Constructible]
|
||||
public TournamentSignupItem() : base(4029) => Movable = false;
|
||||
|
||||
public override string DefaultName => "tournament signup book";
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
[Constructible]
|
||||
public TournamentSignupItem() : base(4029) => Movable = false;
|
||||
|
||||
public TournamentSignupItem(Serial serial) : base(serial)
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TournamentController Tournament { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Mobile Registrar { get; set; }
|
||||
|
||||
public override string DefaultName => "tournament signup book";
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
else
|
||||
{
|
||||
if (!from.InRange(GetWorldLocation(), 2))
|
||||
var tourney = Tournament?.Tournament;
|
||||
|
||||
if (tourney == null)
|
||||
{
|
||||
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
||||
Registrar?.Direction = Registrar.GetDirectionTo(this);
|
||||
|
||||
switch (tourney.Stage)
|
||||
{
|
||||
var tourney = Tournament?.Tournament;
|
||||
|
||||
if (tourney == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Registrar != null)
|
||||
{
|
||||
Registrar.Direction = Registrar.GetDirectionTo(this);
|
||||
}
|
||||
|
||||
switch (tourney.Stage)
|
||||
{
|
||||
case TournamentStage.Fighting:
|
||||
case TournamentStage.Fighting:
|
||||
{
|
||||
if (Registrar != null)
|
||||
{
|
||||
if (Registrar != null)
|
||||
if (tourney.HasParticipant(from))
|
||||
{
|
||||
if (tourney.HasParticipant(from))
|
||||
{
|
||||
Registrar.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"Excuse me? You are already signed up.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Registrar.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
Registrar.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"Excuse me? You are already signed up.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
Registrar.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"The tournament has already begun. You are too late to signup now.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Inactive:
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Inactive:
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"The tournament is closed.",
|
||||
from.NetState
|
||||
);
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
{
|
||||
var ladder = Ladder.Instance;
|
||||
var entry = ladder?.Find(from);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"The tournament is closed.",
|
||||
"You have not yet proven yourself a worthy dueler.",
|
||||
from.NetState
|
||||
);
|
||||
|
||||
break;
|
||||
}
|
||||
case TournamentStage.Signup:
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(from) == null)
|
||||
{
|
||||
var ladder = Ladder.Instance;
|
||||
var entry = ladder?.Find(from);
|
||||
|
||||
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"You have not yet proven yourself a worthy dueler.",
|
||||
from.NetState
|
||||
);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (tourney.IsFactionRestricted && Faction.Find(from) == null)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState
|
||||
);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (from.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"You must first respond to the offer I've given you.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
else if (from.HasGump<AcceptDuelGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"You must first cancel your duel offer.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
else if (from is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"You are already participating in a duel.",
|
||||
mobile.NetState
|
||||
);
|
||||
}
|
||||
else if (!tourney.HasParticipant(from))
|
||||
{
|
||||
from.SendGump(new ConfirmSignupGump(from, Registrar, tourney, new List<Mobile> { from }));
|
||||
}
|
||||
else
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"You have already entered this tournament.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"Only those who have declared their faction allegiance may participate.",
|
||||
from.NetState
|
||||
);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
if (from.HasGump<AcceptTeamGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"You must first respond to the offer I've given you.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
else if (from.HasGump<AcceptDuelGump>())
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"You must first cancel your duel offer.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
else if (from is PlayerMobile mobile && mobile.DuelContext != null)
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x22,
|
||||
false,
|
||||
"You are already participating in a duel.",
|
||||
mobile.NetState
|
||||
);
|
||||
}
|
||||
else if (!tourney.HasParticipant(from))
|
||||
{
|
||||
from.SendGump(new ConfirmSignupGump(from, Registrar, tourney, new List<Mobile> { from }));
|
||||
}
|
||||
else
|
||||
{
|
||||
Registrar?.PrivateOverheadMessage(
|
||||
MessageType.Regular,
|
||||
0x35,
|
||||
false,
|
||||
"You have already entered this tournament.",
|
||||
from.NetState
|
||||
);
|
||||
}
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(Tournament);
|
||||
writer.Write(Registrar);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Tournament = reader.ReadEntity<TournamentController>();
|
||||
Registrar = reader.ReadEntity<Mobile>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue