Lots of generics, gm+ can see weapon/armor props without identification
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7 changed files with 31 additions and 29 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Mobiles;
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using Server.Network;
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@ -34,7 +35,7 @@ namespace Server.Spells.Chivalry
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{
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if ( CheckSequence() )
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{
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ArrayList targets = new ArrayList();
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List<Mobile> targets = new List<Mobile>();
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foreach ( Mobile m in Caster.GetMobilesInRange( 3 ) ) // TODO: Validate range
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{
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@ -62,7 +63,7 @@ namespace Server.Spells.Chivalry
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for ( int i = 0; i < targets.Count; ++i )
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{
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Mobile m = (Mobile)targets[i];
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Mobile m = targets[i];
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if ( !m.Alive )
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{
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