remove mono conditionals that no longer seem to be necessary
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2 changed files with 0 additions and 17 deletions
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@ -24,11 +24,7 @@ namespace Server.Accounting
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public static ICollection<IAccount> GetAccounts()
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public static ICollection<IAccount> GetAccounts()
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{
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{
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#if !MONO
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return m_Accounts.Values;
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return m_Accounts.Values;
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#else
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return new List<IAccount>( m_Accounts.Values );
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#endif
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}
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}
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public static IAccount GetAccount( string username )
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public static IAccount GetAccount( string username )
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@ -495,15 +495,6 @@ namespace Server
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public delegate void Callback();
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public delegate void Callback();
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#if MONO
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private static bool GenericComparator( Type type, object obj )
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{
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return ( type.IsGenericType )
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&& ( type.GetGenericTypeDefinition() == typeof( IComparable<> ) )
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&& ( type.GetGenericArguments()[0].IsAssignableFrom(obj as Type) );
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}
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#endif
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public bool CompareTo( int sign, Callback argGenerator )
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public bool CompareTo( int sign, Callback argGenerator )
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{
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{
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Type active = this.Active;
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Type active = this.Active;
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@ -535,16 +526,12 @@ namespace Server
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* Bleh.
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* Bleh.
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*/
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*/
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#if MONO
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Type[] ifaces = active.FindInterfaces( GenericComparator, active );
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#else
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Type[] ifaces = active.FindInterfaces( delegate( Type type, object obj )
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Type[] ifaces = active.FindInterfaces( delegate( Type type, object obj )
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{
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{
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return ( type.IsGenericType )
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return ( type.IsGenericType )
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&& ( type.GetGenericTypeDefinition() == typeof( IComparable<> ) )
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&& ( type.GetGenericTypeDefinition() == typeof( IComparable<> ) )
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&& ( type.GetGenericArguments()[0].IsAssignableFrom( active ) );
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&& ( type.GetGenericArguments()[0].IsAssignableFrom( active ) );
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}, null );
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}, null );
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#endif
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if ( ifaces.Length > 0 )
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if ( ifaces.Length > 0 )
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{
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{
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