Adds better type support for pooled enumerables. Refactors code. (#16)
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48 changed files with 252 additions and 243 deletions
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@ -5450,12 +5450,12 @@ namespace Server.Mobiles
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{
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Corpse toRummage = null;
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IPooledEnumerable eable = this.GetItemsInRange(2);
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foreach ( Item item in eable )
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IPooledEnumerable<Corpse> eable = this.GetItemsInRange<Corpse>(2);
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foreach ( Corpse item in eable )
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{
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if ( item is Corpse && item.Items.Count > 0 )
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if ( item.Items.Count > 0 )
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{
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toRummage = (Corpse)item;
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toRummage = item;
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break;
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}
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}
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