fix: Optimize OrderedHashSet and introduce more high perf collections (#679)

* Optimizes OrderedHashSet using the learnings here: https://github.com/dotnet/runtime/issues/10050
* Removes ValueCollection since it was a relic from the conversion of the OrderedDictionary
* Centralizes throw strings.
* Adds pooled ordered hash set (but doesn't use it)

Closes #448
This commit is contained in:
Kamron Batman 2021-08-08 21:37:25 -07:00 • committed by GitHub
parent d10e782371
commit b0f8fe0350
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16 changed files with 2495 additions and 481 deletions

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@ -1,3 +1,4 @@
using System.Collections.Generic;
using Server.Gumps;
using Server.Network;
@ -42,141 +43,155 @@ namespace Server.Tests.Network
}
var count = g.Entries.Count;
var strings = new List<string>();
for (var i = 0; i < count; ++i)
{
var e = g.Entries[i];
disp.AppendLayout(m_BeginLayout);
e.AppendToByType(disp);
e.AppendToByType(disp, strings);
disp.AppendLayout(m_EndLayout);
}
disp.WriteStrings(g.Strings);
disp.WriteStrings(strings);
disp.Flush();
return (Packet)disp;
}
public static void AppendToByType(this GumpEntry e, IGumpWriter disp)
public static int Intern(this List<string> strings, string value)
{
var indexOf = strings.IndexOf(value);
if (indexOf >= 0)
{
return indexOf;
}
strings.Add(value);
return strings.Count - 1;
}
public static void AppendToByType(this GumpEntry e, IGumpWriter disp, List<string> strings)
{
switch (e)
{
case GumpAlphaRegion g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpBackground g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpButton g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpCheck g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpGroup g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpECHandleInput g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpHtml g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpHtmlLocalized g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpImage g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpImageTileButton g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpImageTiled g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpItem g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpItemProperty g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpLabel g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpLabelCropped g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpMasterGump g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpPage g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpRadio g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpSpriteImage g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpTextEntry g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpTextEntryLimited g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
case GumpTooltip g:
{
g.AppendTo(disp);
g.AppendTo(disp, strings);
break;
}
}
}
public static void AppendTo(this GumpAlphaRegion g, IGumpWriter disp)
public static void AppendTo(this GumpAlphaRegion g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpAlphaRegion.LayoutName);
disp.AppendLayout(g.X);
@ -185,7 +200,7 @@ namespace Server.Tests.Network
disp.AppendLayout(g.Height);
}
public static void AppendTo(this GumpBackground g, IGumpWriter disp)
public static void AppendTo(this GumpBackground g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpBackground.LayoutName);
disp.AppendLayout(g.X);
@ -195,7 +210,7 @@ namespace Server.Tests.Network
disp.AppendLayout(g.Height);
}
public static void AppendTo(this GumpButton g, IGumpWriter disp)
public static void AppendTo(this GumpButton g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpButton.LayoutName);
disp.AppendLayout(g.X);
@ -207,7 +222,7 @@ namespace Server.Tests.Network
disp.AppendLayout(g.ButtonID);
}
public static void AppendTo(this GumpCheck g, IGumpWriter disp)
public static void AppendTo(this GumpCheck g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpButton.LayoutName);
disp.AppendLayout(g.X);
@ -220,30 +235,30 @@ namespace Server.Tests.Network
disp.Switches++;
}
public static void AppendTo(this GumpGroup g, IGumpWriter disp)
public static void AppendTo(this GumpGroup g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpGroup.LayoutName);
disp.AppendLayout(g.Group);
}
public static void AppendTo(this GumpECHandleInput g, IGumpWriter disp)
public static void AppendTo(this GumpECHandleInput g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpECHandleInput.LayoutName);
}
public static void AppendTo(this GumpHtml g, IGumpWriter disp)
public static void AppendTo(this GumpHtml g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpHtml.LayoutName);
disp.AppendLayout(g.X);
disp.AppendLayout(g.Y);
disp.AppendLayout(g.Width);
disp.AppendLayout(g.Height);
disp.AppendLayout(g.Parent.Intern(g.Text));
disp.AppendLayout(strings.Intern(g.Text));
disp.AppendLayout(g.Background);
disp.AppendLayout(g.Scrollbar);
}
public static void AppendTo(this GumpHtmlLocalized g, IGumpWriter disp)
public static void AppendTo(this GumpHtmlLocalized g, IGumpWriter disp, List<string> strings)
{
switch (g.Type)
{
@ -297,7 +312,7 @@ namespace Server.Tests.Network
}
}
public static void AppendTo(this GumpImage g, IGumpWriter disp)
public static void AppendTo(this GumpImage g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpImage.LayoutName);
disp.AppendLayout(g.X);
@ -317,7 +332,7 @@ namespace Server.Tests.Network
}
}
public static void AppendTo(this GumpImageTileButton g, IGumpWriter disp)
public static void AppendTo(this GumpImageTileButton g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpImageTileButton.LayoutName);
disp.AppendLayout(g.X);
@ -340,7 +355,7 @@ namespace Server.Tests.Network
}
}
public static void AppendTo(this GumpImageTiled g, IGumpWriter disp)
public static void AppendTo(this GumpImageTiled g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpImageTiled.LayoutName);
disp.AppendLayout(g.X);
@ -350,7 +365,7 @@ namespace Server.Tests.Network
disp.AppendLayout(g.GumpID);
}
public static void AppendTo(this GumpItem g, IGumpWriter disp)
public static void AppendTo(this GumpItem g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(g.Hue == 0 ? GumpItem.LayoutName : GumpItem.LayoutNameHue);
disp.AppendLayout(g.X);
@ -363,22 +378,22 @@ namespace Server.Tests.Network
}
}
public static void AppendTo(this GumpItemProperty g, IGumpWriter disp)
public static void AppendTo(this GumpItemProperty g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpItemProperty.LayoutName);
disp.AppendLayout(g.Serial);
}
public static void AppendTo(this GumpLabel g, IGumpWriter disp)
public static void AppendTo(this GumpLabel g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpLabel.LayoutName);
disp.AppendLayout(g.X);
disp.AppendLayout(g.Y);
disp.AppendLayout(g.Hue);
disp.AppendLayout(g.Parent.Intern(g.Text));
disp.AppendLayout(strings.Intern(g.Text));
}
public static void AppendTo(this GumpLabelCropped g, IGumpWriter disp)
public static void AppendTo(this GumpLabelCropped g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpLabelCropped.LayoutName);
disp.AppendLayout(g.X);
@ -386,22 +401,22 @@ namespace Server.Tests.Network
disp.AppendLayout(g.Width);
disp.AppendLayout(g.Height);
disp.AppendLayout(g.Hue);
disp.AppendLayout(g.Parent.Intern(g.Text));
disp.AppendLayout(strings.Intern(g.Text));
}
public static void AppendTo(this GumpMasterGump g, IGumpWriter disp)
public static void AppendTo(this GumpMasterGump g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpMasterGump.LayoutName);
disp.AppendLayout(g.GumpID);
}
public static void AppendTo(this GumpPage g, IGumpWriter disp)
public static void AppendTo(this GumpPage g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpPage.LayoutName);
disp.AppendLayout(g.Page);
}
public static void AppendTo(this GumpRadio g, IGumpWriter disp)
public static void AppendTo(this GumpRadio g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpRadio.LayoutName);
disp.AppendLayout(g.X);
@ -414,7 +429,7 @@ namespace Server.Tests.Network
disp.Switches++;
}
public static void AppendTo(this GumpSpriteImage g, IGumpWriter disp)
public static void AppendTo(this GumpSpriteImage g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpSpriteImage.LayoutName);
disp.AppendLayout(g.X);
@ -426,7 +441,7 @@ namespace Server.Tests.Network
disp.AppendLayout(g.SY);
}
public static void AppendTo(this GumpTextEntry g, IGumpWriter disp)
public static void AppendTo(this GumpTextEntry g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpTextEntry.LayoutName);
disp.AppendLayout(g.X);
@ -435,12 +450,12 @@ namespace Server.Tests.Network
disp.AppendLayout(g.Height);
disp.AppendLayout(g.Hue);
disp.AppendLayout(g.EntryID);
disp.AppendLayout(g.Parent.Intern(g.InitialText));
disp.AppendLayout(strings.Intern(g.InitialText));
disp.TextEntries++;
}
public static void AppendTo(this GumpTextEntryLimited g, IGumpWriter disp)
public static void AppendTo(this GumpTextEntryLimited g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpTextEntryLimited.LayoutName);
disp.AppendLayout(g.X);
@ -449,13 +464,13 @@ namespace Server.Tests.Network
disp.AppendLayout(g.Height);
disp.AppendLayout(g.Hue);
disp.AppendLayout(g.EntryID);
disp.AppendLayout(g.Parent.Intern(g.InitialText));
disp.AppendLayout(strings.Intern(g.InitialText));
disp.AppendLayout(g.Size);
disp.TextEntries++;
}
public static void AppendTo(this GumpTooltip g, IGumpWriter disp)
public static void AppendTo(this GumpTooltip g, IGumpWriter disp, List<string> strings)
{
disp.AppendLayout(GumpTooltip.LayoutName);
disp.AppendLayout(g.Number);