fix: Adds BitArray support with codegen (#888)
* Adds a custom BitArray class with the following added features: * ctor for creating BitArray against read only span * ctor for creating BitArray against BinaryReader * CopyTo to copy a BitArray to a Span * Adds BitArray to UO Primitive serialization so it can be codegenned.
This commit is contained in:
parent
61e2177011
commit
b125146b27
9 changed files with 1489 additions and 19 deletions
|
|
@ -43,6 +43,7 @@ namespace SerializableMigration
|
|||
_ when symbol.IsRectangle3D(compilation) => new[] { "Rect3D" },
|
||||
_ when symbol.IsRace(compilation) => new[] { "Race" },
|
||||
_ when symbol.IsMap(compilation) => new[] { "Map" },
|
||||
_ when symbol.IsBitArray(compilation) => new[] { "BitArray" },
|
||||
_ => null
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue