fix: Adds BitArray support with codegen (#888)

* Adds a custom BitArray class with the following added features:
  * ctor for creating BitArray against read only span
  * ctor for creating BitArray against BinaryReader
  * CopyTo to copy a BitArray to a Span
* Adds BitArray to UO Primitive serialization so it can be codegenned.
This commit is contained in:
Kamron Batman 2021-12-13 09:31:02 -08:00 • committed by GitHub
parent 61e2177011
commit b125146b27
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9 changed files with 1489 additions and 19 deletions

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@ -18,6 +18,7 @@ using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using Server.Collections;
using Server.Text;
namespace Server
@ -134,6 +135,16 @@ namespace Server
}
}
public void Write(BitArray bitArray)
{
var byteLength = BitArray.GetByteArrayLengthFromBitLength(bitArray.Length);
FlushIfNeeded(byteLength + 4);
((IGenericWriter)this).WriteEncodedInt(byteLength);
bitArray.CopyTo(_buffer.AsSpan((int)Index, byteLength));
Index += byteLength;
}
public virtual long Seek(long offset, SeekOrigin origin)
{
Debug.Assert(