massive branch sync
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489bbabe93
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192 changed files with 1249 additions and 1124 deletions
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@ -28,8 +28,8 @@ namespace Server.Engines.Quests
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public abstract class BaseQuester : BaseVendor
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{
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protected ArrayList m_SBInfos = new ArrayList();
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protected override ArrayList SBInfos{ get { return m_SBInfos; } }
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protected List<SBInfo> m_SBInfos = new List<SBInfo>();
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protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
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public override bool IsActiveVendor{ get{ return false; } }
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public override bool IsInvulnerable{ get{ return true; } }
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@ -1,5 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Mobiles;
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using Server.Items;
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@ -161,7 +161,7 @@ namespace Server.Engines.Quests.Haven
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public class SBDryad : SBInfo
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{
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private ArrayList m_BuyInfo = new InternalBuyInfo();
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBDryad()
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@ -169,9 +169,9 @@ namespace Server.Engines.Quests.Haven
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override ArrayList BuyInfo { get { return m_BuyInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : ArrayList
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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