massive branch sync
This commit is contained in:
parent
489bbabe93
commit
b3e8ec0a08
192 changed files with 1249 additions and 1124 deletions
|
|
@ -25,7 +25,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
private const int MaxSell = 500;
|
||||
|
||||
protected abstract ArrayList SBInfos { get; }
|
||||
protected abstract List<SBInfo> SBInfos { get; }
|
||||
|
||||
private ArrayList m_ArmorBuyInfo = new ArrayList();
|
||||
private ArrayList m_ArmorSellInfo = new ArrayList();
|
||||
|
|
@ -547,11 +547,11 @@ namespace Server.Mobiles
|
|||
UpdateBuyInfo();
|
||||
|
||||
int count = 0;
|
||||
ArrayList list;
|
||||
List<BuyItemState> list;
|
||||
IBuyItemInfo[] buyInfo = this.GetBuyInfo();
|
||||
IShopSellInfo[] sellInfo = this.GetSellInfo();
|
||||
|
||||
list = new ArrayList( buyInfo.Length );
|
||||
list = new List<BuyItemState>( buyInfo.Length );
|
||||
Container cont = this.BuyPack;
|
||||
|
||||
List<ObjectPropertyList> opls = null;
|
||||
|
|
@ -798,7 +798,7 @@ namespace Server.Mobiles
|
|||
return null;
|
||||
}
|
||||
|
||||
private void ProcessSinglePurchase( BuyItemResponse buy, IBuyItemInfo bii, ArrayList validBuy, ref int controlSlots, ref bool fullPurchase, ref int totalCost )
|
||||
private void ProcessSinglePurchase( BuyItemResponse buy, IBuyItemInfo bii, List<BuyItemResponse> validBuy, ref int controlSlots, ref bool fullPurchase, ref int totalCost )
|
||||
{
|
||||
int amount = buy.Amount;
|
||||
|
||||
|
|
@ -895,7 +895,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
|
||||
public virtual bool OnBuyItems( Mobile buyer, ArrayList list )
|
||||
public virtual bool OnBuyItems( Mobile buyer, List<BuyItemResponse> list )
|
||||
{
|
||||
if ( !IsActiveSeller )
|
||||
return false;
|
||||
|
|
@ -914,7 +914,7 @@ namespace Server.Mobiles
|
|||
IBuyItemInfo[] buyInfo = this.GetBuyInfo();
|
||||
IShopSellInfo[] info = GetSellInfo();
|
||||
int totalCost = 0;
|
||||
ArrayList validBuy = new ArrayList( list.Count );
|
||||
List<BuyItemResponse> validBuy = new List<BuyItemResponse>( list.Count );
|
||||
Container cont;
|
||||
bool bought = false;
|
||||
bool fromBank = false;
|
||||
|
|
@ -1125,7 +1125,7 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public virtual bool OnSellItems( Mobile seller, ArrayList list )
|
||||
public virtual bool OnSellItems( Mobile seller, List<SellItemResponse> list )
|
||||
{
|
||||
if ( !IsActiveBuyer )
|
||||
return false;
|
||||
|
|
@ -1146,8 +1146,6 @@ namespace Server.Mobiles
|
|||
int GiveGold = 0;
|
||||
int Sold = 0;
|
||||
Container cont;
|
||||
ArrayList delete = new ArrayList();
|
||||
ArrayList drop = new ArrayList();
|
||||
|
||||
foreach ( SellItemResponse resp in list )
|
||||
{
|
||||
|
|
@ -1277,12 +1275,12 @@ namespace Server.Mobiles
|
|||
|
||||
writer.Write( (int)1 ); // version
|
||||
|
||||
ArrayList sbInfos = this.SBInfos;
|
||||
List<SBInfo> sbInfos = this.SBInfos;
|
||||
|
||||
for ( int i = 0; sbInfos != null && i < sbInfos.Count; ++i )
|
||||
{
|
||||
SBInfo sbInfo = (SBInfo)sbInfos[i];
|
||||
ArrayList buyInfo = sbInfo.BuyInfo;
|
||||
SBInfo sbInfo = sbInfos[i];
|
||||
List<GenericBuyInfo> buyInfo = sbInfo.BuyInfo;
|
||||
|
||||
for ( int j = 0; buyInfo != null && j < buyInfo.Count; ++j )
|
||||
{
|
||||
|
|
@ -1320,7 +1318,7 @@ namespace Server.Mobiles
|
|||
|
||||
LoadSBInfo();
|
||||
|
||||
ArrayList sbInfos = this.SBInfos;
|
||||
List<SBInfo> sbInfos = this.SBInfos;
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
|
|
@ -1340,8 +1338,8 @@ namespace Server.Mobiles
|
|||
|
||||
if ( sbInfoIndex >= 0 && sbInfoIndex < sbInfos.Count )
|
||||
{
|
||||
SBInfo sbInfo = (SBInfo)sbInfos[sbInfoIndex];
|
||||
ArrayList buyInfo = sbInfo.BuyInfo;
|
||||
SBInfo sbInfo = sbInfos[sbInfoIndex];
|
||||
List<GenericBuyInfo> buyInfo = sbInfo.BuyInfo;
|
||||
|
||||
if ( buyInfo != null && buyInfoIndex >= 0 && buyInfoIndex < buyInfo.Count )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue