fix: Source generates map item serialization (#1166)
This commit is contained in:
parent
b5a06d0545
commit
b44c69bcee
21 changed files with 1517 additions and 1636 deletions
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@ -15,133 +15,140 @@
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using System;
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namespace Server
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namespace Server;
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[NoSort]
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[Parsable]
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[PropertyObject]
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public struct Rectangle2D
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{
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[NoSort]
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[Parsable]
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[PropertyObject]
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public struct Rectangle2D
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public bool Equals(Rectangle2D other) => m_Start == other.m_Start && m_End == other.m_End;
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public static bool operator ==(Rectangle2D l, Rectangle2D r) => l.m_Start == r.m_Start && l.m_End == r.m_End;
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public static bool operator !=(Rectangle2D l, Rectangle2D r) => l.m_Start != r.m_Start || l.m_End != r.m_End;
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public override int GetHashCode() => HashCode.Combine(m_Start, m_End);
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private Point2D m_Start;
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private Point2D m_End;
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public Rectangle2D(Point2D start, Point2D end)
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{
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private Point2D m_Start;
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private Point2D m_End;
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public Rectangle2D(Point2D start, Point2D end)
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{
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m_Start = start;
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m_End = end;
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}
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public Rectangle2D(int x, int y, int width, int height)
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{
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m_Start = new Point2D(x, y);
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m_End = new Point2D(x + width, y + height);
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}
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public void Set(int x, int y, int width, int height)
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{
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m_Start = new Point2D(x, y);
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m_End = new Point2D(x + width, y + height);
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}
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public static Rectangle2D Parse(string value)
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{
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var start = value.IndexOfOrdinal('(');
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var end = value.IndexOf(',', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var x);
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start = end;
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end = value.IndexOf(',', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var y);
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start = end;
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end = value.IndexOf(',', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var w);
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start = end;
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end = value.IndexOf(')', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var h);
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return new Rectangle2D(x, y, w, h);
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point2D Start
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{
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get => m_Start;
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set => m_Start = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point2D End
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{
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get => m_End;
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set => m_End = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int X
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{
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get => m_Start.m_X;
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set => m_Start.m_X = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Y
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{
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get => m_Start.m_Y;
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set => m_Start.m_Y = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Width
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{
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get => m_End.m_X - m_Start.m_X;
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set => m_End.m_X = m_Start.m_X + value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Height
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{
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get => m_End.m_Y - m_Start.m_Y;
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set => m_End.m_Y = m_Start.m_Y + value;
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}
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public void MakeHold(Rectangle2D r)
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{
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if (r.m_Start.m_X < m_Start.m_X)
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{
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m_Start.m_X = r.m_Start.m_X;
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}
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if (r.m_Start.m_Y < m_Start.m_Y)
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{
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m_Start.m_Y = r.m_Start.m_Y;
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}
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if (r.m_End.m_X > m_End.m_X)
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{
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m_End.m_X = r.m_End.m_X;
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}
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if (r.m_End.m_Y > m_End.m_Y)
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{
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m_End.m_Y = r.m_End.m_Y;
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}
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}
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public readonly bool Contains(Point3D p) =>
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m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
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public readonly bool Contains(Point2D p) =>
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m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
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public readonly bool Contains(int x, int y) =>
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m_Start.m_X <= x && m_Start.m_Y <= y && m_End.m_X > x && m_End.m_Y > y;
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public override string ToString() => $"({X}, {Y})+({Width}, {Height})";
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m_Start = start;
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m_End = end;
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}
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public Rectangle2D(int x, int y, int width, int height)
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{
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m_Start = new Point2D(x, y);
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m_End = new Point2D(x + width, y + height);
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}
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public void Set(int x, int y, int width, int height)
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{
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m_Start = new Point2D(x, y);
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m_End = new Point2D(x + width, y + height);
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}
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public static Rectangle2D Parse(string value)
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{
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var start = value.IndexOfOrdinal('(');
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var end = value.IndexOf(',', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var x);
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start = end;
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end = value.IndexOf(',', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var y);
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start = end;
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end = value.IndexOf(',', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var w);
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start = end;
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end = value.IndexOf(')', start + 1);
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Utility.ToInt32(value.AsSpan(start + 1, end - (start + 1)).Trim(), out var h);
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return new Rectangle2D(x, y, w, h);
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point2D Start
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{
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get => m_Start;
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set => m_Start = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public Point2D End
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{
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get => m_End;
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set => m_End = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int X
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{
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get => m_Start.m_X;
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set => m_Start.m_X = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Y
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{
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get => m_Start.m_Y;
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set => m_Start.m_Y = value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Width
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{
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get => m_End.m_X - m_Start.m_X;
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set => m_End.m_X = m_Start.m_X + value;
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}
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[CommandProperty(AccessLevel.Counselor)]
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public int Height
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{
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get => m_End.m_Y - m_Start.m_Y;
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set => m_End.m_Y = m_Start.m_Y + value;
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}
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public void MakeHold(Rectangle2D r)
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{
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if (r.m_Start.m_X < m_Start.m_X)
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{
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m_Start.m_X = r.m_Start.m_X;
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}
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if (r.m_Start.m_Y < m_Start.m_Y)
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{
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m_Start.m_Y = r.m_Start.m_Y;
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}
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if (r.m_End.m_X > m_End.m_X)
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{
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m_End.m_X = r.m_End.m_X;
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}
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if (r.m_End.m_Y > m_End.m_Y)
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{
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m_End.m_Y = r.m_End.m_Y;
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}
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}
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public readonly bool Contains(Point3D p) =>
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m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
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public readonly bool Contains(Point2D p) =>
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m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y;
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public readonly bool Contains(int x, int y) =>
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m_Start.m_X <= x && m_Start.m_Y <= y && m_End.m_X > x && m_End.m_Y > y;
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public override string ToString() => $"({X}, {Y})+({Width}, {Height})";
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}
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@ -1,33 +1,17 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class BlankMap : MapItem
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{
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public class BlankMap : MapItem
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[Constructible]
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public BlankMap()
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{
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[Constructible]
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public BlankMap()
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{
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}
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}
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public BlankMap(Serial serial) : base(serial)
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{
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}
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public override void OnDoubleClick(Mobile from)
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{
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SendLocalizedMessageTo(from, 500208); // It appears to be blank.
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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public override void OnDoubleClick(Mobile from)
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{
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SendLocalizedMessageTo(from, 500208); // It appears to be blank.
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}
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}
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@ -1,55 +1,25 @@
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namespace Server.Items
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using System;
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class CityMap : MapItem
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{
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public class CityMap : MapItem
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[Constructible]
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public CityMap()
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{
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[Constructible]
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public CityMap()
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{
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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public CityMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1015231; // city map
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public override int LabelNumber => 1015231; // city map
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public override void CraftInit(Mobile from)
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{
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var skillValue = from.Skills.Cartography.Value;
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var dist = Math.Max(64 + (int)(skillValue * 4), 200);
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var size = Math.Clamp(32 + (int)(skillValue * 2), 200, 400);
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public override void CraftInit(Mobile from)
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{
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var skillValue = from.Skills.Cartography.Value;
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var dist = 64 + (int)(skillValue * 4);
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if (dist < 200)
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{
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dist = 200;
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}
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var size = 32 + (int)(skillValue * 2);
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if (size < 200)
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{
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size = 200;
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}
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else if (size > 400)
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{
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size = 400;
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}
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
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}
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}
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@ -1,43 +1,17 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0)]
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public partial class IndecipherableMap : MapItem
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{
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public class IndecipherableMap : MapItem
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[Constructible]
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public IndecipherableMap() => Hue = Utility.RandomDouble() < 0.2 ? 0x965 : 0x961;
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public override int LabelNumber => 1070799; // indecipherable map
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public override void OnDoubleClick(Mobile from)
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{
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[Constructible]
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public IndecipherableMap()
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{
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if (Utility.RandomDouble() < 0.2)
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{
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Hue = 0x965;
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}
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else
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{
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Hue = 0x961;
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}
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}
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public IndecipherableMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1070799; // indecipherable map
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public override void OnDoubleClick(Mobile from)
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{
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from.SendLocalizedMessage(1070801); // You cannot decipher this ruined map.
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadEncodedInt();
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}
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from.SendLocalizedMessage(1070801); // You cannot decipher this ruined map.
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}
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}
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@ -1,39 +1,23 @@
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namespace Server.Items
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using ModernUO.Serialization;
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namespace Server.Items;
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[SerializationGenerator(0, false)]
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public partial class LocalMap : MapItem
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{
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public class LocalMap : MapItem
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[Constructible]
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public LocalMap()
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{
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[Constructible]
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public LocalMap()
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{
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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SetDisplay(0, 0, 5119, 4095, 400, 400);
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}
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public LocalMap(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1015230; // local map
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public override int LabelNumber => 1015230; // local map
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public override void CraftInit(Mobile from)
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{
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var skillValue = from.Skills.Cartography.Value;
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var dist = 64 + (int)(skillValue * 2);
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public override void CraftInit(Mobile from)
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{
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var skillValue = from.Skills.Cartography.Value;
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var dist = 64 + (int)(skillValue * 2);
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, 200, 200);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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}
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SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, 200, 200);
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}
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}
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@ -1,324 +1,300 @@
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using System;
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using System.Collections.Generic;
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using ModernUO.Serialization;
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using Server.Engines.Craft;
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using Server.Network;
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namespace Server.Items
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namespace Server.Items;
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[Flippable(0x14EB, 0x14EC)]
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[SerializationGenerator(1, false)]
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public partial class MapItem : Item, ICraftable
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{
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[Flippable(0x14EB, 0x14EC)]
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public class MapItem : Item, ICraftable
|
||||
private const int MaxUserPins = 50;
|
||||
|
||||
[SerializableField(0)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private Rectangle2D _bounds;
|
||||
|
||||
[SerializableField(1)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private int _width;
|
||||
|
||||
[SerializableField(2)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private int _height;
|
||||
|
||||
[SerializableField(3)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private bool _protected;
|
||||
|
||||
[SerializableField(4, setter: "private")]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private List<Point2D> _pins;
|
||||
|
||||
[SerializableField(5)]
|
||||
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
|
||||
private Map _facet;
|
||||
|
||||
[SerializableField(6)]
|
||||
private bool _editable;
|
||||
|
||||
[Constructible]
|
||||
public MapItem(Map facet = null) : base(0x14EC)
|
||||
{
|
||||
private const int MaxUserPins = 50;
|
||||
private bool m_Editable;
|
||||
Weight = 1.0;
|
||||
_width = 200;
|
||||
_height = 200;
|
||||
_facet = facet;
|
||||
_pins = new List<Point2D>();
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MapItem(Map facet = null) : base(0x14EC)
|
||||
public int OnCraft(
|
||||
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
|
||||
CraftItem craftItem, int resHue
|
||||
)
|
||||
{
|
||||
CraftInit(from);
|
||||
return 1;
|
||||
}
|
||||
|
||||
public virtual void CraftInit(Mobile from)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
|
||||
{
|
||||
Width = w;
|
||||
Height = h;
|
||||
|
||||
if (x1 < 0)
|
||||
{
|
||||
Weight = 1.0;
|
||||
|
||||
Width = 200;
|
||||
Height = 200;
|
||||
Facet = facet;
|
||||
x1 = 0;
|
||||
}
|
||||
|
||||
public MapItem(Serial serial) : base(serial)
|
||||
if (y1 < 0)
|
||||
{
|
||||
y1 = 0;
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public bool Protected { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Rectangle2D Bounds { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Width { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Height { get; set; }
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Map Facet { get; set; }
|
||||
|
||||
public List<Point2D> Pins { get; } = new();
|
||||
|
||||
public int OnCraft(
|
||||
int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
|
||||
CraftItem craftItem, int resHue
|
||||
)
|
||||
if (x2 > 5119)
|
||||
{
|
||||
CraftInit(from);
|
||||
return 1;
|
||||
x2 = 5119;
|
||||
}
|
||||
|
||||
public virtual void CraftInit(Mobile from)
|
||||
if (y2 > 4095)
|
||||
{
|
||||
y2 = 4095;
|
||||
}
|
||||
|
||||
public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
|
||||
Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
Width = w;
|
||||
Height = h;
|
||||
DisplayTo(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
}
|
||||
}
|
||||
|
||||
if (x1 < 0)
|
||||
{
|
||||
x1 = 0;
|
||||
}
|
||||
public virtual void DisplayTo(Mobile from)
|
||||
{
|
||||
var ns = from.NetState;
|
||||
|
||||
if (y1 < 0)
|
||||
{
|
||||
y1 = 0;
|
||||
}
|
||||
|
||||
if (x2 >= 5120)
|
||||
{
|
||||
x2 = 5119;
|
||||
}
|
||||
|
||||
if (y2 >= 4096)
|
||||
{
|
||||
y2 = 4095;
|
||||
}
|
||||
|
||||
Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
|
||||
if (!ns.NewCharacterList && _facet != null && _facet != Map.Felucca && _facet != Map.Trammel)
|
||||
{
|
||||
from.SendMessage("You must have client 7.0.13.0 or higher to display this map.");
|
||||
return;
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
ns.SendMapDetails(this);
|
||||
ns.SendMapDisplay(this);
|
||||
|
||||
for (var i = 0; i < Pins.Count; ++i)
|
||||
{
|
||||
if (from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
DisplayTo(from);
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(500446); // That is too far away.
|
||||
}
|
||||
ns.SendMapAddPin(this, Pins[i]);
|
||||
}
|
||||
|
||||
public virtual void DisplayTo(Mobile from)
|
||||
ns.SendMapSetEditable(this, ValidateEdit(from));
|
||||
}
|
||||
|
||||
public virtual void OnAddPin(Mobile from, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
var ns = from.NetState;
|
||||
|
||||
if (!ns.NewCharacterList && Facet != null && Facet != Map.Felucca && Facet != Map.Trammel)
|
||||
{
|
||||
from.SendMessage("You must have client 7.0.13.0 or higher to display this map.");
|
||||
return;
|
||||
}
|
||||
|
||||
ns.SendMapDetails(this);
|
||||
ns.SendMapDisplay(this);
|
||||
|
||||
for (var i = 0; i < Pins.Count; ++i)
|
||||
{
|
||||
ns.SendMapAddPin(this, Pins[i]);
|
||||
}
|
||||
|
||||
ns.SendMapSetEditable(this, ValidateEdit(from));
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void OnAddPin(Mobile from, int x, int y)
|
||||
if (Pins.Count >= MaxUserPins)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Pins.Count >= MaxUserPins)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Validate(ref x, ref y);
|
||||
AddPin(x, y);
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void OnRemovePin(Mobile from, int number)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
Validate(ref x, ref y);
|
||||
AddPin(x, y);
|
||||
}
|
||||
|
||||
RemovePin(number);
|
||||
public virtual void OnRemovePin(Mobile from, int number)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void OnChangePin(Mobile from, int number, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
RemovePin(number);
|
||||
}
|
||||
|
||||
Validate(ref x, ref y);
|
||||
ChangePin(number, x, y);
|
||||
public virtual void OnChangePin(Mobile from, int number, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void OnInsertPin(Mobile from, int number, int x, int y)
|
||||
Validate(ref x, ref y);
|
||||
ChangePin(number, x, y);
|
||||
}
|
||||
|
||||
public virtual void OnInsertPin(Mobile from, int number, int x, int y)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Pins.Count >= MaxUserPins)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Validate(ref x, ref y);
|
||||
InsertPin(number, x, y);
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void OnClearPins(Mobile from)
|
||||
if (Pins.Count >= MaxUserPins)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ClearPins();
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void OnToggleEditable(Mobile from)
|
||||
{
|
||||
if (Validate(from))
|
||||
{
|
||||
m_Editable = !m_Editable;
|
||||
}
|
||||
Validate(ref x, ref y);
|
||||
InsertPin(number, x, y);
|
||||
}
|
||||
|
||||
from.NetState.SendMapSetEditable(this, m_Editable && Validate(from));
|
||||
public virtual void OnClearPins(Mobile from)
|
||||
{
|
||||
if (!ValidateEdit(from))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
public virtual void Validate(ref int x, ref int y)
|
||||
ClearPins();
|
||||
}
|
||||
|
||||
public virtual void OnToggleEditable(Mobile from)
|
||||
{
|
||||
if (Validate(from))
|
||||
{
|
||||
x = Math.Clamp(x, 0, Width - 1);
|
||||
y = Math.Clamp(y, 0, Height - 1);
|
||||
_editable = !_editable;
|
||||
}
|
||||
|
||||
public virtual bool ValidateEdit(Mobile from) => m_Editable && Validate(from);
|
||||
from.NetState.SendMapSetEditable(this, _editable && Validate(from));
|
||||
}
|
||||
|
||||
public virtual bool Validate(Mobile from)
|
||||
public virtual void Validate(ref int x, ref int y)
|
||||
{
|
||||
x = Math.Clamp(x, 0, Width - 1);
|
||||
y = Math.Clamp(y, 0, Height - 1);
|
||||
}
|
||||
|
||||
public virtual bool ValidateEdit(Mobile from) => _editable && Validate(from);
|
||||
|
||||
public virtual bool Validate(Mobile from)
|
||||
{
|
||||
if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
|
||||
{
|
||||
if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (from.AccessLevel >= AccessLevel.GameMaster)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return !(RootParent is Mobile && RootParent != from);
|
||||
return false;
|
||||
}
|
||||
|
||||
public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
|
||||
if (from.AccessLevel >= AccessLevel.GameMaster)
|
||||
{
|
||||
worldX = Bounds.Width * x / Width + Bounds.X;
|
||||
worldY = Bounds.Height * y / Height + Bounds.Y;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
|
||||
if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
|
||||
{
|
||||
mapX = (x - Bounds.X) * Width / Bounds.Width;
|
||||
mapY = (y - Bounds.Y) * Width / Bounds.Height;
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void AddWorldPin(int x, int y)
|
||||
{
|
||||
ConvertToMap(x, y, out var mapX, out var mapY);
|
||||
AddPin(mapX, mapY);
|
||||
}
|
||||
return !(RootParent is Mobile && RootParent != from);
|
||||
}
|
||||
|
||||
public virtual void AddPin(int x, int y)
|
||||
public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
|
||||
{
|
||||
worldX = Bounds.Width * x / Width + Bounds.X;
|
||||
worldY = Bounds.Height * y / Height + Bounds.Y;
|
||||
}
|
||||
|
||||
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
|
||||
{
|
||||
mapX = (x - Bounds.X) * Width / Bounds.Width;
|
||||
mapY = (y - Bounds.Y) * Width / Bounds.Height;
|
||||
}
|
||||
|
||||
public virtual void AddWorldPin(int x, int y)
|
||||
{
|
||||
ConvertToMap(x, y, out var mapX, out var mapY);
|
||||
AddPin(mapX, mapY);
|
||||
}
|
||||
|
||||
public virtual void AddPin(int x, int y)
|
||||
{
|
||||
Pins.Add(new Point2D(x, y));
|
||||
}
|
||||
|
||||
public virtual void RemovePin(int index)
|
||||
{
|
||||
if (index > 0 && index < Pins.Count)
|
||||
{
|
||||
Pins.RemoveAt(index);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void InsertPin(int index, int x, int y)
|
||||
{
|
||||
if (index < 0 || index >= Pins.Count)
|
||||
{
|
||||
Pins.Add(new Point2D(x, y));
|
||||
}
|
||||
|
||||
public virtual void RemovePin(int index)
|
||||
else
|
||||
{
|
||||
if (index > 0 && index < Pins.Count)
|
||||
{
|
||||
Pins.RemoveAt(index);
|
||||
}
|
||||
Pins.Insert(index, new Point2D(x, y));
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void InsertPin(int index, int x, int y)
|
||||
public virtual void ChangePin(int index, int x, int y)
|
||||
{
|
||||
if (index >= 0 && index < Pins.Count)
|
||||
{
|
||||
if (index < 0 || index >= Pins.Count)
|
||||
{
|
||||
Pins.Add(new Point2D(x, y));
|
||||
}
|
||||
else
|
||||
{
|
||||
Pins.Insert(index, new Point2D(x, y));
|
||||
}
|
||||
Pins[index] = new Point2D(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void ChangePin(int index, int x, int y)
|
||||
public virtual void ClearPins()
|
||||
{
|
||||
Pins.Clear();
|
||||
}
|
||||
|
||||
private void Deserialize(IGenericReader reader, int version)
|
||||
{
|
||||
// Version 0 doesn't serialize Facet/Editable, and count is not encoded
|
||||
|
||||
Bounds = reader.ReadRect2D();
|
||||
|
||||
Width = reader.ReadInt();
|
||||
Height = reader.ReadInt();
|
||||
|
||||
Protected = reader.ReadBool();
|
||||
|
||||
var count = reader.ReadInt();
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
if (index >= 0 && index < Pins.Count)
|
||||
{
|
||||
Pins[index] = new Point2D(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void ClearPins()
|
||||
{
|
||||
Pins.Clear();
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(Bounds);
|
||||
|
||||
writer.Write(Width);
|
||||
writer.Write(Height);
|
||||
|
||||
writer.Write(Protected);
|
||||
|
||||
writer.Write(Pins.Count);
|
||||
for (var i = 0; i < Pins.Count; ++i)
|
||||
{
|
||||
writer.Write(Pins[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
Bounds = reader.ReadRect2D();
|
||||
|
||||
Width = reader.ReadInt();
|
||||
Height = reader.ReadInt();
|
||||
|
||||
Protected = reader.ReadBool();
|
||||
|
||||
var count = reader.ReadInt();
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
Pins.Add(reader.ReadPoint2D());
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
Pins.Add(reader.ReadPoint2D());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -43,23 +43,35 @@ namespace Server.Network
|
|||
switch (command)
|
||||
{
|
||||
case 1:
|
||||
map.OnAddPin(from, x, y);
|
||||
break;
|
||||
{
|
||||
map.OnAddPin(from, x, y);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
map.OnInsertPin(from, number, x, y);
|
||||
break;
|
||||
{
|
||||
map.OnInsertPin(from, number, x, y);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
map.OnChangePin(from, number, x, y);
|
||||
break;
|
||||
{
|
||||
map.OnChangePin(from, number, x, y);
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
map.OnRemovePin(from, number);
|
||||
break;
|
||||
{
|
||||
map.OnRemovePin(from, number);
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
map.OnClearPins(from);
|
||||
break;
|
||||
{
|
||||
map.OnClearPins(from);
|
||||
break;
|
||||
}
|
||||
case 6:
|
||||
map.OnToggleEditable(from);
|
||||
break;
|
||||
{
|
||||
map.OnToggleEditable(from);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,147 +1,121 @@
|
|||
namespace Server.Items
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class PresetMap : MapItem
|
||||
{
|
||||
public class PresetMap : MapItem
|
||||
private int _labelNumber;
|
||||
|
||||
[Constructible]
|
||||
public PresetMap(PresetMapType type)
|
||||
{
|
||||
private int m_LabelNumber;
|
||||
var v = (int)type;
|
||||
|
||||
[Constructible]
|
||||
public PresetMap(PresetMapType type)
|
||||
if (v >= 0 && v < PresetMapEntry.Table.Length)
|
||||
{
|
||||
var v = (int)type;
|
||||
|
||||
if (v >= 0 && v < PresetMapEntry.Table.Length)
|
||||
{
|
||||
InitEntry(PresetMapEntry.Table[v]);
|
||||
}
|
||||
}
|
||||
|
||||
public PresetMap(PresetMapEntry entry)
|
||||
{
|
||||
InitEntry(entry);
|
||||
}
|
||||
|
||||
public PresetMap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => m_LabelNumber == 0 ? base.LabelNumber : m_LabelNumber;
|
||||
|
||||
public void InitEntry(PresetMapEntry entry)
|
||||
{
|
||||
m_LabelNumber = entry.Name;
|
||||
|
||||
Width = entry.Width;
|
||||
Height = entry.Height;
|
||||
|
||||
Bounds = entry.Bounds;
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
|
||||
writer.Write(m_LabelNumber);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_LabelNumber = reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
InitEntry(PresetMapEntry.Table[v]);
|
||||
}
|
||||
}
|
||||
|
||||
public class PresetMapEntry
|
||||
public PresetMap(PresetMapEntry entry)
|
||||
{
|
||||
public PresetMapEntry(int name, int width, int height, int xLeft, int yTop, int xRight, int yBottom)
|
||||
{
|
||||
Name = name;
|
||||
Width = width;
|
||||
Height = height;
|
||||
Bounds = new Rectangle2D(xLeft, yTop, xRight - xLeft, yBottom - yTop);
|
||||
}
|
||||
|
||||
public int Name { get; }
|
||||
|
||||
public int Width { get; }
|
||||
|
||||
public int Height { get; }
|
||||
|
||||
public Rectangle2D Bounds { get; }
|
||||
|
||||
public static PresetMapEntry[] Table { get; } =
|
||||
{
|
||||
new(1041189, 200, 200, 1092, 1396, 1736, 1924), // map of Britain
|
||||
new(1041203, 200, 200, 0256, 1792, 1736, 2560), // map of Britain to Skara Brae
|
||||
new(1041192, 200, 200, 1024, 1280, 2304, 3072), // map of Britain to Trinsic
|
||||
new(1041183, 200, 200, 2500, 1900, 3000, 2400), // map of Buccaneer's Den
|
||||
new(1041198, 200, 200, 2560, 1792, 3840, 2560), // map of Buccaneer's Den to Magincia
|
||||
new(1041194, 200, 200, 2560, 1792, 3840, 3072), // map of Buccaneer's Den to Ocllo
|
||||
new(1041181, 200, 200, 1088, 3572, 1528, 4056), // map of Jhelom
|
||||
new(1041186, 200, 200, 3530, 2022, 3818, 2298), // map of Magincia
|
||||
new(1041199, 200, 200, 3328, 1792, 3840, 2304), // map of Magincia to Ocllo
|
||||
new(1041182, 200, 200, 2360, 0356, 2706, 0702), // map of Minoc
|
||||
new(1041190, 200, 200, 0000, 0256, 2304, 3072), // map of Minoc to Yew
|
||||
new(1041191, 200, 200, 2467, 0572, 2878, 0746), // map of Minoc to Vesper
|
||||
new(1041188, 200, 200, 4156, 0808, 4732, 1528), // map of Moonglow
|
||||
new(1041201, 200, 200, 3328, 0768, 4864, 1536), // map of Moonglow to Nujelm
|
||||
new(1041185, 200, 200, 3446, 1030, 3832, 1424), // map of Nujelm
|
||||
new(1041197, 200, 200, 3328, 1024, 3840, 2304), // map of Nujelm to Magincia
|
||||
new(1041187, 200, 200, 3582, 2456, 3770, 2742), // map of Ocllo
|
||||
new(1041184, 200, 200, 2714, 3329, 3100, 3639), // map of Serpent's Hold
|
||||
new(1041200, 200, 200, 2560, 2560, 3840, 3840), // map of Serpent's Hold to Ocllo
|
||||
new(1041180, 200, 200, 0524, 2064, 0960, 2452), // map of Skara Brae
|
||||
new(1041204, 200, 200, 0000, 0000, 5199, 4095), // map of The World
|
||||
new(1041177, 200, 200, 1792, 2630, 2118, 2952), // map of Trinsic
|
||||
new(1041193, 200, 200, 1792, 1792, 3072, 3072), // map of Trinsic to Buccaneer's Den
|
||||
new(1041195, 200, 200, 0256, 1792, 2304, 4095), // map of Trinsic to Jhelom
|
||||
new(1041178, 200, 200, 2636, 0592, 3064, 1012), // map of Vesper
|
||||
new(1041196, 200, 200, 2636, 0592, 3840, 1536), // map of Vesper to Nujelm
|
||||
new(1041179, 200, 200, 0236, 0741, 0766, 1269), // map of Yew
|
||||
new(1041202, 200, 200, 0000, 0512, 1792, 2048) // map of Yew to Britain
|
||||
};
|
||||
InitEntry(entry);
|
||||
}
|
||||
|
||||
public enum PresetMapType
|
||||
[SerializableProperty(0, useField: nameof(_labelNumber))]
|
||||
public override int LabelNumber => _labelNumber == 0 ? base.LabelNumber : _labelNumber;
|
||||
|
||||
public void InitEntry(PresetMapEntry entry)
|
||||
{
|
||||
Britain,
|
||||
BritainToSkaraBrae,
|
||||
BritainToTrinsic,
|
||||
BucsDen,
|
||||
BucsDenToMagincia,
|
||||
BucsDenToOcllo,
|
||||
Jhelom,
|
||||
Magincia,
|
||||
MaginciaToOcllo,
|
||||
Minoc,
|
||||
MinocToYew,
|
||||
MinocToVesper,
|
||||
Moonglow,
|
||||
MoonglowToNujelm,
|
||||
Nujelm,
|
||||
NujelmToMagincia,
|
||||
Ocllo,
|
||||
SerpentsHold,
|
||||
SerpentsHoldToOcllo,
|
||||
SkaraBrae,
|
||||
TheWorld,
|
||||
Trinsic,
|
||||
TrinsicToBucsDen,
|
||||
TrinsicToJhelom,
|
||||
Vesper,
|
||||
VesperToNujelm,
|
||||
Yew,
|
||||
YewToBritain
|
||||
_labelNumber = entry.Name;
|
||||
|
||||
Width = entry.Width;
|
||||
Height = entry.Height;
|
||||
|
||||
Bounds = entry.Bounds;
|
||||
}
|
||||
}
|
||||
|
||||
public class PresetMapEntry
|
||||
{
|
||||
public PresetMapEntry(int name, int width, int height, int xLeft, int yTop, int xRight, int yBottom)
|
||||
{
|
||||
Name = name;
|
||||
Width = width;
|
||||
Height = height;
|
||||
Bounds = new Rectangle2D(xLeft, yTop, xRight - xLeft, yBottom - yTop);
|
||||
}
|
||||
|
||||
public int Name { get; }
|
||||
|
||||
public int Width { get; }
|
||||
|
||||
public int Height { get; }
|
||||
|
||||
public Rectangle2D Bounds { get; }
|
||||
|
||||
public static PresetMapEntry[] Table { get; } =
|
||||
{
|
||||
new(1041189, 200, 200, 1092, 1396, 1736, 1924), // map of Britain
|
||||
new(1041203, 200, 200, 0256, 1792, 1736, 2560), // map of Britain to Skara Brae
|
||||
new(1041192, 200, 200, 1024, 1280, 2304, 3072), // map of Britain to Trinsic
|
||||
new(1041183, 200, 200, 2500, 1900, 3000, 2400), // map of Buccaneer's Den
|
||||
new(1041198, 200, 200, 2560, 1792, 3840, 2560), // map of Buccaneer's Den to Magincia
|
||||
new(1041194, 200, 200, 2560, 1792, 3840, 3072), // map of Buccaneer's Den to Ocllo
|
||||
new(1041181, 200, 200, 1088, 3572, 1528, 4056), // map of Jhelom
|
||||
new(1041186, 200, 200, 3530, 2022, 3818, 2298), // map of Magincia
|
||||
new(1041199, 200, 200, 3328, 1792, 3840, 2304), // map of Magincia to Ocllo
|
||||
new(1041182, 200, 200, 2360, 0356, 2706, 0702), // map of Minoc
|
||||
new(1041190, 200, 200, 0000, 0256, 2304, 3072), // map of Minoc to Yew
|
||||
new(1041191, 200, 200, 2467, 0572, 2878, 0746), // map of Minoc to Vesper
|
||||
new(1041188, 200, 200, 4156, 0808, 4732, 1528), // map of Moonglow
|
||||
new(1041201, 200, 200, 3328, 0768, 4864, 1536), // map of Moonglow to Nujelm
|
||||
new(1041185, 200, 200, 3446, 1030, 3832, 1424), // map of Nujelm
|
||||
new(1041197, 200, 200, 3328, 1024, 3840, 2304), // map of Nujelm to Magincia
|
||||
new(1041187, 200, 200, 3582, 2456, 3770, 2742), // map of Ocllo
|
||||
new(1041184, 200, 200, 2714, 3329, 3100, 3639), // map of Serpent's Hold
|
||||
new(1041200, 200, 200, 2560, 2560, 3840, 3840), // map of Serpent's Hold to Ocllo
|
||||
new(1041180, 200, 200, 0524, 2064, 0960, 2452), // map of Skara Brae
|
||||
new(1041204, 200, 200, 0000, 0000, 5199, 4095), // map of The World
|
||||
new(1041177, 200, 200, 1792, 2630, 2118, 2952), // map of Trinsic
|
||||
new(1041193, 200, 200, 1792, 1792, 3072, 3072), // map of Trinsic to Buccaneer's Den
|
||||
new(1041195, 200, 200, 0256, 1792, 2304, 4095), // map of Trinsic to Jhelom
|
||||
new(1041178, 200, 200, 2636, 0592, 3064, 1012), // map of Vesper
|
||||
new(1041196, 200, 200, 2636, 0592, 3840, 1536), // map of Vesper to Nujelm
|
||||
new(1041179, 200, 200, 0236, 0741, 0766, 1269), // map of Yew
|
||||
new(1041202, 200, 200, 0000, 0512, 1792, 2048) // map of Yew to Britain
|
||||
};
|
||||
}
|
||||
|
||||
public enum PresetMapType
|
||||
{
|
||||
Britain,
|
||||
BritainToSkaraBrae,
|
||||
BritainToTrinsic,
|
||||
BucsDen,
|
||||
BucsDenToMagincia,
|
||||
BucsDenToOcllo,
|
||||
Jhelom,
|
||||
Magincia,
|
||||
MaginciaToOcllo,
|
||||
Minoc,
|
||||
MinocToYew,
|
||||
MinocToVesper,
|
||||
Moonglow,
|
||||
MoonglowToNujelm,
|
||||
Nujelm,
|
||||
NujelmToMagincia,
|
||||
Ocllo,
|
||||
SerpentsHold,
|
||||
SerpentsHoldToOcllo,
|
||||
SkaraBrae,
|
||||
TheWorld,
|
||||
Trinsic,
|
||||
TrinsicToBucsDen,
|
||||
TrinsicToJhelom,
|
||||
Vesper,
|
||||
VesperToNujelm,
|
||||
Yew,
|
||||
YewToBritain
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,55 +1,25 @@
|
|||
namespace Server.Items
|
||||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0, false)]
|
||||
public partial class SeaChart : MapItem
|
||||
{
|
||||
public class SeaChart : MapItem
|
||||
[Constructible]
|
||||
public SeaChart()
|
||||
{
|
||||
[Constructible]
|
||||
public SeaChart()
|
||||
{
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
|
||||
public SeaChart(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1015232; // sea chart
|
||||
|
||||
public override int LabelNumber => 1015232; // sea chart
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
var skillValue = from.Skills.Cartography.Value;
|
||||
var dist = Math.Max(64 + (int)(skillValue * 10), 200);
|
||||
var size = Math.Clamp(24 + (int)(skillValue * 3.3), 200, 400);
|
||||
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
var skillValue = from.Skills.Cartography.Value;
|
||||
var dist = 64 + (int)(skillValue * 10);
|
||||
|
||||
if (dist < 200)
|
||||
{
|
||||
dist = 200;
|
||||
}
|
||||
|
||||
var size = 24 + (int)(skillValue * 3.3);
|
||||
|
||||
if (size < 200)
|
||||
{
|
||||
size = 200;
|
||||
}
|
||||
else if (size > 400)
|
||||
{
|
||||
size = 400;
|
||||
}
|
||||
|
||||
SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
SetDisplay(from.X - dist, from.Y - dist, from.X + dist, from.Y + dist, size, size);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,51 +1,27 @@
|
|||
namespace Server.Items
|
||||
using System;
|
||||
using ModernUO.Serialization;
|
||||
|
||||
namespace Server.Items;
|
||||
|
||||
[SerializationGenerator(0)]
|
||||
public partial class WorldMap : MapItem
|
||||
{
|
||||
public class WorldMap : MapItem
|
||||
[Constructible]
|
||||
public WorldMap()
|
||||
{
|
||||
[Constructible]
|
||||
public WorldMap()
|
||||
{
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
SetDisplay(0, 0, 5119, 4095, 400, 400);
|
||||
}
|
||||
|
||||
public WorldMap(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
public override int LabelNumber => 1015233; // world map
|
||||
|
||||
public override int LabelNumber => 1015233; // world map
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
// Unlike the others, world map is not based on crafted location
|
||||
|
||||
public override void CraftInit(Mobile from)
|
||||
{
|
||||
// Unlike the others, world map is not based on crafted location
|
||||
var skillValue = from.Skills.Cartography.Value;
|
||||
var x20 = (int)(skillValue * 20);
|
||||
var size = Math.Clamp(25 + (int)(skillValue * 6.6), 200, 400);
|
||||
|
||||
var skillValue = from.Skills.Cartography.Value;
|
||||
var x20 = (int)(skillValue * 20);
|
||||
var size = 25 + (int)(skillValue * 6.6);
|
||||
|
||||
if (size < 200)
|
||||
{
|
||||
size = 200;
|
||||
}
|
||||
else if (size > 400)
|
||||
{
|
||||
size = 400;
|
||||
}
|
||||
|
||||
SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
var version = reader.ReadInt();
|
||||
}
|
||||
SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.BlankMap"
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.CityMap"
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.IndecipherableMap"
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.LocalMap"
|
||||
}
|
||||
65
Projects/UOContent/Migrations/Server.Items.MapItem.v1.json
Normal file
65
Projects/UOContent/Migrations/Server.Items.MapItem.v1.json
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
{
|
||||
"version": 1,
|
||||
"type": "Server.Items.MapItem",
|
||||
"properties": [
|
||||
{
|
||||
"name": "Bounds",
|
||||
"type": "Server.Rectangle2D",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Rect2D"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Width",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Height",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Protected",
|
||||
"type": "bool",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Pins",
|
||||
"type": "System.Collections.Generic.List\u003CServer.Point2D\u003E",
|
||||
"rule": "ListMigrationRule",
|
||||
"ruleArguments": [
|
||||
"",
|
||||
"Server.Point2D",
|
||||
"PrimitiveUOTypeMigrationRule",
|
||||
"Point2D"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Facet",
|
||||
"type": "Server.Map",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Map"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Editable",
|
||||
"type": "bool",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
14
Projects/UOContent/Migrations/Server.Items.PresetMap.v0.json
Normal file
14
Projects/UOContent/Migrations/Server.Items.PresetMap.v0.json
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.PresetMap",
|
||||
"properties": [
|
||||
{
|
||||
"name": "LabelNumber",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.SeaChart"
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.TreasureChestDirt"
|
||||
}
|
||||
|
|
@ -0,0 +1,48 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.TreasureMap",
|
||||
"properties": [
|
||||
{
|
||||
"name": "CompletedBy",
|
||||
"type": "Server.Mobile",
|
||||
"rule": "SerializableInterfaceMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "Level",
|
||||
"type": "int",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Completed",
|
||||
"type": "bool",
|
||||
"rule": "PrimitiveTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
""
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Decoder",
|
||||
"type": "Server.Mobile",
|
||||
"rule": "SerializableInterfaceMigrationRule"
|
||||
},
|
||||
{
|
||||
"name": "ChestMap",
|
||||
"type": "Server.Map",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Map"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "ChestLocation",
|
||||
"type": "Server.Point2D",
|
||||
"rule": "PrimitiveUOTypeMigrationRule",
|
||||
"ruleArguments": [
|
||||
"Point2D"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"version": 0,
|
||||
"type": "Server.Items.WorldMap"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue