fix(core): Fixes item mask in incoming mobile packet (#568)
- [X] FIxes the item mask in incoming mobile packet - [X] Streamlines some of the send info stuff - [X] Adds a few missing packet initializations
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ee61c5a257
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9 changed files with 27 additions and 32 deletions
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@ -25,12 +25,13 @@ namespace Server.Network
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{
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if (buffer[0] != 0)
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{
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// This assumes the packet was sliced properly
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return buffer.Length;
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}
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var itemID = item is BaseMulti ? item.ItemID | 0x4000 : item.ItemID & 0x3FFF;
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var hasAmount = item.Amount != 0;
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var amount = item.Amount;
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var hasAmount = amount != 0;
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var serial = hasAmount ? item.Serial | 0x80000000 : item.Serial & 0x7FFFFFFF;
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var loc = item.Location;
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var hue = item.Hue;
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@ -52,7 +53,7 @@ namespace Server.Network
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writer.Write(serial);
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writer.Write((ushort)itemID);
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if (amount != 0)
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if (hasAmount)
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{
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writer.Write((ushort)amount);
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}
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@ -60,24 +61,24 @@ namespace Server.Network
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writer.Write((ushort)x);
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writer.Write((ushort)y);
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if (direction != 0)
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if (hasDirection)
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{
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writer.Write((byte)direction);
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}
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writer.Write((sbyte)loc.Z);
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if (hue != 0)
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if (hasHue)
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{
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writer.Write((ushort)hue);
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}
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if (flags != 0)
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if (hasFlags)
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{
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writer.Write((byte)flags);
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}
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return writer.Position;
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return writer.BytesWritten;
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}
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public static void SendWorldItem(this NetState ns, Item item)
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@ -87,10 +88,10 @@ namespace Server.Network
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return;
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}
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Span<byte> buffer = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength];
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Span<byte> buffer = stackalloc byte[OutgoingEntityPackets.MaxWorldEntityPacketLength].InitializePacket();
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var length = ns.StygianAbyss ?
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OutgoingEntityPackets.CreateWorldEntity(buffer, item, ns.StygianAbyss, ns.HighSeas) :
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OutgoingEntityPackets.CreateWorldEntity(buffer, item, ns.HighSeas) :
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CreateWorldItem(buffer, item);
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ns.Send(buffer.SliceToLength(length));
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